Expressive space: embodying meaning in video game environments
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Berlin
De Gruyter
[2023]
|
Ausgabe: | [Paperback-Ausgabe] |
Schriftenreihe: | Video games and the humanities
volume 4 |
Schlagworte: | |
Beschreibung: | Im Impressum: "This volume is text- and page-identical with the hardback published in 2022:" |
Beschreibung: | XIII, 262 Seiten Illustrationen |
ISBN: | 9783111281971 |
Internformat
MARC
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035 | |a (OCoLC)1401200590 | ||
035 | |a (DE-599)BVBBV049314268 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
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245 | 1 | 0 | |a Expressive space |b embodying meaning in video game environments |c Gregory Whistance-Smith |
250 | |a [Paperback-Ausgabe] | ||
264 | 1 | |a Berlin |b De Gruyter |c [2023] | |
264 | 4 | |c © 2023 | |
300 | |a XIII, 262 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 1 | |a Video games and the humanities |v volume 4 | |
500 | |a Im Impressum: "This volume is text- and page-identical with the hardback published in 2022:" | ||
650 | 0 | 7 | |a Embodiment |0 (DE-588)7627636-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Virtuelle Realität |0 (DE-588)4399931-1 |2 gnd |9 rswk-swf |
653 | |a Architektur | ||
653 | |a Videospiele | ||
653 | |a Embodied Cognition | ||
653 | |a Built Environment | ||
653 | |a Kommunikation | ||
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Embodiment |0 (DE-588)7627636-3 |D s |
689 | 0 | 2 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 0 | |5 DE-604 | |
710 | 2 | |a De Gruyter Oldenbourg |0 (DE-588)1065492103 |4 pbl | |
775 | 0 | 8 | |i Äquivalent |n Druck-Ausgabe, Hardcover |d 2022 |z 978-3-11-072357-1 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe, PDF |z 978-3-11-072373-1 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe, EPUB |z 978-3-11-072384-7 |
830 | 0 | |a Video games and the humanities |v volume 4 |w (DE-604)BV047341913 |9 4 | |
883 | 1 | |8 1\p |a vlb |d 20210702 |q DE-101 |u https://d-nb.info/provenance/plan#vlb | |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-034575338 |
Datensatz im Suchindex
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adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Whistance-Smith, Gregory |
author_GND | (DE-588)1301059013 |
author_facet | Whistance-Smith, Gregory |
author_role | aut |
author_sort | Whistance-Smith, Gregory |
author_variant | g w s gws |
building | Verbundindex |
bvnumber | BV049314268 |
classification_rvk | AP 15963 AP 36320 |
ctrlnum | (OCoLC)1401200590 (DE-599)BVBBV049314268 |
discipline | Allgemeines |
discipline_str_mv | Allgemeines |
edition | [Paperback-Ausgabe] |
format | Book |
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id | DE-604.BV049314268 |
illustrated | Illustrated |
index_date | 2024-07-03T22:41:42Z |
indexdate | 2024-07-20T08:35:12Z |
institution | BVB |
institution_GND | (DE-588)1065492103 |
isbn | 9783111281971 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034575338 |
oclc_num | 1401200590 |
open_access_boolean | |
owner | DE-521 |
owner_facet | DE-521 |
physical | XIII, 262 Seiten Illustrationen |
publishDate | 2023 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | De Gruyter |
record_format | marc |
series | Video games and the humanities |
series2 | Video games and the humanities |
spelling | Whistance-Smith, Gregory Verfasser (DE-588)1301059013 aut Expressive space embodying meaning in video game environments Gregory Whistance-Smith [Paperback-Ausgabe] Berlin De Gruyter [2023] © 2023 XIII, 262 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Video games and the humanities volume 4 Im Impressum: "This volume is text- and page-identical with the hardback published in 2022:" Embodiment (DE-588)7627636-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Architektur Videospiele Embodied Cognition Built Environment Kommunikation Computerspiel (DE-588)4010457-6 s Embodiment (DE-588)7627636-3 s Virtuelle Realität (DE-588)4399931-1 s DE-604 De Gruyter Oldenbourg (DE-588)1065492103 pbl Äquivalent Druck-Ausgabe, Hardcover 2022 978-3-11-072357-1 Erscheint auch als Online-Ausgabe, PDF 978-3-11-072373-1 Erscheint auch als Online-Ausgabe, EPUB 978-3-11-072384-7 Video games and the humanities volume 4 (DE-604)BV047341913 4 1\p vlb 20210702 DE-101 https://d-nb.info/provenance/plan#vlb |
spellingShingle | Whistance-Smith, Gregory Expressive space embodying meaning in video game environments Video games and the humanities Embodiment (DE-588)7627636-3 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)7627636-3 (DE-588)4010457-6 (DE-588)4399931-1 |
title | Expressive space embodying meaning in video game environments |
title_auth | Expressive space embodying meaning in video game environments |
title_exact_search | Expressive space embodying meaning in video game environments |
title_exact_search_txtP | Expressive space embodying meaning in video game environments |
title_full | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_fullStr | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_full_unstemmed | Expressive space embodying meaning in video game environments Gregory Whistance-Smith |
title_short | Expressive space |
title_sort | expressive space embodying meaning in video game environments |
title_sub | embodying meaning in video game environments |
topic | Embodiment (DE-588)7627636-3 gnd Computerspiel (DE-588)4010457-6 gnd Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Embodiment Computerspiel Virtuelle Realität |
volume_link | (DE-604)BV047341913 |
work_keys_str_mv | AT whistancesmithgregory expressivespaceembodyingmeaninginvideogameenvironments AT degruyteroldenbourg expressivespaceembodyingmeaninginvideogameenvironments |