Hideo Kojima: progressive game design from Metal gear to Death stranding
"An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Koj...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York ; London
Bloomsbury Academic
2023
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Schriftenreihe: | Influential video game designers
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Schlagworte: | |
Online-Zugang: | BSB01 UBR01 UBT01 Volltext |
Zusammenfassung: | "An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the "stealth game" genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces." |
Beschreibung: | 1 Online-Ressource (240 Seiten) Illustrationen |
ISBN: | 9798765101674 9798765101650 9798765101667 |
DOI: | 10.5040/9798765101674 |
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Datensatz im Suchindex
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author | Hartzheim, Bryan Hikari |
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genre | (DE-588)4006804-3 Biografie gnd-content |
genre_facet | Biografie |
id | DE-604.BV049049874 |
illustrated | Not Illustrated |
index_date | 2024-07-03T22:21:11Z |
indexdate | 2024-07-10T09:53:49Z |
institution | BVB |
isbn | 9798765101674 9798765101650 9798765101667 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034312249 |
oclc_num | 1390806684 |
open_access_boolean | |
owner | DE-12 DE-703 DE-355 DE-BY-UBR |
owner_facet | DE-12 DE-703 DE-355 DE-BY-UBR |
physical | 1 Online-Ressource (240 Seiten) Illustrationen |
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publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Bloomsbury Academic |
record_format | marc |
series2 | Influential video game designers |
spelling | Hartzheim, Bryan Hikari Verfasser (DE-588)1225943361 aut Hideo Kojima progressive game design from Metal gear to Death stranding Bryan Hikari Hartzheim New York ; London Bloomsbury Academic 2023 1 Online-Ressource (240 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier Influential video game designers "An exploration of the influential work of Hideo Kojima, creator of cinematic titles such as the blockbuster Metal Gear Solid franchise, which has moved over 50 million units globally, as well as Snatcher, Policenauts, and Death Stranding. As the architect of the Metal Gear Solid franchise, Kojima is synonymous with the "stealth game" genre, where tension and excitement is created from players avoiding enemies rather than confronting them. Through the franchise, Kojima also helped to bridge the gap between games and other forms of media, arguing that games could be deep experiences that unearthed complex emotions from players on the same level as films or novels. Drawing on archives of interviews in English and Japanese with Kojima and his team, as well as academic discourses of social/political games and cinematic narrative/world-building, this book examines Kojima's progressive game design as it applies to four key areas: socially-relevant narratives, cinematic aesthetics, thematically-connected systems, and reflexive spaces." Kojima, Hideo 1963- Kojima, Hideo 1963- (DE-588)1286104696 gnd rswk-swf Video game designers Japan Biography Video games Design Spieleentwicklung (DE-588)1322699771 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Intermedialität (DE-588)4605581-2 gnd rswk-swf Computer games design Individual designers Media studies (DE-588)4006804-3 Biografie gnd-content Kojima, Hideo 1963- (DE-588)1286104696 p Computerspiel (DE-588)4010457-6 s Spieleentwicklung (DE-588)1322699771 s Intermedialität (DE-588)4605581-2 s DE-188 Erscheint auch als Druck-Ausgabe, hbk 979-8-7651-0168-1 Erscheint auch als Druck-Ausgabe, pbk 979-8-76510-169-8 https://doi.org/10.5040/9798765101674?locatt=label:secondary_bloomsburyCollections Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Hartzheim, Bryan Hikari Hideo Kojima progressive game design from Metal gear to Death stranding Kojima, Hideo 1963- Kojima, Hideo 1963- (DE-588)1286104696 gnd Video game designers Japan Biography Video games Design Spieleentwicklung (DE-588)1322699771 gnd Computerspiel (DE-588)4010457-6 gnd Intermedialität (DE-588)4605581-2 gnd |
subject_GND | (DE-588)1286104696 (DE-588)1322699771 (DE-588)4010457-6 (DE-588)4605581-2 (DE-588)4006804-3 |
title | Hideo Kojima progressive game design from Metal gear to Death stranding |
title_auth | Hideo Kojima progressive game design from Metal gear to Death stranding |
title_exact_search | Hideo Kojima progressive game design from Metal gear to Death stranding |
title_exact_search_txtP | Hideo Kojima progressive game design from Metal gear to Death stranding |
title_full | Hideo Kojima progressive game design from Metal gear to Death stranding Bryan Hikari Hartzheim |
title_fullStr | Hideo Kojima progressive game design from Metal gear to Death stranding Bryan Hikari Hartzheim |
title_full_unstemmed | Hideo Kojima progressive game design from Metal gear to Death stranding Bryan Hikari Hartzheim |
title_short | Hideo Kojima |
title_sort | hideo kojima progressive game design from metal gear to death stranding |
title_sub | progressive game design from Metal gear to Death stranding |
topic | Kojima, Hideo 1963- Kojima, Hideo 1963- (DE-588)1286104696 gnd Video game designers Japan Biography Video games Design Spieleentwicklung (DE-588)1322699771 gnd Computerspiel (DE-588)4010457-6 gnd Intermedialität (DE-588)4605581-2 gnd |
topic_facet | Kojima, Hideo 1963- Video game designers Japan Biography Video games Design Spieleentwicklung Computerspiel Intermedialität Biografie |
url | https://doi.org/10.5040/9798765101674?locatt=label:secondary_bloomsburyCollections |
work_keys_str_mv | AT hartzheimbryanhikari hideokojimaprogressivegamedesignfrommetalgeartodeathstranding |