3-D experimental VR and art practices: untangling another dimension
With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media d...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Bristol, UK
Intellect
2023
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Schlagworte: | |
Zusammenfassung: | With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media dissemination today.0Yet artists use the stereoscope and VR to signify the spectacle, clairvoyance, vision and the mechanism of vision as well as a symbol for the act of looking, being looked at while looking and the gaze within an art new media practice.0Other artists have used 3-D and virtual reality to address themes such as theories of consciousness or embodied consciousness, the human ? machine relationship and the idea of mapping reality, alternative networked realities.0The book includes an introduction and summary of chapters, 86 anaglyphic 3-D images and presents a survey of artists working in 3-D and virtual reality, VR art. The convergence of other fields such as new media art, video art and early virtual reality art is described through many examples within the scope of the book.0Artists discussed include Mert Akbal, Zoe Beloff , Geoffrey Berliner, Lygia Clark, Dan Graham, Salvador Dali, Marcel Duchamp, Scott S. Fisher, Rebecca Hackemann, Perry Hoberman, Daniel Iglesia, Ken Jacobs, William Kentridge, Susan MacWilliam, Patrick Meagher, Rosa Menkman, Jim Naughten, Tony Ousler, Alfons Schilling, Joel Schlemowitz, Christopher Schneberger, Judith Sönniken, Ethan Turpin, Aga Ousseinov, Colleen Woolpert |
Beschreibung: | xv, 74, 64 ungezählte Seiten Tafeln Illustrationen 25 cm Beilage (1 3D-Brille) |
ISBN: | 9781789387223 1789387221 |
Internformat
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520 | 3 | |a With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media dissemination today.0Yet artists use the stereoscope and VR to signify the spectacle, clairvoyance, vision and the mechanism of vision as well as a symbol for the act of looking, being looked at while looking and the gaze within an art new media practice.0Other artists have used 3-D and virtual reality to address themes such as theories of consciousness or embodied consciousness, the human ? machine relationship and the idea of mapping reality, alternative networked realities.0The book includes an introduction and summary of chapters, 86 anaglyphic 3-D images and presents a survey of artists working in 3-D and virtual reality, VR art. The convergence of other fields such as new media art, video art and early virtual reality art is described through many examples within the scope of the book.0Artists discussed include Mert Akbal, Zoe Beloff , Geoffrey Berliner, Lygia Clark, Dan Graham, Salvador Dali, Marcel Duchamp, Scott S. Fisher, Rebecca Hackemann, Perry Hoberman, Daniel Iglesia, Ken Jacobs, William Kentridge, Susan MacWilliam, Patrick Meagher, Rosa Menkman, Jim Naughten, Tony Ousler, Alfons Schilling, Joel Schlemowitz, Christopher Schneberger, Judith Sönniken, Ethan Turpin, Aga Ousseinov, Colleen Woolpert | |
650 | 4 | |a Art and technology | |
650 | 4 | |a Visual perception in art | |
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650 | 0 | 7 | |a Virtuelle Realität |0 (DE-588)4399931-1 |2 gnd |9 rswk-swf |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Hackemann, Rebecca |
author_GND | (DE-588)1057328901 |
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author_role | aut |
author_sort | Hackemann, Rebecca |
author_variant | r h rh |
building | Verbundindex |
bvnumber | BV049004504 |
classification_rvk | LH 65829 |
ctrlnum | (OCoLC)1385295556 (DE-599)KXP1844606996 |
dewey-raw | a701.05c23 |
dewey-search | a701.05c23 |
discipline | Kunstgeschichte |
discipline_str_mv | Kunstgeschichte |
format | Book |
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id | DE-604.BV049004504 |
illustrated | Illustrated |
index_date | 2024-07-03T22:10:31Z |
indexdate | 2024-07-10T09:52:34Z |
institution | BVB |
isbn | 9781789387223 1789387221 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034267634 |
oclc_num | 1385295556 |
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owner_facet | DE-255 |
physical | xv, 74, 64 ungezählte Seiten Tafeln Illustrationen 25 cm Beilage (1 3D-Brille) |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | Intellect |
record_format | marc |
spelling | Hackemann, Rebecca Verfasser (DE-588)1057328901 aut 3-D experimental VR and art practices untangling another dimension Rebecca Hackemann Bristol, UK Intellect 2023 xv, 74, 64 ungezählte Seiten Tafeln Illustrationen 25 cm Beilage (1 3D-Brille) txt rdacontent sti rdacontent n rdamedia nc rdacarrier With the event of the stereoscope and the theatre, dioramas and panoramas before it, vision and perception in the eighteenth and nineteenth century is seen to be marketed to a mass audience. As such the spectacle of the stereoscope and other optical devices can be seen as a precursor to mass media dissemination today.0Yet artists use the stereoscope and VR to signify the spectacle, clairvoyance, vision and the mechanism of vision as well as a symbol for the act of looking, being looked at while looking and the gaze within an art new media practice.0Other artists have used 3-D and virtual reality to address themes such as theories of consciousness or embodied consciousness, the human ? machine relationship and the idea of mapping reality, alternative networked realities.0The book includes an introduction and summary of chapters, 86 anaglyphic 3-D images and presents a survey of artists working in 3-D and virtual reality, VR art. The convergence of other fields such as new media art, video art and early virtual reality art is described through many examples within the scope of the book.0Artists discussed include Mert Akbal, Zoe Beloff , Geoffrey Berliner, Lygia Clark, Dan Graham, Salvador Dali, Marcel Duchamp, Scott S. Fisher, Rebecca Hackemann, Perry Hoberman, Daniel Iglesia, Ken Jacobs, William Kentridge, Susan MacWilliam, Patrick Meagher, Rosa Menkman, Jim Naughten, Tony Ousler, Alfons Schilling, Joel Schlemowitz, Christopher Schneberger, Judith Sönniken, Ethan Turpin, Aga Ousseinov, Colleen Woolpert Art and technology Visual perception in art Virtual reality Computer art Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Computerkunst (DE-588)4010453-9 gnd rswk-swf Computerkunst (DE-588)4010453-9 s Virtuelle Realität (DE-588)4399931-1 s DE-604 Äquivalent Druck-Ausgabe, Paperback 978-1-78938-875-6 Erscheint auch als Online-Ausgabe, PDF 9781789387230 Erscheint auch als Online-Ausgabe 9781789387247 |
spellingShingle | Hackemann, Rebecca 3-D experimental VR and art practices untangling another dimension Art and technology Visual perception in art Virtual reality Computer art Virtuelle Realität (DE-588)4399931-1 gnd Computerkunst (DE-588)4010453-9 gnd |
subject_GND | (DE-588)4399931-1 (DE-588)4010453-9 |
title | 3-D experimental VR and art practices untangling another dimension |
title_auth | 3-D experimental VR and art practices untangling another dimension |
title_exact_search | 3-D experimental VR and art practices untangling another dimension |
title_exact_search_txtP | 3-D experimental VR and art practices untangling another dimension |
title_full | 3-D experimental VR and art practices untangling another dimension Rebecca Hackemann |
title_fullStr | 3-D experimental VR and art practices untangling another dimension Rebecca Hackemann |
title_full_unstemmed | 3-D experimental VR and art practices untangling another dimension Rebecca Hackemann |
title_short | 3-D experimental VR and art practices |
title_sort | 3 d experimental vr and art practices untangling another dimension |
title_sub | untangling another dimension |
topic | Art and technology Visual perception in art Virtual reality Computer art Virtuelle Realität (DE-588)4399931-1 gnd Computerkunst (DE-588)4010453-9 gnd |
topic_facet | Art and technology Visual perception in art Virtual reality Computer art Virtuelle Realität Computerkunst |
work_keys_str_mv | AT hackemannrebecca 3dexperimentalvrandartpracticesuntanglinganotherdimension |