Learning C# by developing games with unity: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham ; Mumbai
Packt
November 2022
|
Ausgabe: | 7th edition |
Schlagworte: | |
Online-Zugang: | FAW01 FAW02 |
Beschreibung: | Includes bibliographical references and index. - Mode of access: World Wide Web |
Beschreibung: | 1 Online-Ressource (XVII, 423 pages) |
ISBN: | 9781837637379 |
Internformat
MARC
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245 | 1 | 0 | |a Learning C# by developing games with unity |b Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |c Harrison Ferrone |
250 | |a 7th edition | ||
264 | 1 | |a Birmingham ; Mumbai |b Packt |c November 2022 | |
300 | |a 1 Online-Ressource (XVII, 423 pages) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references and index. - Mode of access: World Wide Web | ||
505 | 8 | |a It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. | |
650 | 4 | |a COMPUTERS / Software Development & Engineering / Computer Graphics | |
650 | 4 | |a COMPUTERS / Programming / Games | |
650 | 4 | |a COMPUTERS / Languages / C# | |
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650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Unity |g Benutzeroberfläche |0 (DE-588)7857869-3 |2 gnd |9 rswk-swf |
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689 | 0 | 1 | |a Unity |g Benutzeroberfläche |0 (DE-588)7857869-3 |D s |
689 | 0 | 2 | |a C sharp |0 (DE-588)4616843-6 |D s |
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776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 978-1-80181-394-5 |
912 | |a ZDB-30-PQE | ||
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Datensatz im Suchindex
_version_ | 1804184985985351680 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Ferrone, Harrison |
author_GND | (DE-588)1202987737 |
author_facet | Ferrone, Harrison |
author_role | aut |
author_sort | Ferrone, Harrison |
author_variant | h f hf |
building | Verbundindex |
bvnumber | BV048858759 |
classification_rvk | ST 250 SU 500 ST 324 |
collection | ZDB-30-PQE |
contents | It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. |
ctrlnum | (OCoLC)1373389205 (DE-599)BVBBV048858759 |
dewey-full | 005 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005 |
dewey-search | 005 |
dewey-sort | 15 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
edition | 7th edition |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T21:41:40Z |
indexdate | 2024-07-10T09:48:03Z |
institution | BVB |
isbn | 9781837637379 |
language | English |
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oclc_num | 1373389205 |
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physical | 1 Online-Ressource (XVII, 423 pages) |
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spelling | Ferrone, Harrison Verfasser (DE-588)1202987737 aut Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up Harrison Ferrone 7th edition Birmingham ; Mumbai Packt November 2022 1 Online-Ressource (XVII, 423 pages) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index. - Mode of access: World Wide Web It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. COMPUTERS / Software Development & Engineering / Computer Graphics COMPUTERS / Programming / Games COMPUTERS / Languages / C# C sharp (DE-588)4616843-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Unity Benutzeroberfläche (DE-588)7857869-3 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Unity Benutzeroberfläche (DE-588)7857869-3 s C sharp (DE-588)4616843-6 s DE-604 Erscheint auch als Druck-Ausgabe 978-1-80181-394-5 |
spellingShingle | Ferrone, Harrison Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series, will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. COMPUTERS / Software Development & Engineering / Computer Graphics COMPUTERS / Programming / Games COMPUTERS / Languages / C# C sharp (DE-588)4616843-6 gnd Computerspiel (DE-588)4010457-6 gnd Unity Benutzeroberfläche (DE-588)7857869-3 gnd |
subject_GND | (DE-588)4616843-6 (DE-588)4010457-6 (DE-588)7857869-3 |
title | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |
title_auth | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |
title_exact_search | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |
title_exact_search_txtP | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |
title_full | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up Harrison Ferrone |
title_fullStr | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up Harrison Ferrone |
title_full_unstemmed | Learning C# by developing games with unity Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up Harrison Ferrone |
title_short | Learning C# by developing games with unity |
title_sort | learning c by developing games with unity get to grips with coding in c and build simple 3d games in unity 2022 from the ground up |
title_sub | Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up |
topic | COMPUTERS / Software Development & Engineering / Computer Graphics COMPUTERS / Programming / Games COMPUTERS / Languages / C# C sharp (DE-588)4616843-6 gnd Computerspiel (DE-588)4010457-6 gnd Unity Benutzeroberfläche (DE-588)7857869-3 gnd |
topic_facet | COMPUTERS / Software Development & Engineering / Computer Graphics COMPUTERS / Programming / Games COMPUTERS / Languages / C# C sharp Computerspiel Unity Benutzeroberfläche |
work_keys_str_mv | AT ferroneharrison learningcbydevelopinggameswithunitygettogripswithcodingincandbuildsimple3dgamesinunity2022fromthegroundup |