Introduction to game design, prototyping, and development: from concept to playable game - with Unity and C#
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boston Addison-Wesley
[2023]
|
Ausgabe: | Third edition |
Schlagworte: | |
Beschreibung: | Auf dem Cover: "New chapters, coding challenges and expanded tutorials!" |
Beschreibung: | xlii, 1251 Seiten Illustrationen, Diagramme |
ISBN: | 9780136619949 0136619940 |
Internformat
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
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author | Bond, Jeremy Gibson |
author_GND | (DE-588)1282591495 |
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discipline | Informatik |
discipline_str_mv | Informatik |
edition | Third edition |
format | Book |
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id | DE-604.BV048816444 |
illustrated | Illustrated |
index_date | 2024-07-03T21:31:45Z |
indexdate | 2024-07-31T00:56:27Z |
institution | BVB |
isbn | 9780136619949 0136619940 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034082264 |
open_access_boolean | |
owner | DE-20 DE-384 |
owner_facet | DE-20 DE-384 |
physical | xlii, 1251 Seiten Illustrationen, Diagramme |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
record_format | marc |
spelling | Bond, Jeremy Gibson Verfasser (DE-588)1282591495 aut Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# Jeremy Gibson Bond Third edition Boston Addison-Wesley [2023] xlii, 1251 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Auf dem Cover: "New chapters, coding challenges and expanded tutorials!" C sharp (DE-588)4616843-6 gnd rswk-swf Unity Spiel-Engine (DE-588)1034374524 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s Unity Spiel-Engine (DE-588)1034374524 s C sharp (DE-588)4616843-6 s DE-604 |
spellingShingle | Bond, Jeremy Gibson Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# C sharp (DE-588)4616843-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4616843-6 (DE-588)1034374524 (DE-588)4010457-6 (DE-588)4076370-5 |
title | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# |
title_auth | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# |
title_exact_search | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# |
title_exact_search_txtP | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# |
title_full | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# Jeremy Gibson Bond |
title_fullStr | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# Jeremy Gibson Bond |
title_full_unstemmed | Introduction to game design, prototyping, and development from concept to playable game - with Unity and C# Jeremy Gibson Bond |
title_short | Introduction to game design, prototyping, and development |
title_sort | introduction to game design prototyping and development from concept to playable game with unity and c |
title_sub | from concept to playable game - with Unity and C# |
topic | C sharp (DE-588)4616843-6 gnd Unity Spiel-Engine (DE-588)1034374524 gnd Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | C sharp Unity Spiel-Engine Computerspiel Programmierung |
work_keys_str_mv | AT bondjeremygibson introductiontogamedesignprototypinganddevelopmentfromconcepttoplayablegamewithunityandc |