GPU Ray Tracing in Non-Euclidean Spaces:
Gespeichert in:
Hauptverfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Cham
Springer International Publishing
2022
Cham Springer |
Ausgabe: | 1st ed. 2022 |
Schriftenreihe: | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
|
Schlagworte: | |
Online-Zugang: | FHI01 Volltext |
Beschreibung: | 1 Online-Ressource (XVI, 112 p) |
ISBN: | 9783031792120 |
ISSN: | 2469-4223 |
DOI: | 10.1007/978-3-031-79212-0 |
Internformat
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Datensatz im Suchindex
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author | Novello, Tiago da Silva, Vinícius Velho, Luiz |
author_facet | Novello, Tiago da Silva, Vinícius Velho, Luiz |
author_role | aut aut aut |
author_sort | Novello, Tiago |
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dewey-ones | 510 - Mathematics |
dewey-raw | 510 |
dewey-search | 510 |
dewey-sort | 3510 |
dewey-tens | 510 - Mathematics |
discipline | Mathematik |
discipline_str_mv | Mathematik |
doi_str_mv | 10.1007/978-3-031-79212-0 |
edition | 1st ed. 2022 |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T21:30:59Z |
indexdate | 2024-07-10T09:46:41Z |
institution | BVB |
isbn | 9783031792120 |
issn | 2469-4223 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034079534 |
oclc_num | 1371322462 |
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physical | 1 Online-Ressource (XVI, 112 p) |
psigel | ZDB-2-SXSC ZDB-2-SXSC_2022 |
publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | Springer International Publishing Springer |
record_format | marc |
series2 | Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging |
spelling | Novello, Tiago Verfasser aut GPU Ray Tracing in Non-Euclidean Spaces by Tiago Novello, Vinícius da Silva, Luiz Velho 1st ed. 2022 Cham Springer International Publishing 2022 Cham Springer 1 Online-Ressource (XVI, 112 p) txt rdacontent c rdamedia cr rdacarrier Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging 2469-4223 Mathematics Computer Imaging, Vision, Pattern Recognition and Graphics Image processing—Digital techniques Computer vision da Silva, Vinícius aut Velho, Luiz aut Erscheint auch als Druck-Ausgabe 978-3-031-79224-3 Erscheint auch als Druck-Ausgabe 978-3-031-79200-7 Erscheint auch als Druck-Ausgabe 978-3-031-79236-6 https://doi.org/10.1007/978-3-031-79212-0 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Novello, Tiago da Silva, Vinícius Velho, Luiz GPU Ray Tracing in Non-Euclidean Spaces Mathematics Computer Imaging, Vision, Pattern Recognition and Graphics Image processing—Digital techniques Computer vision |
title | GPU Ray Tracing in Non-Euclidean Spaces |
title_auth | GPU Ray Tracing in Non-Euclidean Spaces |
title_exact_search | GPU Ray Tracing in Non-Euclidean Spaces |
title_exact_search_txtP | GPU Ray Tracing in Non-Euclidean Spaces |
title_full | GPU Ray Tracing in Non-Euclidean Spaces by Tiago Novello, Vinícius da Silva, Luiz Velho |
title_fullStr | GPU Ray Tracing in Non-Euclidean Spaces by Tiago Novello, Vinícius da Silva, Luiz Velho |
title_full_unstemmed | GPU Ray Tracing in Non-Euclidean Spaces by Tiago Novello, Vinícius da Silva, Luiz Velho |
title_short | GPU Ray Tracing in Non-Euclidean Spaces |
title_sort | gpu ray tracing in non euclidean spaces |
topic | Mathematics Computer Imaging, Vision, Pattern Recognition and Graphics Image processing—Digital techniques Computer vision |
topic_facet | Mathematics Computer Imaging, Vision, Pattern Recognition and Graphics Image processing—Digital techniques Computer vision |
url | https://doi.org/10.1007/978-3-031-79212-0 |
work_keys_str_mv | AT novellotiago gpuraytracinginnoneuclideanspaces AT dasilvavinicius gpuraytracinginnoneuclideanspaces AT velholuiz gpuraytracinginnoneuclideanspaces |