Players unleashed!: modding the sims and the culture of gaming

The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the...

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Bibliographische Detailangaben
1. Verfasser: Sihvonen, Tanja (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Amsterdam Amsterdam University Press 2010
Schriftenreihe:Mediamatters
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Online-Zugang:http://www.jstor.org/stable/10.2307/j.ctt46mt37
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Zusammenfassung:The author of this informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of "The Sims", the bestselling computer game of all time. Sihvonen examines the technical and material specificities of "The Sims" mods, as well as their cultural context. Viewed as a manifestation of participatory culture, modding makes PC games ultimately malleable: players reconfigure the game by creating new content, altering the code and changing the behaviours of the game engine. Using a semiotic framework, Sihvonen suggests a signification process that includes representation, interpretation, investigation and experimentation with the game system and rules
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Beschreibung:1 Online-Ressource (296 pages)
ISBN:9089642013
9048511984
9789089642011
9789048511983
Zugangseinschränkungen:Open Access

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