Media authorship:
"Contemporary media authorship is frequently collaborative, participatory, non-site specific, or quite simply goes unrecognized. In this volume, media and film scholars explore the theoretical debates around authorship, intention, and identity within the rapidly transforming and globalized cult...
Gespeichert in:
Format: | Elektronisch E-Book |
---|---|
Sprache: | English |
Veröffentlicht: |
New York
Routledge
2013
|
Ausgabe: | 1st ed |
Schlagworte: | |
Online-Zugang: | DE-255 DE-Y3 |
Zusammenfassung: | "Contemporary media authorship is frequently collaborative, participatory, non-site specific, or quite simply goes unrecognized. In this volume, media and film scholars explore the theoretical debates around authorship, intention, and identity within the rapidly transforming and globalized culture industry of new media. Defining media broadly, across a range of creative artifacts and production cultures--from visual arts to videogames, from textiles to television--contributors consider authoring practices of artists, designers, do-it-yourselfers, media professionals, scholars, and others. Specifically, they ask: - What constitutes "media" and "authorship" in a technologically converged, globally conglomerated, multiplatform environment for the production and distribution of content? - What can we learn from cinematic and literary models of authorship--and critiques of those models--with regard to authorship not only in television and recorded music, but also interactive media such as videogames and the Internet? - How do we conceive of authorship through practices in which users generate content collaboratively or via appropriation? - What institutional prerogatives and legal debates around intellectual property rights, fair use, and copyright bear on concepts of authorship in "new media"? By addressing these issues, Media Authorship demonstrates that the concept of authorship as formulated in literary and film studies is reinvigorated, contested, remade--even, reauthored--by new practices in the digital media environment"-- |
Beschreibung: | xii, 311 p. ill |
ISBN: | 9780203136010 |
Internformat
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300 | |a xii, 311 p. |b ill | ||
336 | |b txt |2 rdacontent | ||
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505 | 8 | |a pt. 1. Signature -- pt. 2. Event -- pt. 3. Context | |
520 | |a "Contemporary media authorship is frequently collaborative, participatory, non-site specific, or quite simply goes unrecognized. In this volume, media and film scholars explore the theoretical debates around authorship, intention, and identity within the rapidly transforming and globalized culture industry of new media. Defining media broadly, across a range of creative artifacts and production cultures--from visual arts to videogames, from textiles to television--contributors consider authoring practices of artists, designers, do-it-yourselfers, media professionals, scholars, and others. Specifically, they ask: - What constitutes "media" and "authorship" in a technologically converged, globally conglomerated, multiplatform environment for the production and distribution of content? - What can we learn from cinematic and literary models of authorship--and critiques of those models--with regard to authorship not only in television and recorded music, but also interactive media such as videogames and the Internet? - How do we conceive of authorship through practices in which users generate content collaboratively or via appropriation? - What institutional prerogatives and legal debates around intellectual property rights, fair use, and copyright bear on concepts of authorship in "new media"? By addressing these issues, Media Authorship demonstrates that the concept of authorship as formulated in literary and film studies is reinvigorated, contested, remade--even, reauthored--by new practices in the digital media environment"-- | ||
650 | 4 | |a Arts |x Authorship | |
650 | 4 | |a Creation (Literary, artistic, etc.) | |
700 | 1 | |a Chris, Cynthia |d 1961- |e Sonstige |4 oth | |
700 | 1 | |a Gerstner, David A. |d 1963- |e Sonstige |4 oth | |
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
building | Verbundindex |
bvnumber | BV048668246 |
collection | ZDB-30-PAD |
contents | pt. 1. Signature -- pt. 2. Event -- pt. 3. Context |
ctrlnum | (ZDB-30-PQE)EBC1128313 (ZDB-30-PAD)EBC1128313 (ZDB-89-EBL)EBL1128313 (ZDB-38-EBR)ebr10660647 (OCoLC)829461172 (DE-599)BVBBV048668246 |
dewey-full | 302.23 |
dewey-hundreds | 300 - Social sciences |
dewey-ones | 302 - Social interaction |
dewey-raw | 302.23 |
dewey-search | 302.23 |
dewey-sort | 3302.23 |
dewey-tens | 300 - Social sciences |
discipline | Soziologie |
discipline_str_mv | Soziologie |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV048668246 |
illustrated | Not Illustrated |
index_date | 2024-07-03T21:22:30Z |
indexdate | 2024-09-04T00:21:43Z |
institution | BVB |
isbn | 9780203136010 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034042836 |
oclc_num | 829461172 |
open_access_boolean | |
owner | DE-255 DE-Y3 |
owner_facet | DE-255 DE-Y3 |
physical | xii, 311 p. ill |
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publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Routledge |
record_format | marc |
spelling | Media authorship edited by Cynthia Chris and David A. Gerstner 1st ed New York Routledge 2013 xii, 311 p. ill txt rdacontent c rdamedia cr rdacarrier pt. 1. Signature -- pt. 2. Event -- pt. 3. Context "Contemporary media authorship is frequently collaborative, participatory, non-site specific, or quite simply goes unrecognized. In this volume, media and film scholars explore the theoretical debates around authorship, intention, and identity within the rapidly transforming and globalized culture industry of new media. Defining media broadly, across a range of creative artifacts and production cultures--from visual arts to videogames, from textiles to television--contributors consider authoring practices of artists, designers, do-it-yourselfers, media professionals, scholars, and others. Specifically, they ask: - What constitutes "media" and "authorship" in a technologically converged, globally conglomerated, multiplatform environment for the production and distribution of content? - What can we learn from cinematic and literary models of authorship--and critiques of those models--with regard to authorship not only in television and recorded music, but also interactive media such as videogames and the Internet? - How do we conceive of authorship through practices in which users generate content collaboratively or via appropriation? - What institutional prerogatives and legal debates around intellectual property rights, fair use, and copyright bear on concepts of authorship in "new media"? By addressing these issues, Media Authorship demonstrates that the concept of authorship as formulated in literary and film studies is reinvigorated, contested, remade--even, reauthored--by new practices in the digital media environment"-- Arts Authorship Creation (Literary, artistic, etc.) Chris, Cynthia 1961- Sonstige oth Gerstner, David A. 1963- Sonstige oth |
spellingShingle | Media authorship pt. 1. Signature -- pt. 2. Event -- pt. 3. Context Arts Authorship Creation (Literary, artistic, etc.) |
title | Media authorship |
title_auth | Media authorship |
title_exact_search | Media authorship |
title_exact_search_txtP | Media authorship |
title_full | Media authorship edited by Cynthia Chris and David A. Gerstner |
title_fullStr | Media authorship edited by Cynthia Chris and David A. Gerstner |
title_full_unstemmed | Media authorship edited by Cynthia Chris and David A. Gerstner |
title_short | Media authorship |
title_sort | media authorship |
topic | Arts Authorship Creation (Literary, artistic, etc.) |
topic_facet | Arts Authorship Creation (Literary, artistic, etc.) |
work_keys_str_mv | AT chriscynthia mediaauthorship AT gerstnerdavida mediaauthorship |