3D motion graphics for 2D artists: conquering the third dimension
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Waltham, Mass.
Focal Press
c2012
|
Schlagworte: | |
Online-Zugang: | DE-255 |
Beschreibung: | Includes index |
Beschreibung: | xii, 250 p. col. ill |
Internformat
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100 | 1 | |a Byrne, Bill |d 1976- |e Verfasser |4 aut | |
245 | 1 | 0 | |a 3D motion graphics for 2D artists |b conquering the third dimension |c Bill Byrne |
264 | 1 | |a Waltham, Mass. |b Focal Press |c c2012 | |
300 | |a xii, 250 p. |b col. ill | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
505 | 8 | |a Machine generated contents note: 1. Introduction 2. Creating the Illusion of Depth 3. Software Tools 4. Photoshop CS5 3D 5. Illustrator 6. After Effects and 3D 7. Beginning 3D For Real (Introduction to Cinema 4D and 3Ds Max) 8. Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D 12. Building the Scene: Layers of a 3D Scene 13. 3D Compositing- A Return to 2D. | |
650 | 4 | |a Three-dimensional imaging | |
650 | 4 | |a Computer animation | |
650 | 4 | |a Computer graphics | |
912 | |a ZDB-30-PAD | ||
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Byrne, Bill 1976- |
author_facet | Byrne, Bill 1976- |
author_role | aut |
author_sort | Byrne, Bill 1976- |
author_variant | b b bb |
building | Verbundindex |
bvnumber | BV048667987 |
collection | ZDB-30-PAD |
contents | Machine generated contents note: 1. Introduction 2. Creating the Illusion of Depth 3. Software Tools 4. Photoshop CS5 3D 5. Illustrator 6. After Effects and 3D 7. Beginning 3D For Real (Introduction to Cinema 4D and 3Ds Max) 8. Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D 12. Building the Scene: Layers of a 3D Scene 13. 3D Compositing- A Return to 2D. |
ctrlnum | (ZDB-30-PQE)EBC809157 (ZDB-30-PAD)EBC809157 (ZDB-89-EBL)EBL809157 (ZDB-38-EBR)ebr10518414 (OCoLC)767516729 (DE-599)BVBBV048667987 |
dewey-full | 006.6 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6 |
dewey-search | 006.6 |
dewey-sort | 16.6 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
format | Electronic eBook |
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id | DE-604.BV048667987 |
illustrated | Not Illustrated |
index_date | 2024-07-03T21:22:30Z |
indexdate | 2024-09-04T00:21:00Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-034042577 |
oclc_num | 767516729 |
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owner | DE-255 |
owner_facet | DE-255 |
physical | xii, 250 p. col. ill |
psigel | ZDB-30-PAD KUBA2-ZDB-30-PAD-2024 ZDB-30-PAD BZI |
publishDate | 2012 |
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publisher | Focal Press |
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spelling | Byrne, Bill 1976- Verfasser aut 3D motion graphics for 2D artists conquering the third dimension Bill Byrne Waltham, Mass. Focal Press c2012 xii, 250 p. col. ill txt rdacontent c rdamedia cr rdacarrier Includes index Machine generated contents note: 1. Introduction 2. Creating the Illusion of Depth 3. Software Tools 4. Photoshop CS5 3D 5. Illustrator 6. After Effects and 3D 7. Beginning 3D For Real (Introduction to Cinema 4D and 3Ds Max) 8. Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D 12. Building the Scene: Layers of a 3D Scene 13. 3D Compositing- A Return to 2D. Three-dimensional imaging Computer animation Computer graphics |
spellingShingle | Byrne, Bill 1976- 3D motion graphics for 2D artists conquering the third dimension Machine generated contents note: 1. Introduction 2. Creating the Illusion of Depth 3. Software Tools 4. Photoshop CS5 3D 5. Illustrator 6. After Effects and 3D 7. Beginning 3D For Real (Introduction to Cinema 4D and 3Ds Max) 8. Animation In 3D 9. Materials and Lighting 10. Motion Typography From 2D to 3D 11. MoGraph tools in Cinema 4D 12. Building the Scene: Layers of a 3D Scene 13. 3D Compositing- A Return to 2D. Three-dimensional imaging Computer animation Computer graphics |
title | 3D motion graphics for 2D artists conquering the third dimension |
title_auth | 3D motion graphics for 2D artists conquering the third dimension |
title_exact_search | 3D motion graphics for 2D artists conquering the third dimension |
title_exact_search_txtP | 3D motion graphics for 2D artists conquering the third dimension |
title_full | 3D motion graphics for 2D artists conquering the third dimension Bill Byrne |
title_fullStr | 3D motion graphics for 2D artists conquering the third dimension Bill Byrne |
title_full_unstemmed | 3D motion graphics for 2D artists conquering the third dimension Bill Byrne |
title_short | 3D motion graphics for 2D artists |
title_sort | 3d motion graphics for 2d artists conquering the third dimension |
title_sub | conquering the third dimension |
topic | Three-dimensional imaging Computer animation Computer graphics |
topic_facet | Three-dimensional imaging Computer animation Computer graphics |
work_keys_str_mv | AT byrnebill 3dmotiongraphicsfor2dartistsconqueringthethirddimension |