Art and computation:
What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? Part of V_2’s Theory series, this book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central com...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Rotterdam
V2_Publishing
[2022]
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? Part of V_2’s Theory series, this book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experiential, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for developing aesthetic experiences predicated on our engagement with and attunement to the computational core of art |
Beschreibung: | 126 Seiten 17 cm |
ISBN: | 9789082893557 908289355X |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV048549345 | ||
003 | DE-604 | ||
005 | 20221212 | ||
007 | t | ||
008 | 221107s2022 ne |||| 00||| eng d | ||
020 | |a 9789082893557 |9 978-90-828935-5-7 | ||
020 | |a 908289355X |9 90-828935-5-X | ||
035 | |a (OCoLC)1343199514 | ||
035 | |a (DE-599)KXP1815707798 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a ne |c XA-NL | ||
049 | |a DE-255 | ||
084 | |a KUNST |q DE-14 |2 fid | ||
084 | |a LH 61100 |0 (DE-625)94210: |2 rvk | ||
084 | |a CC 6900 |0 (DE-625)17665: |2 rvk | ||
084 | |a 3 |2 KUBA2 | ||
100 | 1 | |a Carvalhais, Miguel |e Verfasser |4 aut | |
245 | 1 | 0 | |a Art and computation |c Miguel Carvalhais |
264 | 1 | |a Rotterdam |b V2_Publishing |c [2022] | |
300 | |a 126 Seiten |c 17 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
520 | 3 | |a What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? Part of V_2’s Theory series, this book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experiential, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for developing aesthetic experiences predicated on our engagement with and attunement to the computational core of art | |
650 | 0 | 7 | |a Computerkunst |0 (DE-588)4010453-9 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Ästhetik |0 (DE-588)4000626-8 |2 gnd |9 rswk-swf |
653 | 0 | |a Computer art / Philosophy | |
653 | 0 | |a Art and technology | |
653 | 0 | |a Aesthetics | |
689 | 0 | 0 | |a Computerkunst |0 (DE-588)4010453-9 |D s |
689 | 0 | 1 | |a Ästhetik |0 (DE-588)4000626-8 |D s |
689 | 0 | |5 DE-604 | |
856 | 4 | 2 | |m B:DE-14 |m V:DE-576 |u https://swbplus.bsz-bw.de/bsz1815707798inh.htm |v 20221102172744 |3 Inhaltsverzeichnis |
999 | |a oai:aleph.bib-bvb.de:BVB01-033925756 |
Datensatz im Suchindex
_version_ | 1804184554174414848 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Carvalhais, Miguel |
author_facet | Carvalhais, Miguel |
author_role | aut |
author_sort | Carvalhais, Miguel |
author_variant | m c mc |
building | Verbundindex |
bvnumber | BV048549345 |
classification_rvk | LH 61100 CC 6900 |
ctrlnum | (OCoLC)1343199514 (DE-599)KXP1815707798 |
discipline | Kunstgeschichte Philosophie |
discipline_str_mv | Kunstgeschichte Philosophie |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02231nam a2200445 c 4500</leader><controlfield tag="001">BV048549345</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20221212 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">221107s2022 ne |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9789082893557</subfield><subfield code="9">978-90-828935-5-7</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">908289355X</subfield><subfield code="9">90-828935-5-X</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1343199514</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KXP1815707798</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">ne</subfield><subfield code="c">XA-NL</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-255</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">KUNST</subfield><subfield code="q">DE-14</subfield><subfield code="2">fid</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LH 61100</subfield><subfield code="0">(DE-625)94210:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">CC 6900</subfield><subfield code="0">(DE-625)17665:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">3</subfield><subfield code="2">KUBA2</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Carvalhais, Miguel</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Art and computation</subfield><subfield code="c">Miguel Carvalhais</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Rotterdam</subfield><subfield code="b">V2_Publishing</subfield><subfield code="c">[2022]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">126 Seiten</subfield><subfield code="c">17 cm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="520" ind1="3" ind2=" "><subfield code="a">What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? Part of V_2’s Theory series, this book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experiential, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for developing aesthetic experiences predicated on our engagement with and attunement to the computational core of art</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerkunst</subfield><subfield code="0">(DE-588)4010453-9</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Ästhetik</subfield><subfield code="0">(DE-588)4000626-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Computer art / Philosophy</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Art and technology</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Aesthetics</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerkunst</subfield><subfield code="0">(DE-588)4010453-9</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Ästhetik</subfield><subfield code="0">(DE-588)4000626-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">B:DE-14</subfield><subfield code="m">V:DE-576</subfield><subfield code="u">https://swbplus.bsz-bw.de/bsz1815707798inh.htm</subfield><subfield code="v">20221102172744</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033925756</subfield></datafield></record></collection> |
id | DE-604.BV048549345 |
illustrated | Not Illustrated |
index_date | 2024-07-03T20:56:50Z |
indexdate | 2024-07-10T09:41:11Z |
institution | BVB |
isbn | 9789082893557 908289355X |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033925756 |
oclc_num | 1343199514 |
open_access_boolean | |
owner | DE-255 |
owner_facet | DE-255 |
physical | 126 Seiten 17 cm |
publishDate | 2022 |
publishDateSearch | 2022 |
publishDateSort | 2022 |
publisher | V2_Publishing |
record_format | marc |
spelling | Carvalhais, Miguel Verfasser aut Art and computation Miguel Carvalhais Rotterdam V2_Publishing [2022] 126 Seiten 17 cm txt rdacontent n rdamedia nc rdacarrier What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transforming them? Part of V_2’s Theory series, this book looks at how computation causes an ontological shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experiential, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for developing aesthetic experiences predicated on our engagement with and attunement to the computational core of art Computerkunst (DE-588)4010453-9 gnd rswk-swf Ästhetik (DE-588)4000626-8 gnd rswk-swf Computer art / Philosophy Art and technology Aesthetics Computerkunst (DE-588)4010453-9 s Ästhetik (DE-588)4000626-8 s DE-604 B:DE-14 V:DE-576 https://swbplus.bsz-bw.de/bsz1815707798inh.htm 20221102172744 Inhaltsverzeichnis |
spellingShingle | Carvalhais, Miguel Art and computation Computerkunst (DE-588)4010453-9 gnd Ästhetik (DE-588)4000626-8 gnd |
subject_GND | (DE-588)4010453-9 (DE-588)4000626-8 |
title | Art and computation |
title_auth | Art and computation |
title_exact_search | Art and computation |
title_exact_search_txtP | Art and computation |
title_full | Art and computation Miguel Carvalhais |
title_fullStr | Art and computation Miguel Carvalhais |
title_full_unstemmed | Art and computation Miguel Carvalhais |
title_short | Art and computation |
title_sort | art and computation |
topic | Computerkunst (DE-588)4010453-9 gnd Ästhetik (DE-588)4000626-8 gnd |
topic_facet | Computerkunst Ästhetik |
url | https://swbplus.bsz-bw.de/bsz1815707798inh.htm |
work_keys_str_mv | AT carvalhaismiguel artandcomputation |