Art and computation:

What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transfor­ming them? Part of V_2’s Theory series, this book looks at how computation causes an ontolo­gical shift that turns dynamics, causality, and cognition into central com...

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Bibliographische Detailangaben
1. Verfasser: Carvalhais, Miguel (VerfasserIn)
Format: Buch
Sprache:English
Veröffentlicht: Rotterdam V2_Publishing [2022]
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Zusammenfassung:What is computational art? How does it involve us in unprecedented aesthetic relationships, making us part of works and even transfor­ming them? Part of V_2’s Theory series, this book looks at how computation causes an ontolo­gical shift that turns dynamics, causality, and cognition into central components of art, artistic practices, and aesthetics. Computational art is more conceptual than perceptual; it is performative, experien­tial, situated, experimental, creative, and intersubjective. Computational art is unstable, generative, and irreducible, and as such, it has unique transformative potential. Art and Computation calls attention to computation as a tool, material, medium, and art. It calls for de­veloping aesthetic experiences predicated on our engagement with and attunement to the computational core of art
Beschreibung:126 Seiten 17 cm
ISBN:9789082893557
908289355X

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