Rethinking virtual places:
"How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik M. Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more cent...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Bloomington, Indiana
Indiana University Press
2021
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Schriftenreihe: | The spatial humanities
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | "How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik M. Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place"-- |
Beschreibung: | ix, 249 Seiten Illustrationen |
ISBN: | 9780253058348 9780253058355 |
Internformat
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650 | 4 | |a Human-computer interaction | |
650 | 4 | |a Virtual reality |x Philosophy | |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Champion, Erik |
author_GND | (DE-588)1221552198 |
author_facet | Champion, Erik |
author_role | aut |
author_sort | Champion, Erik |
author_variant | e c ec |
building | Verbundindex |
bvnumber | BV048519824 |
classification_rvk | ST 323 |
ctrlnum | (OCoLC)1340654250 (DE-599)KXP1761535390 |
dewey-raw | a004.01/9 |
dewey-search | a004.01/9 |
discipline | Informatik |
discipline_str_mv | Informatik |
format | Book |
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id | DE-604.BV048519824 |
illustrated | Illustrated |
index_date | 2024-07-03T20:49:37Z |
indexdate | 2024-07-10T09:40:24Z |
institution | BVB |
isbn | 9780253058348 9780253058355 |
language | English |
lccn | 2021022473 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033896732 |
oclc_num | 1340654250 |
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owner | DE-739 |
owner_facet | DE-739 |
physical | ix, 249 Seiten Illustrationen |
publishDate | 2021 |
publishDateSearch | 2021 |
publishDateSort | 2021 |
publisher | Indiana University Press |
record_format | marc |
series2 | The spatial humanities |
spelling | Champion, Erik Verfasser (DE-588)1221552198 aut Rethinking virtual places Erik Malcolm Champion Bloomington, Indiana Indiana University Press 2021 ix, 249 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier The spatial humanities "How would the humanities change if we grappled with the ways in which digital and virtual places are designed, experienced, and critiqued? In Rethinking Virtual Places, Erik M. Champion draws from the fields of computational sciences and other place-related disciplines to argue for a more central role for virtual space in the humanities. For instance, recent developments in neuroscience could improve our understanding of how people experience, store, and recollect place-related encounters. Similarly, game mechanics using virtual place design might make digital environments more engaging and learning content more powerful and salient. In addition, Champion provides a brief introduction to new and emerging software and devices and explains how they help, hinder, or replace our traditional means of designing and exploring places. Perfect for humanities scholars fascinated by the potential of virtual space, Rethinking Virtual Places challenges both traditional and recent evaluation methods to address the complicated problem of understanding how people evaluate and engage with the notion of place"-- Human-computer interaction Virtual reality Philosophy Environmental psychology Cyberspace Computer games Design Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Raum (DE-588)4048561-4 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 s Computerspiel (DE-588)4010457-6 s Raum (DE-588)4048561-4 s DE-604 Erscheint auch als Online-Ausgabe Champion, Erik Rethinking virtual places Bloomington, Indiana : Indianan University Press, 2021 9780253058362 V:DE-605;X:Imageware application/pdf http://digitale-objekte.hbz-nrw.de/storage2/2021/12/22/file_2/9104957.pdf Inhaltsverzeichnis |
spellingShingle | Champion, Erik Rethinking virtual places Human-computer interaction Virtual reality Philosophy Environmental psychology Cyberspace Computer games Design Virtuelle Realität (DE-588)4399931-1 gnd Computerspiel (DE-588)4010457-6 gnd Raum (DE-588)4048561-4 gnd |
subject_GND | (DE-588)4399931-1 (DE-588)4010457-6 (DE-588)4048561-4 |
title | Rethinking virtual places |
title_auth | Rethinking virtual places |
title_exact_search | Rethinking virtual places |
title_exact_search_txtP | Rethinking virtual places |
title_full | Rethinking virtual places Erik Malcolm Champion |
title_fullStr | Rethinking virtual places Erik Malcolm Champion |
title_full_unstemmed | Rethinking virtual places Erik Malcolm Champion |
title_short | Rethinking virtual places |
title_sort | rethinking virtual places |
topic | Human-computer interaction Virtual reality Philosophy Environmental psychology Cyberspace Computer games Design Virtuelle Realität (DE-588)4399931-1 gnd Computerspiel (DE-588)4010457-6 gnd Raum (DE-588)4048561-4 gnd |
topic_facet | Human-computer interaction Virtual reality Philosophy Environmental psychology Cyberspace Computer games Design Virtuelle Realität Computerspiel Raum |
url | http://digitale-objekte.hbz-nrw.de/storage2/2021/12/22/file_2/9104957.pdf |
work_keys_str_mv | AT championerik rethinkingvirtualplaces |