Simulation and game-based learning for the health professions:

Simulation and game-based learning for the health professions focuses on simulation-based education for the health professions and the role of school-business-community collaboration to promote the translation of simulation skills to clinical and public health practice. The book also provides guidan...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Umoren, Rachel (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Hershey PA, USA IGI Global [2022]
Schriftenreihe:Advances in Medical Education, Research, and Ethics (AMERE)
Schlagworte:
Online-Zugang:DE-83
DE-91
DE-706
DE-898
DE-1050
Volltext
Zusammenfassung:Simulation and game-based learning for the health professions focuses on simulation-based education for the health professions and the role of school-business-community collaboration to promote the translation of simulation skills to clinical and public health practice. The book also provides guidance for educators organizing simulations for interprofessional learners in high and low resource settings as well as tools for in-person and remote evaluation of simulation performance using telesimulation. Covering topics such as gaming, augmented reality, and clinical practice, this reference work is ideal for medical professionals, nurses, health educators, researchers, academicians, scholars, practitioners, instructors, and students
Beschreibung:Includes bibliographical references and index. - Mode of access: World Wide Web
Beschreibung:1 Online-Ressource (xvi, 275 Seiten)
ISBN:9781799843795
DOI:10.4018/978-1-7998-4378-8

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