My life as a night elf priest: an anthropological account of World of warcraft
"World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massivel...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Ann Arbor
University of Michigan Press
[2010]
University of Michigan Library [2010] |
Schriftenreihe: | Technologies of the imagination
|
Schlagworte: | |
Online-Zugang: | Volltext |
Zusammenfassung: | "World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer."--Print version back cover |
Beschreibung: | 1 Online-Ressource |
ISBN: | 0472026712 0472900439 1282639137 661263913X 9780472026715 9780472900435 9781282639133 9786612639135 |
Internformat
MARC
LEADER | 00000nmm a2200000 c 4500 | ||
---|---|---|---|
001 | BV048280943 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 220610s2010 |||| o||u| ||||||eng d | ||
020 | |a 0472026712 |q (ebook) |9 0472026712 | ||
020 | |a 0472900439 |q (electronic bk.) |9 0472900439 | ||
020 | |a 1282639137 |9 1282639137 | ||
020 | |a 661263913X |9 661263913X | ||
020 | |a 9780472026715 |q (ebook) |9 9780472026715 | ||
020 | |a 9780472900435 |q (electronic bk.) |9 9780472900435 | ||
020 | |a 9781282639133 |9 9781282639133 | ||
020 | |a 9786612639135 |9 9786612639135 | ||
020 | |z 0472050982 |q (pbk.. alk. paper) |9 0472050982 | ||
020 | |z 0472070983 |q (cloth. alk. paper) |9 0472070983 | ||
020 | |z 9780472050987 |q (pbk.. alk. paper) |9 9780472050987 | ||
020 | |z 9780472070985 |q (cloth. alk. paper) |9 9780472070985 | ||
024 | 8 | |a 10.3998/toi.8008655.0001.001 | |
024 | 8 | |a 99950023842 | |
035 | |a (OCoLC)1162243995 | ||
035 | |a (DE-599)BVBBV048280943 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-355 | ||
084 | |a LB 42000 |0 (DE-625)90551:772 |2 rvk | ||
084 | |a LC 13000 |0 (DE-625)90622:772 |2 rvk | ||
100 | 1 | |a Nardi, Bonnie A. |e Verfasser |4 aut | |
245 | 1 | 0 | |a My life as a night elf priest |b an anthropological account of World of warcraft |c Bonnie A. Nardi |
264 | 1 | |a Ann Arbor |b University of Michigan Press |c [2010] | |
264 | 1 | |b University of Michigan Library |c [2010] | |
300 | |a 1 Online-Ressource | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Technologies of the imagination | |
505 | 8 | |a What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America | |
520 | 3 | |a "World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer."--Print version back cover | |
546 | |a English | ||
650 | 4 | |a Anthropologie visuelle | |
650 | 7 | |a Réalité virtuelle |2 Aspect social | |
650 | 4 | |a World of Warcraft (Jeu) | |
650 | 7 | |a Computer games |2 Social aspects | |
650 | 7 | |a GAMES |2 Fantasy Sports | |
650 | 7 | |a GAMES |2 Role Playing & Fantasy | |
650 | 4 | |a Role-playing, war games & fantasy sports | |
650 | 4 | |a Social & cultural anthropology, ethnography | |
650 | 4 | |a Social aspects | |
650 | 7 | |a SOCIAL SCIENCE |2 General | |
650 | 7 | |a Virtual reality |2 Social aspects | |
650 | 4 | |a Virtual worlds | |
650 | 4 | |a Visual anthropology | |
650 | 4 | |a World of Warcraft (Game) | |
650 | 4 | |a Computer games |x Social aspects | |
650 | 4 | |a Virtual reality |x Social aspects | |
650 | 4 | |a Visual anthropology | |
650 | 4 | |a World of Warcraft (Game) | |
650 | 0 | 7 | |a Social Media |0 (DE-588)4639271-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Ethnologie |0 (DE-588)4078931-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Feldforschung |0 (DE-588)4016674-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a World of Warcraft |0 (DE-588)7526399-3 |2 gnd |9 rswk-swf |
653 | 2 | |a Korea (South) / Social aspects | |
653 | 2 | |a Corée du Sud / Aspect social | |
653 | 2 | |a Korea (South) | |
653 | 6 | |a Electronic books | |
653 | 6 | |a Electronic books | |
689 | 0 | 0 | |a World of Warcraft |0 (DE-588)7526399-3 |D s |
689 | 0 | 1 | |a Social Media |0 (DE-588)4639271-3 |D s |
689 | 0 | 2 | |a Feldforschung |0 (DE-588)4016674-0 |D s |
689 | 0 | 3 | |a Ethnologie |0 (DE-588)4078931-7 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |t My life as a night elf priest |d Ann Arbor : University of Michigan Press, ©2010 |z 9780472070985 |
856 | 4 | 0 | |u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=328955 |x Verlag |z kostenfrei |3 Volltext |
912 | |a ZDB-4-EOAC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-033661109 | ||
347 | |a text file |
Datensatz im Suchindex
_version_ | 1804184106250010624 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Nardi, Bonnie A. |
author_facet | Nardi, Bonnie A. |
author_role | aut |
author_sort | Nardi, Bonnie A. |
author_variant | b a n ba ban |
building | Verbundindex |
bvnumber | BV048280943 |
classification_rvk | LB 42000 LC 13000 |
collection | ZDB-4-EOAC |
contents | What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America |
ctrlnum | (OCoLC)1162243995 (DE-599)BVBBV048280943 |
discipline | Sozial-/Kulturanthropologie / Empirische Kulturwissenschaft |
discipline_str_mv | Sozial-/Kulturanthropologie / Empirische Kulturwissenschaft |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>05406nmm a2200925 c 4500</leader><controlfield tag="001">BV048280943</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">220610s2010 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0472026712</subfield><subfield code="q">(ebook)</subfield><subfield code="9">0472026712</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">0472900439</subfield><subfield code="q">(electronic bk.)</subfield><subfield code="9">0472900439</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1282639137</subfield><subfield code="9">1282639137</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">661263913X</subfield><subfield code="9">661263913X</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780472026715</subfield><subfield code="q">(ebook)</subfield><subfield code="9">9780472026715</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9780472900435</subfield><subfield code="q">(electronic bk.)</subfield><subfield code="9">9780472900435</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781282639133</subfield><subfield code="9">9781282639133</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9786612639135</subfield><subfield code="9">9786612639135</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">0472050982</subfield><subfield code="q">(pbk.. alk. paper)</subfield><subfield code="9">0472050982</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">0472070983</subfield><subfield code="q">(cloth. alk. paper)</subfield><subfield code="9">0472070983</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9780472050987</subfield><subfield code="q">(pbk.. alk. paper)</subfield><subfield code="9">9780472050987</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9780472070985</subfield><subfield code="q">(cloth. alk. paper)</subfield><subfield code="9">9780472070985</subfield></datafield><datafield tag="024" ind1="8" ind2=" "><subfield code="a">10.3998/toi.8008655.0001.001</subfield></datafield><datafield tag="024" ind1="8" ind2=" "><subfield code="a">99950023842</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1162243995</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV048280943</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-355</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LB 42000</subfield><subfield code="0">(DE-625)90551:772</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">LC 13000</subfield><subfield code="0">(DE-625)90622:772</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Nardi, Bonnie A.</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">My life as a night elf priest</subfield><subfield code="b">an anthropological account of World of warcraft</subfield><subfield code="c">Bonnie A. Nardi</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Ann Arbor</subfield><subfield code="b">University of Michigan Press</subfield><subfield code="c">[2010]</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="b">University of Michigan Library</subfield><subfield code="c">[2010]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Technologies of the imagination</subfield></datafield><datafield tag="505" ind1="8" ind2=" "><subfield code="a">What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America</subfield></datafield><datafield tag="520" ind1="3" ind2=" "><subfield code="a">"World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer."--Print version back cover</subfield></datafield><datafield tag="546" ind1=" " ind2=" "><subfield code="a">English</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Anthropologie visuelle</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Réalité virtuelle</subfield><subfield code="2">Aspect social</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">World of Warcraft (Jeu)</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Computer games</subfield><subfield code="2">Social aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES</subfield><subfield code="2">Fantasy Sports</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">GAMES</subfield><subfield code="2">Role Playing & Fantasy</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Role-playing, war games & fantasy sports</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Social & cultural anthropology, ethnography</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Social aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">SOCIAL SCIENCE</subfield><subfield code="2">General</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Virtual reality</subfield><subfield code="2">Social aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Virtual worlds</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Visual anthropology</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">World of Warcraft (Game)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Social aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Virtual reality</subfield><subfield code="x">Social aspects</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Visual anthropology</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">World of Warcraft (Game)</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Social Media</subfield><subfield code="0">(DE-588)4639271-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Ethnologie</subfield><subfield code="0">(DE-588)4078931-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Feldforschung</subfield><subfield code="0">(DE-588)4016674-0</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">World of Warcraft</subfield><subfield code="0">(DE-588)7526399-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="653" ind1=" " ind2="2"><subfield code="a">Korea (South) / Social aspects</subfield></datafield><datafield tag="653" ind1=" " ind2="2"><subfield code="a">Corée du Sud / Aspect social</subfield></datafield><datafield tag="653" ind1=" " ind2="2"><subfield code="a">Korea (South)</subfield></datafield><datafield tag="653" ind1=" " ind2="6"><subfield code="a">Electronic books</subfield></datafield><datafield tag="653" ind1=" " ind2="6"><subfield code="a">Electronic books</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">World of Warcraft</subfield><subfield code="0">(DE-588)7526399-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Social Media</subfield><subfield code="0">(DE-588)4639271-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Feldforschung</subfield><subfield code="0">(DE-588)4016674-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Ethnologie</subfield><subfield code="0">(DE-588)4078931-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="t">My life as a night elf priest</subfield><subfield code="d">Ann Arbor : University of Michigan Press, ©2010</subfield><subfield code="z">9780472070985</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=328955</subfield><subfield code="x">Verlag</subfield><subfield code="z">kostenfrei</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-4-EOAC</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033661109</subfield></datafield><datafield tag="347" ind1=" " ind2=" "><subfield code="a">text file</subfield></datafield></record></collection> |
id | DE-604.BV048280943 |
illustrated | Not Illustrated |
index_date | 2024-07-03T20:00:55Z |
indexdate | 2024-07-10T09:34:04Z |
institution | BVB |
isbn | 0472026712 0472900439 1282639137 661263913X 9780472026715 9780472900435 9781282639133 9786612639135 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033661109 |
oclc_num | 1162243995 |
open_access_boolean | 1 |
owner | DE-355 DE-BY-UBR |
owner_facet | DE-355 DE-BY-UBR |
physical | 1 Online-Ressource |
psigel | ZDB-4-EOAC |
publishDate | 2010 |
publishDateSearch | 2010 |
publishDateSort | 2010 |
publisher | University of Michigan Press University of Michigan Library |
record_format | marc |
series2 | Technologies of the imagination |
spelling | Nardi, Bonnie A. Verfasser aut My life as a night elf priest an anthropological account of World of warcraft Bonnie A. Nardi Ann Arbor University of Michigan Press [2010] University of Michigan Library [2010] 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Technologies of the imagination What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America "World of Warcraft rapidly became one of the most popular online world games on the planet, amassing 11.5 million subscribers -- officially making it an online community of gamers that had more inhabitants than the state of Ohio and was almost twice as populous as Scotland. It's a massively multiplayer online game, or MMO in gamer jargon, where each person controls a single character inside a virtual world, interacting with other people's characters and computer-controlled monsters, quest-givers, and merchants. In My Life as a Night Elf Priest, Bonnie Nardi, a well-known ethnographer who has published extensively on how theories of what we do intersect with how we adopt and use technology, compiles more than three years of participatory research in Warcraft play and culture in the United States and China into this field study of player behavior and activity. She introduces us to her research strategy and the history, structure, and culture of Warcraft; argues for applying activity theory and theories of aesthetic experience to the study of gaming and play; and educates us on issues of gender, culture, and addiction as part of the play experience. Nardi paints a compelling portrait of what drives online gamers both in this country and in China, where she spent a month studying players in Internet cafes. Bonnie Nardi has given us a fresh look not only at World of Warcraft but at the field of game studies as a whole. One of the first in-depth studies of a game that has become an icon of digital culture, My Life as a Night Elf Priest will capture the interest of both the gamer and the ethnographer."--Print version back cover English Anthropologie visuelle Réalité virtuelle Aspect social World of Warcraft (Jeu) Computer games Social aspects GAMES Fantasy Sports GAMES Role Playing & Fantasy Role-playing, war games & fantasy sports Social & cultural anthropology, ethnography Social aspects SOCIAL SCIENCE General Virtual reality Social aspects Virtual worlds Visual anthropology World of Warcraft (Game) Social Media (DE-588)4639271-3 gnd rswk-swf Ethnologie (DE-588)4078931-7 gnd rswk-swf Feldforschung (DE-588)4016674-0 gnd rswk-swf World of Warcraft (DE-588)7526399-3 gnd rswk-swf Korea (South) / Social aspects Corée du Sud / Aspect social Korea (South) Electronic books World of Warcraft (DE-588)7526399-3 s Social Media (DE-588)4639271-3 s Feldforschung (DE-588)4016674-0 s Ethnologie (DE-588)4078931-7 s DE-604 Erscheint auch als Druck-Ausgabe My life as a night elf priest Ann Arbor : University of Michigan Press, ©2010 9780472070985 https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=328955 Verlag kostenfrei Volltext text file |
spellingShingle | Nardi, Bonnie A. My life as a night elf priest an anthropological account of World of warcraft What is World of warcraft and who plays it? -- An ethnographic invetigation of World of warcraft -- Play as aesthetic experience -- A new medium -- Work, play, and the magic circle -- Addiction -- Theorycraft and mods -- Gender -- Culture : WoW in China-and North America Anthropologie visuelle Réalité virtuelle Aspect social World of Warcraft (Jeu) Computer games Social aspects GAMES Fantasy Sports GAMES Role Playing & Fantasy Role-playing, war games & fantasy sports Social & cultural anthropology, ethnography Social aspects SOCIAL SCIENCE General Virtual reality Social aspects Virtual worlds Visual anthropology World of Warcraft (Game) Social Media (DE-588)4639271-3 gnd Ethnologie (DE-588)4078931-7 gnd Feldforschung (DE-588)4016674-0 gnd World of Warcraft (DE-588)7526399-3 gnd |
subject_GND | (DE-588)4639271-3 (DE-588)4078931-7 (DE-588)4016674-0 (DE-588)7526399-3 |
title | My life as a night elf priest an anthropological account of World of warcraft |
title_auth | My life as a night elf priest an anthropological account of World of warcraft |
title_exact_search | My life as a night elf priest an anthropological account of World of warcraft |
title_exact_search_txtP | My life as a night elf priest an anthropological account of World of warcraft |
title_full | My life as a night elf priest an anthropological account of World of warcraft Bonnie A. Nardi |
title_fullStr | My life as a night elf priest an anthropological account of World of warcraft Bonnie A. Nardi |
title_full_unstemmed | My life as a night elf priest an anthropological account of World of warcraft Bonnie A. Nardi |
title_short | My life as a night elf priest |
title_sort | my life as a night elf priest an anthropological account of world of warcraft |
title_sub | an anthropological account of World of warcraft |
topic | Anthropologie visuelle Réalité virtuelle Aspect social World of Warcraft (Jeu) Computer games Social aspects GAMES Fantasy Sports GAMES Role Playing & Fantasy Role-playing, war games & fantasy sports Social & cultural anthropology, ethnography Social aspects SOCIAL SCIENCE General Virtual reality Social aspects Virtual worlds Visual anthropology World of Warcraft (Game) Social Media (DE-588)4639271-3 gnd Ethnologie (DE-588)4078931-7 gnd Feldforschung (DE-588)4016674-0 gnd World of Warcraft (DE-588)7526399-3 gnd |
topic_facet | Anthropologie visuelle Réalité virtuelle World of Warcraft (Jeu) Computer games GAMES Role-playing, war games & fantasy sports Social & cultural anthropology, ethnography Social aspects SOCIAL SCIENCE Virtual reality Virtual worlds Visual anthropology World of Warcraft (Game) Computer games Social aspects Virtual reality Social aspects Social Media Ethnologie Feldforschung World of Warcraft |
url | https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=328955 |
work_keys_str_mv | AT nardibonniea mylifeasanightelfpriestananthropologicalaccountofworldofwarcraft |