The Computer-Animated Film: Industry, Style and Genre
Re-frames the computer-animated film as a new genre of contemporary cinemaWidely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of com...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Edinburgh
Edinburgh University Press
[2022]
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Schlagworte: | |
Online-Zugang: | FAW01 FAB01 FCO01 FHA01 FKE01 FLA01 UPA01 Volltext |
Zusammenfassung: | Re-frames the computer-animated film as a new genre of contemporary cinemaWidely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema. Informed by wider technological discourses and the status of animation as an industrial art form, the book not only theorises computer-animated films through their formal properties, but connects elements of film style to animation practice and the computer-animated film's unique production contexts.Key FeaturesProvides a wide-ranging focus on a multitude of animation studios, companies, facilities, divisions and subsidiaries in Hollywood and beyondSupported throughout by close textual analysis and clearly marked case studiesExpands the critical examination of computer-animated films by combining animation and film theory together with theories of animation practice, industry papers and original studio production memosCase StudiesShark Tale (2004)Hoodwinked! (2006)Flushed Away (2006)Over the Hedge (2006)The Good Dinosaur (2015)Frozen (2013)Zootopia (2016)Ratatouille (2007)Antz (1998)A Bug's Life (1998)Wall-E (2008)Toy Story 3 (2010)Toy Story 2 (1999)Cars (2005) / Cars 2 (2011)Happy Feet (2006)Sausage Party (2016)Monsters, Inc. (2001)Rise of the Guardians (2012)Despicable Me 2 (2013) / Minions (2015)Surf's Up (2007)Bolt (2008) |
Beschreibung: | Description based on online resource; title from PDF title page (publisher's Web site, viewed 24. Apr 2022) |
Beschreibung: | 1 Online-Ressource (272 pages) 20 B/W illustrations |
ISBN: | 9781474427906 |
DOI: | 10.1515/9781474427906 |
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illustrated | Illustrated |
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institution | BVB |
isbn | 9781474427906 |
language | English |
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oclc_num | 1314904974 |
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physical | 1 Online-Ressource (272 pages) 20 B/W illustrations |
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spelling | Holliday, Christopher Verfasser aut The Computer-Animated Film Industry, Style and Genre Christopher Holliday Edinburgh Edinburgh University Press [2022] © 2018 1 Online-Ressource (272 pages) 20 B/W illustrations txt rdacontent c rdamedia cr rdacarrier Description based on online resource; title from PDF title page (publisher's Web site, viewed 24. Apr 2022) Re-frames the computer-animated film as a new genre of contemporary cinemaWidely credited for the revival of feature-length animated filmmaking within contemporary Hollywood, computer-animated films are today produced within a variety of national contexts and traditions. Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema. Informed by wider technological discourses and the status of animation as an industrial art form, the book not only theorises computer-animated films through their formal properties, but connects elements of film style to animation practice and the computer-animated film's unique production contexts.Key FeaturesProvides a wide-ranging focus on a multitude of animation studios, companies, facilities, divisions and subsidiaries in Hollywood and beyondSupported throughout by close textual analysis and clearly marked case studiesExpands the critical examination of computer-animated films by combining animation and film theory together with theories of animation practice, industry papers and original studio production memosCase StudiesShark Tale (2004)Hoodwinked! (2006)Flushed Away (2006)Over the Hedge (2006)The Good Dinosaur (2015)Frozen (2013)Zootopia (2016)Ratatouille (2007)Antz (1998)A Bug's Life (1998)Wall-E (2008)Toy Story 3 (2010)Toy Story 2 (1999)Cars (2005) / Cars 2 (2011)Happy Feet (2006)Sausage Party (2016)Monsters, Inc. (2001)Rise of the Guardians (2012)Despicable Me 2 (2013) / Minions (2015)Surf's Up (2007)Bolt (2008) In English Film, Media & Cultural Studies COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation Motion pictures Production and direction https://doi.org/10.1515/9781474427906 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Holliday, Christopher The Computer-Animated Film Industry, Style and Genre Film, Media & Cultural Studies COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation Motion pictures Production and direction |
title | The Computer-Animated Film Industry, Style and Genre |
title_auth | The Computer-Animated Film Industry, Style and Genre |
title_exact_search | The Computer-Animated Film Industry, Style and Genre |
title_exact_search_txtP | The Computer-Animated Film Industry, Style and Genre |
title_full | The Computer-Animated Film Industry, Style and Genre Christopher Holliday |
title_fullStr | The Computer-Animated Film Industry, Style and Genre Christopher Holliday |
title_full_unstemmed | The Computer-Animated Film Industry, Style and Genre Christopher Holliday |
title_short | The Computer-Animated Film |
title_sort | the computer animated film industry style and genre |
title_sub | Industry, Style and Genre |
topic | Film, Media & Cultural Studies COMPUTERS / Digital Media / Video & Animation bisacsh Computer animation Motion pictures Production and direction |
topic_facet | Film, Media & Cultural Studies COMPUTERS / Digital Media / Video & Animation Computer animation Motion pictures Production and direction |
url | https://doi.org/10.1515/9781474427906 |
work_keys_str_mv | AT hollidaychristopher thecomputeranimatedfilmindustrystyleandgenre |