Fictional practices of spirituality: interactive media
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Bielefeld
transcript
2023-
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Internformat
MARC
LEADER | 00000nmm a2200000 ca4500 | ||
---|---|---|---|
001 | BV047956428 | ||
003 | DE-604 | ||
005 | 20240912 | ||
007 | cr|uuu---uuuuu | ||
008 | 220427m2023uuuu |||| o||u| ||||||eng d | ||
016 | 7 | |a 1255108940 |2 DE-101 | |
035 | |a (DE-599)DNB1255108940 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
245 | 1 | 0 | |a Fictional practices of spirituality |b interactive media |
264 | 1 | |a Bielefeld |b transcript |c 2023- | |
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
650 | 0 | 7 | |a Interaktion |0 (DE-588)4027266-7 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Medien |0 (DE-588)4169187-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Fiktion |0 (DE-588)4192723-0 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Spiritualität |0 (DE-588)4116568-8 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Spiritualität |0 (DE-588)4116568-8 |D s |
689 | 0 | 1 | |a Medien |0 (DE-588)4169187-8 |D s |
689 | 0 | 2 | |a Interaktion |0 (DE-588)4027266-7 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 1 | 1 | |a Spiritualität |0 (DE-588)4116568-8 |D s |
689 | 1 | 2 | |a Fiktion |0 (DE-588)4192723-0 |D s |
689 | 1 | |5 DE-604 | |
700 | 1 | |a Marcato, Leonardo |4 edt | |
700 | 1 | |a Schniz, Felix |0 (DE-588)1201668301 |4 edt | |
856 | 4 | 2 | |m DNB Datenaustausch |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=033337708&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
912 | |a ebook | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-033337708 |
Datensatz im Suchindex
_version_ | 1814419469963886592 |
---|---|
adam_text |
CONTENTS
INTRODUCTION
WHEN
FAUST
ENTERED
THE
HOLODECK.
FELIX
SCHNIZ
AND
LEONARDO
MARCATO
.
9
PART
I
-
ROLE-PLAY
AND
SPIRITUALITY
THE
EPIPHANY
EXPERIMENT
ROLE-PLAYING
FOR
PERSONAL
TRANSFORMATION
SARAH
LYNNE
BOWMAN
.
23
PLAY
TO
FIND
YOURSELF
USING
TABLETOP
ROLE-PLAYING
GAMES
IN
SPIRITUAL
DIRECTION
MENACHEM
COHEN
.
53
THE
HUNTER
WILL
TAKE
YOU
SEEKING
SPIRITUAL
EXPERIENCES
WITHIN
LIVE
ACTION
ROLE-PLAY
ANNA
MILON
.
85
PART
ILA
-
PRACTICE:
GAME
DESIGN
CONJURING
THE
WITCH'S
WAY
GAME
DESIGN
AS
MAGIC
AND
SPIRITUAL
PRACTICE
DORIS
C.
RUSH
AND
ANDREW
M.
PHELPS
.
109
PRACTICING
DYING
HOW
ROLE-PLAYING
GAMES
CAN
HELP
US
ACCEPT
DEATH
AND
BOOST
OUR
QUALITY
OF
LIFE
KJELL
HEDGARD
HUGAAS
.
137
PART
LIB
-
PRACTICE:
RESEARCH
EXPLORING
APPLICATIONS
OF
VIDEOGAME
MAGIC
THROUGH
TUMBLR'S
POP
CULTURE
WITCHCRAFT
A.
ROSE
JOHNSON
161
WHERE
THE
MAGIC
IS
CEREMONIAL
MAGIC
AS
A
DESIGN
PERSPECTIVE
FOR
MIXED
REALITY
IMMERSIVE
EXPERIENCES
MARIA
SARIDAKI
AND
MARIZA
DIMA
.
187
PART
ILLA
-VIDEOGAMES:
EXPERIENCE
I
BELIEVE
IN
VIDEOGAMES
A
MEDIUM'S
POTENTIAL
FOR
SPIRITUAL
EXPERIENCES
FELIX
SCHNIZ
.
211
FITTINGLY
VIOLENT
NARRATIVE
PROPERTIES
OF
VIOLENCE
IN
DIGITAL
GAMES
FRANK
G.
BOSMAN
.
239
PART
111B
-
VIDEOGAMES:
PERSPECTIVE
SPES
ULTRACOMBINATORIA
NEO-HUMAN
SPIRITUALITY
AND
DIGITAL
GAMES
LEONARDO
MARCATO
.
265
SACRED
PLACES
AND
SPATIAL
DESIGN
IN
FANTASY-THEMED
ISOMETRIC
CRPGS
MATEUSZ
FELCZAK
.
287
FRANCHISED
ESOTERICISM
RELIGION
AS
A
MARKETING
STRATEGY
FOR
THE
ASSASSIN'S
CREED
FRANCHISE
LARS
DE
WILDT
.
301
PART
111C
-
VIDEOGAMES:
FROM
THE
EAST
EX
ANANKES
CULTURAL
SYNCRETISM
AND
THE
EXPERIENCE
OF
NECESSITATION
IN
SAINT
SEIYA:
THE
HADES'
GAMEPLAY
GRAZIANO
CIOLA
AND
FRANCESCO
SOMA
.
321
"AT
THE
SAME
TIME
.
BOTH
TRUTH
AND
FICTION"
INTERRELATION(S)
OF
PSYCHOLOGY,
FAITH,
AND
THE
ESOTERICISM
OF
THE
JRPG
DAVID
STEVENSON
.
347
RELIGION
AND
SPIRITUALITY
IN
NIER:
AUTOMATA
MARCO
SEREGNI
AND
FRANCESCO
TONIOLO
.
373
PART
LLLD
-
VIDEOGAMES:
THE
CASE
STUDY
OF
DRAGON
AGE
NEGOTIATING
SPIRITUAL
UNCERTAINTY
THROUGH
THE
LENS
OF
VIDEOGAMES
INDIVIDUAL
AND
SOCIETAL
STRUGGLES
WITH
BELIEF
SYSTEMS
IN
THE
DRAGON
AGE
AND
HATE
SERIES
SARAH
FABER
.
397
RELIGION
ACCORDING
TO
BIOWARE
RELIGIOUS
DIMENSIONS
OF
CHANTRY
IN
DRAGON
AGE:
INQUISITION
LEONID
MOYZHES
.
411
LIGHT,
BLOOD,
STONE,
AND
ORDER
THE
RELIGIOUS
BELIEFS
AND
SYSTEMS
OF
DRAGON
AGE
CHRISTINE
TOMLINSON
.
441
PART
IV
-
CONCLUDING
THOUGHTS
UNLOCKING
THE
SPIRITUAL
POTENTIAL
OF
GAMES
REFLECTIONS
AND
FUTURE
DIRECTIONS
MICHELE
FANELLI
AND
MAGDALENA
M.
STROBL
.
465 |
adam_txt |
CONTENTS
INTRODUCTION
WHEN
FAUST
ENTERED
THE
HOLODECK.
FELIX
SCHNIZ
AND
LEONARDO
MARCATO
.
9
PART
I
-
ROLE-PLAY
AND
SPIRITUALITY
THE
EPIPHANY
EXPERIMENT
ROLE-PLAYING
FOR
PERSONAL
TRANSFORMATION
SARAH
LYNNE
BOWMAN
.
23
PLAY
TO
FIND
YOURSELF
USING
TABLETOP
ROLE-PLAYING
GAMES
IN
SPIRITUAL
DIRECTION
MENACHEM
COHEN
.
53
THE
HUNTER
WILL
TAKE
YOU
SEEKING
SPIRITUAL
EXPERIENCES
WITHIN
LIVE
ACTION
ROLE-PLAY
ANNA
MILON
.
85
PART
ILA
-
PRACTICE:
GAME
DESIGN
CONJURING
THE
WITCH'S
WAY
GAME
DESIGN
AS
MAGIC
AND
SPIRITUAL
PRACTICE
DORIS
C.
RUSH
AND
ANDREW
M.
PHELPS
.
109
PRACTICING
DYING
HOW
ROLE-PLAYING
GAMES
CAN
HELP
US
ACCEPT
DEATH
AND
BOOST
OUR
QUALITY
OF
LIFE
KJELL
HEDGARD
HUGAAS
.
137
PART
LIB
-
PRACTICE:
RESEARCH
EXPLORING
APPLICATIONS
OF
VIDEOGAME
MAGIC
THROUGH
TUMBLR'S
POP
CULTURE
WITCHCRAFT
A.
ROSE
JOHNSON
161
WHERE
THE
MAGIC
IS
CEREMONIAL
MAGIC
AS
A
DESIGN
PERSPECTIVE
FOR
MIXED
REALITY
IMMERSIVE
EXPERIENCES
MARIA
SARIDAKI
AND
MARIZA
DIMA
.
187
PART
ILLA
-VIDEOGAMES:
EXPERIENCE
I
BELIEVE
IN
VIDEOGAMES
A
MEDIUM'S
POTENTIAL
FOR
SPIRITUAL
EXPERIENCES
FELIX
SCHNIZ
.
211
FITTINGLY
VIOLENT
NARRATIVE
PROPERTIES
OF
VIOLENCE
IN
DIGITAL
GAMES
FRANK
G.
BOSMAN
.
239
PART
111B
-
VIDEOGAMES:
PERSPECTIVE
SPES
ULTRACOMBINATORIA
NEO-HUMAN
SPIRITUALITY
AND
DIGITAL
GAMES
LEONARDO
MARCATO
.
265
SACRED
PLACES
AND
SPATIAL
DESIGN
IN
FANTASY-THEMED
ISOMETRIC
CRPGS
MATEUSZ
FELCZAK
.
287
FRANCHISED
ESOTERICISM
RELIGION
AS
A
MARKETING
STRATEGY
FOR
THE
ASSASSIN'S
CREED
FRANCHISE
LARS
DE
WILDT
.
301
PART
111C
-
VIDEOGAMES:
FROM
THE
EAST
EX
ANANKES
CULTURAL
SYNCRETISM
AND
THE
EXPERIENCE
OF
NECESSITATION
IN
SAINT
SEIYA:
THE
HADES'
GAMEPLAY
GRAZIANO
CIOLA
AND
FRANCESCO
SOMA
.
321
"AT
THE
SAME
TIME
.
BOTH
TRUTH
AND
FICTION"
INTERRELATION(S)
OF
PSYCHOLOGY,
FAITH,
AND
THE
ESOTERICISM
OF
THE
JRPG
DAVID
STEVENSON
.
347
RELIGION
AND
SPIRITUALITY
IN
NIER:
AUTOMATA
MARCO
SEREGNI
AND
FRANCESCO
TONIOLO
.
373
PART
LLLD
-
VIDEOGAMES:
THE
CASE
STUDY
OF
DRAGON
AGE
NEGOTIATING
SPIRITUAL
UNCERTAINTY
THROUGH
THE
LENS
OF
VIDEOGAMES
INDIVIDUAL
AND
SOCIETAL
STRUGGLES
WITH
BELIEF
SYSTEMS
IN
THE
DRAGON
AGE
AND
HATE
SERIES
SARAH
FABER
.
397
RELIGION
ACCORDING
TO
BIOWARE
RELIGIOUS
DIMENSIONS
OF
CHANTRY
IN
DRAGON
AGE:
INQUISITION
LEONID
MOYZHES
.
411
LIGHT,
BLOOD,
STONE,
AND
ORDER
THE
RELIGIOUS
BELIEFS
AND
SYSTEMS
OF
DRAGON
AGE
CHRISTINE
TOMLINSON
.
441
PART
IV
-
CONCLUDING
THOUGHTS
UNLOCKING
THE
SPIRITUAL
POTENTIAL
OF
GAMES
REFLECTIONS
AND
FUTURE
DIRECTIONS
MICHELE
FANELLI
AND
MAGDALENA
M.
STROBL
.
465 |
any_adam_object | 1 |
any_adam_object_boolean | 1 |
author2 | Marcato, Leonardo Schniz, Felix |
author2_role | edt edt |
author2_variant | l m lm f s fs |
author_GND | (DE-588)1201668301 |
author_facet | Marcato, Leonardo Schniz, Felix |
building | Verbundindex |
bvnumber | BV047956428 |
collection | ebook |
ctrlnum | (DE-599)DNB1255108940 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nmm a2200000 ca4500</leader><controlfield tag="001">BV047956428</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20240912</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">220427m2023uuuu |||| o||u| ||||||eng d</controlfield><datafield tag="016" ind1="7" ind2=" "><subfield code="a">1255108940</subfield><subfield code="2">DE-101</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)DNB1255108940</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Fictional practices of spirituality</subfield><subfield code="b">interactive media</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Bielefeld</subfield><subfield code="b">transcript</subfield><subfield code="c">2023-</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Interaktion</subfield><subfield code="0">(DE-588)4027266-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Medien</subfield><subfield code="0">(DE-588)4169187-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Fiktion</subfield><subfield code="0">(DE-588)4192723-0</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Spiritualität</subfield><subfield code="0">(DE-588)4116568-8</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Spiritualität</subfield><subfield code="0">(DE-588)4116568-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Medien</subfield><subfield code="0">(DE-588)4169187-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Interaktion</subfield><subfield code="0">(DE-588)4027266-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Spiritualität</subfield><subfield code="0">(DE-588)4116568-8</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="2"><subfield code="a">Fiktion</subfield><subfield code="0">(DE-588)4192723-0</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Marcato, Leonardo</subfield><subfield code="4">edt</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Schniz, Felix</subfield><subfield code="0">(DE-588)1201668301</subfield><subfield code="4">edt</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">DNB Datenaustausch</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=033337708&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ebook</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033337708</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV047956428 |
illustrated | Not Illustrated |
index_date | 2024-07-03T19:39:11Z |
indexdate | 2024-10-31T09:00:46Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033337708 |
open_access_boolean | |
psigel | ebook |
publishDate | 2023 |
publishDateSearch | 2023 |
publishDateSort | 2023 |
publisher | transcript |
record_format | marc |
spelling | Fictional practices of spirituality interactive media Bielefeld transcript 2023- txt rdacontent c rdamedia cr rdacarrier Interaktion (DE-588)4027266-7 gnd rswk-swf Medien (DE-588)4169187-8 gnd rswk-swf Fiktion (DE-588)4192723-0 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Spiritualität (DE-588)4116568-8 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Spiritualität (DE-588)4116568-8 s Medien (DE-588)4169187-8 s Interaktion (DE-588)4027266-7 s DE-604 Computerspiel (DE-588)4010457-6 s Fiktion (DE-588)4192723-0 s Marcato, Leonardo edt Schniz, Felix (DE-588)1201668301 edt DNB Datenaustausch application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=033337708&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Fictional practices of spirituality interactive media Interaktion (DE-588)4027266-7 gnd Medien (DE-588)4169187-8 gnd Fiktion (DE-588)4192723-0 gnd Computerspiel (DE-588)4010457-6 gnd Spiritualität (DE-588)4116568-8 gnd |
subject_GND | (DE-588)4027266-7 (DE-588)4169187-8 (DE-588)4192723-0 (DE-588)4010457-6 (DE-588)4116568-8 (DE-588)4143413-4 |
title | Fictional practices of spirituality interactive media |
title_auth | Fictional practices of spirituality interactive media |
title_exact_search | Fictional practices of spirituality interactive media |
title_exact_search_txtP | Fictional practices of spirituality interactive media |
title_full | Fictional practices of spirituality interactive media |
title_fullStr | Fictional practices of spirituality interactive media |
title_full_unstemmed | Fictional practices of spirituality interactive media |
title_short | Fictional practices of spirituality |
title_sort | fictional practices of spirituality interactive media |
title_sub | interactive media |
topic | Interaktion (DE-588)4027266-7 gnd Medien (DE-588)4169187-8 gnd Fiktion (DE-588)4192723-0 gnd Computerspiel (DE-588)4010457-6 gnd Spiritualität (DE-588)4116568-8 gnd |
topic_facet | Interaktion Medien Fiktion Computerspiel Spiritualität Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=033337708&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT marcatoleonardo fictionalpracticesofspiritualityinteractivemedia AT schnizfelix fictionalpracticesofspiritualityinteractivemedia |