3D modeling and animation: synthesis and analysis techniques for the human body
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-...
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pa
IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA)
c2004
|
Schlagworte: | |
Online-Zugang: | DE-898 DE-706 DE-1050 DE-1049 DE-83 Volltext |
Zusammenfassung: | 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource (electronic texts (viii, 395 p. ill.)) digital files |
DOI: | 10.4018/978-1-59140-299-2 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV047945468 | ||
003 | DE-604 | ||
007 | cr|uuu---uuuuu | ||
008 | 220419s2004 |||| o||u| ||||||eng d | ||
024 | 7 | |a 10.4018/978-1-59140-299-2 |2 doi | |
035 | |a (ZDB-1-IGE)068991541 | ||
035 | |a (OCoLC)1312690563 | ||
035 | |a (DE-599)BVBBV047945468 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-898 |a DE-706 |a DE-1050 |a DE-1049 |a DE-83 | ||
082 | 0 | |a 006.6/93 |2 22 | |
245 | 1 | 0 | |a 3D modeling and animation |b synthesis and analysis techniques for the human body |c Nikos Sarris, Michael G. Strintzis [editors] |
246 | 1 | 3 | |a 3D modeling & animation |
264 | 1 | |a Hershey, Pa |b IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) |c c2004 | |
300 | |a 1 Online-Ressource (electronic texts (viii, 395 p. ill.)) |b digital files | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
520 | |a 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics | ||
650 | 4 | |a Computer animation | |
650 | 4 | |a Human body |x Computer simulation | |
650 | 4 | |a Computer simulation | |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a Computer graphics | |
700 | 1 | |a Sarris, Nikos |d 1971- |4 ctb | |
700 | 1 | |a Strintzis, Michael G. |4 ctb | |
856 | 4 | 0 | |u https://doi.org/10.4018/978-1-59140-299-2 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-1-IGE |a ZDB-98-IGB | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-033326898 | |
966 | e | |u https://doi.org/10.4018/978-1-59140-299-2 |l DE-898 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-59140-299-2 |l DE-706 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-59140-299-2 |l DE-1050 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-59140-299-2 |l DE-1049 |p ZDB-1-IGE |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.4018/978-1-59140-299-2 |l DE-83 |p ZDB-98-IGB |q TUB_EBS_IGB |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1808138583830167552 |
---|---|
adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Sarris, Nikos 1971- Strintzis, Michael G. |
author2_role | ctb ctb |
author2_variant | n s ns m g s mg mgs |
author_facet | Sarris, Nikos 1971- Strintzis, Michael G. |
building | Verbundindex |
bvnumber | BV047945468 |
collection | ZDB-1-IGE ZDB-98-IGB |
ctrlnum | (ZDB-1-IGE)068991541 (OCoLC)1312690563 (DE-599)BVBBV047945468 |
dewey-full | 006.6/93 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.6/93 |
dewey-search | 006.6/93 |
dewey-sort | 16.6 293 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
doi_str_mv | 10.4018/978-1-59140-299-2 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>00000nmm a2200000zc 4500</leader><controlfield tag="001">BV047945468</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">220419s2004 |||| o||u| ||||||eng d</controlfield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.4018/978-1-59140-299-2</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-1-IGE)068991541</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1312690563</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047945468</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-898</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-1050</subfield><subfield code="a">DE-1049</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.6/93</subfield><subfield code="2">22</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">3D modeling and animation</subfield><subfield code="b">synthesis and analysis techniques for the human body</subfield><subfield code="c">Nikos Sarris, Michael G. Strintzis [editors]</subfield></datafield><datafield tag="246" ind1="1" ind2="3"><subfield code="a">3D modeling & animation</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hershey, Pa</subfield><subfield code="b">IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA)</subfield><subfield code="c">c2004</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (electronic texts (viii, 395 p. ill.))</subfield><subfield code="b">digital files</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer animation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human body</subfield><subfield code="x">Computer simulation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer simulation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Three-dimensional display systems</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer graphics</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Sarris, Nikos</subfield><subfield code="d">1971-</subfield><subfield code="4">ctb</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Strintzis, Michael G.</subfield><subfield code="4">ctb</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-1-IGE</subfield><subfield code="a">ZDB-98-IGB</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033326898</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="l">DE-1050</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="l">DE-1049</subfield><subfield code="p">ZDB-1-IGE</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.4018/978-1-59140-299-2</subfield><subfield code="l">DE-83</subfield><subfield code="p">ZDB-98-IGB</subfield><subfield code="q">TUB_EBS_IGB</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV047945468 |
illustrated | Not Illustrated |
index_date | 2024-07-03T19:36:13Z |
indexdate | 2024-08-23T01:08:47Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033326898 |
oclc_num | 1312690563 |
open_access_boolean | |
owner | DE-898 DE-BY-UBR DE-706 DE-1050 DE-1049 DE-83 |
owner_facet | DE-898 DE-BY-UBR DE-706 DE-1050 DE-1049 DE-83 |
physical | 1 Online-Ressource (electronic texts (viii, 395 p. ill.)) digital files |
psigel | ZDB-1-IGE ZDB-98-IGB ZDB-98-IGB TUB_EBS_IGB |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) |
record_format | marc |
spelling | 3D modeling and animation synthesis and analysis techniques for the human body Nikos Sarris, Michael G. Strintzis [editors] 3D modeling & animation Hershey, Pa IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) c2004 1 Online-Ressource (electronic texts (viii, 395 p. ill.)) digital files txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references and index 3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics Computer animation Human body Computer simulation Computer simulation Three-dimensional display systems Computer graphics Sarris, Nikos 1971- ctb Strintzis, Michael G. ctb https://doi.org/10.4018/978-1-59140-299-2 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | 3D modeling and animation synthesis and analysis techniques for the human body Computer animation Human body Computer simulation Computer simulation Three-dimensional display systems Computer graphics |
title | 3D modeling and animation synthesis and analysis techniques for the human body |
title_alt | 3D modeling & animation |
title_auth | 3D modeling and animation synthesis and analysis techniques for the human body |
title_exact_search | 3D modeling and animation synthesis and analysis techniques for the human body |
title_exact_search_txtP | 3D modeling and animation synthesis and analysis techniques for the human body |
title_full | 3D modeling and animation synthesis and analysis techniques for the human body Nikos Sarris, Michael G. Strintzis [editors] |
title_fullStr | 3D modeling and animation synthesis and analysis techniques for the human body Nikos Sarris, Michael G. Strintzis [editors] |
title_full_unstemmed | 3D modeling and animation synthesis and analysis techniques for the human body Nikos Sarris, Michael G. Strintzis [editors] |
title_short | 3D modeling and animation |
title_sort | 3d modeling and animation synthesis and analysis techniques for the human body |
title_sub | synthesis and analysis techniques for the human body |
topic | Computer animation Human body Computer simulation Computer simulation Three-dimensional display systems Computer graphics |
topic_facet | Computer animation Human body Computer simulation Computer simulation Three-dimensional display systems Computer graphics |
url | https://doi.org/10.4018/978-1-59140-299-2 |
work_keys_str_mv | AT sarrisnikos 3dmodelingandanimationsynthesisandanalysistechniquesforthehumanbody AT strintzismichaelg 3dmodelingandanimationsynthesisandanalysistechniquesforthehumanbody AT sarrisnikos 3dmodelinganimation AT strintzismichaelg 3dmodelinganimation |