Affective Intensities and Evolving Horror Forms: From Found Footage to Virtual Reality
Explores theories of cinematic embodiment and affect in relation to horror filmExamines cutting-edge new media forms of horror through distinct and progressive theoretical lensesIntegrates theoretical insights from neuroscience into the study of horror mediaOutlines the burgeoning new field of virtu...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Edinburgh
Edinburgh University Press
[2022]
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Schlagworte: | |
Online-Zugang: | FAW01 FAB01 FCO01 FHA01 FKE01 FLA01 UPA01 UBG01 Volltext |
Zusammenfassung: | Explores theories of cinematic embodiment and affect in relation to horror filmExamines cutting-edge new media forms of horror through distinct and progressive theoretical lensesIntegrates theoretical insights from neuroscience into the study of horror mediaOutlines the burgeoning new field of virtual reality cinema, and argues for innovative theoretical approaches to this new modalityConsiders textual works that have had limited scholarly analysis, such as Youtube horror media series and recent found footage films (e.g. the Creep films and #Screamers)Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage,' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema's affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as Alien: Isolation and new media forms such as Youtube horror and virtual reality horror |
Beschreibung: | Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Mrz 2022) |
Beschreibung: | 1 Online-Ressource (232 Seiten) 25 B/W illustrations |
ISBN: | 9781474456371 |
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520 | |a Explores theories of cinematic embodiment and affect in relation to horror filmExamines cutting-edge new media forms of horror through distinct and progressive theoretical lensesIntegrates theoretical insights from neuroscience into the study of horror mediaOutlines the burgeoning new field of virtual reality cinema, and argues for innovative theoretical approaches to this new modalityConsiders textual works that have had limited scholarly analysis, such as Youtube horror media series and recent found footage films (e.g. the Creep films and #Screamers)Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage,' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema's affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as Alien: Isolation and new media forms such as Youtube horror and virtual reality horror | ||
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650 | 4 | |a Horror television programs |x History and criticism | |
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dewey-raw | 791.43/6164 |
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illustrated | Illustrated |
index_date | 2024-07-03T19:33:44Z |
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isbn | 9781474456371 |
language | English |
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physical | 1 Online-Ressource (232 Seiten) 25 B/W illustrations |
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spelling | Daniel, Adam Verfasser aut Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality Adam Daniel Edinburgh Edinburgh University Press [2022] © 2020 1 Online-Ressource (232 Seiten) 25 B/W illustrations txt rdacontent c rdamedia cr rdacarrier Description based on online resource; title from PDF title page (publisher's Web site, viewed 29. Mrz 2022) Explores theories of cinematic embodiment and affect in relation to horror filmExamines cutting-edge new media forms of horror through distinct and progressive theoretical lensesIntegrates theoretical insights from neuroscience into the study of horror mediaOutlines the burgeoning new field of virtual reality cinema, and argues for innovative theoretical approaches to this new modalityConsiders textual works that have had limited scholarly analysis, such as Youtube horror media series and recent found footage films (e.g. the Creep films and #Screamers)Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage,' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema's affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as Alien: Isolation and new media forms such as Youtube horror and virtual reality horror In English Film, Media & Cultural Studies PERFORMING ARTS / Film & Video / Direction & Production bisacsh Horror films History and criticism Horror television programs History and criticism https://www.degruyter.com/isbn/9781474456371 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Daniel, Adam Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality Film, Media & Cultural Studies PERFORMING ARTS / Film & Video / Direction & Production bisacsh Horror films History and criticism Horror television programs History and criticism |
title | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality |
title_auth | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality |
title_exact_search | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality |
title_exact_search_txtP | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality |
title_full | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality Adam Daniel |
title_fullStr | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality Adam Daniel |
title_full_unstemmed | Affective Intensities and Evolving Horror Forms From Found Footage to Virtual Reality Adam Daniel |
title_short | Affective Intensities and Evolving Horror Forms |
title_sort | affective intensities and evolving horror forms from found footage to virtual reality |
title_sub | From Found Footage to Virtual Reality |
topic | Film, Media & Cultural Studies PERFORMING ARTS / Film & Video / Direction & Production bisacsh Horror films History and criticism Horror television programs History and criticism |
topic_facet | Film, Media & Cultural Studies PERFORMING ARTS / Film & Video / Direction & Production Horror films History and criticism Horror television programs History and criticism |
url | https://www.degruyter.com/isbn/9781474456371 |
work_keys_str_mv | AT danieladam affectiveintensitiesandevolvinghorrorformsfromfoundfootagetovirtualreality |