Classical antiquity in video games: playing with the ancient world
Gespeichert in:
Weitere Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London ; New York ; Oxford ; New Delhi ; Sydney
Bloomsbury Academic
[2020]
|
Schriftenreihe: | Imagines - Classical receptions in the visual and performing arts
|
Schlagworte: | |
Online-Zugang: | BSB01 BSB01 FUBA1 UBM01 URL des Erstveröffentlichers |
Beschreibung: | Description based on print version record |
Beschreibung: | 1 Online-Ressource (313 Seiten) Illustrationen |
ISBN: | 9781350066649 9781350066656 9781350066663 |
DOI: | 10.5040/9781350066663 |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV047836792 | ||
003 | DE-604 | ||
005 | 20220530 | ||
007 | cr|uuu---uuuuu | ||
008 | 220215s2020 |||| o||u| ||||||eng d | ||
020 | |a 9781350066649 |c ebook |9 978-1-350-06664-9 | ||
020 | |a 9781350066656 |9 978-1-3500-6665-6 | ||
020 | |a 9781350066663 |c Online |9 978-1-3500-6666-3 | ||
024 | 7 | |a 10.5040/9781350066663 |2 doi | |
035 | |a (ZDB-30-PQE)EBC5976171 | ||
035 | |a (ZDB-30-PQC)EBC5976171 | ||
035 | |a (ZDB-89-EBL)EBL5976171 | ||
035 | |a (OCoLC)1139762794 | ||
035 | |a (DE-599)BVBBV047836792 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-12 |a DE-19 |a DE-188 |a DE-83 | ||
082 | 0 | |a 794.8 |2 23 | |
084 | |a NG 1520 |0 (DE-625)125415: |2 rvk | ||
084 | |a NH 5200 |0 (DE-625)125677: |2 rvk | ||
245 | 1 | 0 | |a Classical antiquity in video games |b playing with the ancient world |c edited by Christian Rollinger |
264 | 1 | |a London ; New York ; Oxford ; New Delhi ; Sydney |b Bloomsbury Academic |c [2020] | |
264 | 4 | |c ©2020 | |
300 | |a 1 Online-Ressource (313 Seiten) |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Imagines - Classical receptions in the visual and performing arts | |
500 | |a Description based on print version record | ||
650 | 4 | |a Civilization, Classical, in video games | |
650 | 0 | 7 | |a Rezeption |0 (DE-588)4049716-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Antike |0 (DE-588)4068754-5 |2 gnd |9 rswk-swf |
653 | 0 | |a Civilization, Classical, in video games | |
653 | 0 | |a History in art | |
653 | 0 | |a History in mass media | |
653 | 0 | |a Video game characters | |
653 | 0 | |a Video games / Design | |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
688 | 7 | |a Rezeption & Wirkungsgeschichte |0 (DE-2581)TH000005250 |2 gbd | |
688 | 7 | |a Videospiel |0 (DE-2581)TH000012843 |2 gbd | |
688 | 7 | |a Computersimulation |0 (DE-2581)TH000012826 |2 gbd | |
689 | 0 | 0 | |a Antike |0 (DE-588)4068754-5 |D s |
689 | 0 | 1 | |a Rezeption |0 (DE-588)4049716-1 |D s |
689 | 0 | 2 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 0 | 3 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Rollinger, Christian |d 1982- |0 (DE-588)139275495 |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |t Classical antiquity in video games : playing with the ancient world |d London, England : Bloomsbury Academic, c2020 |h 313 pages |k Imagines - Classical receptions in the visual and performing arts |z 978-1-3500-6663-2 |z 9781350066632 |
856 | 4 | 0 | |u https://doi.org/10.5040/9781350066663 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-1-PQC |a ZDB-30-PQE |a ZDB-162-BCC |a ZDB-4-NLEBK | ||
940 | 1 | |q KFL_prod_DoDX_01 | |
940 | 1 | |q gbd_10 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-033219954 | ||
966 | e | |u https://ebookcentral.proquest.com/lib/bsb/detail.action?docID=5976171 |l BSB01 |p ZDB-30-PQE |q BSB_PDA_PQEALT_Kauf |x Aggregator |3 Volltext | |
966 | e | |u https://ebookcentral.proquest.com/lib/bsbfidaltertumswissenschaften/detail.action?docID=5976171 |l BSB01 |p ZDB-1-PQC |q BSB_PDA_PQC |x Aggregator |3 Volltext | |
966 | e | |u https://doi.org/10.5040/9781350066663 |l FUBA1 |p ZDB-162-BCC |q ZDB-162-BCC 2020 |x Verlag |3 Volltext | |
966 | e | |u https://doi.org/10.5040/9781350066663 |l UBM01 |p ZDB-162-BCC |q UBM_PDA_BCC_Kauf |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1804183390880006144 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Rollinger, Christian 1982- |
author2_role | edt |
author2_variant | c r cr |
author_GND | (DE-588)139275495 |
author_facet | Rollinger, Christian 1982- |
building | Verbundindex |
bvnumber | BV047836792 |
classification_rvk | NG 1520 NH 5200 |
collection | ZDB-1-PQC ZDB-30-PQE ZDB-162-BCC ZDB-4-NLEBK |
ctrlnum | (ZDB-30-PQE)EBC5976171 (ZDB-30-PQC)EBC5976171 (ZDB-89-EBL)EBL5976171 (OCoLC)1139762794 (DE-599)BVBBV047836792 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Geschichte |
discipline_str_mv | Sport Geschichte |
doi_str_mv | 10.5040/9781350066663 |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03436nmm a2200733zc 4500</leader><controlfield tag="001">BV047836792</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20220530 </controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">220215s2020 |||| o||u| ||||||eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781350066649</subfield><subfield code="c">ebook</subfield><subfield code="9">978-1-350-06664-9</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781350066656</subfield><subfield code="9">978-1-3500-6665-6</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781350066663</subfield><subfield code="c">Online</subfield><subfield code="9">978-1-3500-6666-3</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.5040/9781350066663</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-30-PQE)EBC5976171</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-30-PQC)EBC5976171</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-89-EBL)EBL5976171</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1139762794</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV047836792</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-12</subfield><subfield code="a">DE-19</subfield><subfield code="a">DE-188</subfield><subfield code="a">DE-83</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">NG 1520</subfield><subfield code="0">(DE-625)125415:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">NH 5200</subfield><subfield code="0">(DE-625)125677:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Classical antiquity in video games</subfield><subfield code="b">playing with the ancient world</subfield><subfield code="c">edited by Christian Rollinger</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">London ; New York ; Oxford ; New Delhi ; Sydney</subfield><subfield code="b">Bloomsbury Academic</subfield><subfield code="c">[2020]</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">©2020</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource (313 Seiten)</subfield><subfield code="b">Illustrationen</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Imagines - Classical receptions in the visual and performing arts</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Description based on print version record</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Civilization, Classical, in video games</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Rezeption</subfield><subfield code="0">(DE-588)4049716-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Antike</subfield><subfield code="0">(DE-588)4068754-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Civilization, Classical, in video games</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">History in art</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">History in mass media</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Video game characters</subfield></datafield><datafield tag="653" ind1=" " ind2="0"><subfield code="a">Video games / Design</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="688" ind1=" " ind2="7"><subfield code="a">Rezeption & Wirkungsgeschichte</subfield><subfield code="0">(DE-2581)TH000005250</subfield><subfield code="2">gbd</subfield></datafield><datafield tag="688" ind1=" " ind2="7"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-2581)TH000012843</subfield><subfield code="2">gbd</subfield></datafield><datafield tag="688" ind1=" " ind2="7"><subfield code="a">Computersimulation</subfield><subfield code="0">(DE-2581)TH000012826</subfield><subfield code="2">gbd</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Antike</subfield><subfield code="0">(DE-588)4068754-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Rezeption</subfield><subfield code="0">(DE-588)4049716-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Videospiel</subfield><subfield code="0">(DE-588)4063465-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Rollinger, Christian</subfield><subfield code="d">1982-</subfield><subfield code="0">(DE-588)139275495</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="t">Classical antiquity in video games : playing with the ancient world</subfield><subfield code="d">London, England : Bloomsbury Academic, c2020</subfield><subfield code="h">313 pages</subfield><subfield code="k">Imagines - Classical receptions in the visual and performing arts</subfield><subfield code="z">978-1-3500-6663-2</subfield><subfield code="z">9781350066632</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.5040/9781350066663</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-1-PQC</subfield><subfield code="a">ZDB-30-PQE</subfield><subfield code="a">ZDB-162-BCC</subfield><subfield code="a">ZDB-4-NLEBK</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">KFL_prod_DoDX_01</subfield></datafield><datafield tag="940" ind1="1" ind2=" "><subfield code="q">gbd_10</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-033219954</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ebookcentral.proquest.com/lib/bsb/detail.action?docID=5976171</subfield><subfield code="l">BSB01</subfield><subfield code="p">ZDB-30-PQE</subfield><subfield code="q">BSB_PDA_PQEALT_Kauf</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://ebookcentral.proquest.com/lib/bsbfidaltertumswissenschaften/detail.action?docID=5976171</subfield><subfield code="l">BSB01</subfield><subfield code="p">ZDB-1-PQC</subfield><subfield code="q">BSB_PDA_PQC</subfield><subfield code="x">Aggregator</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.5040/9781350066663</subfield><subfield code="l">FUBA1</subfield><subfield code="p">ZDB-162-BCC</subfield><subfield code="q">ZDB-162-BCC 2020</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.5040/9781350066663</subfield><subfield code="l">UBM01</subfield><subfield code="p">ZDB-162-BCC</subfield><subfield code="q">UBM_PDA_BCC_Kauf</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV047836792 |
illustrated | Not Illustrated |
index_date | 2024-07-03T19:10:46Z |
indexdate | 2024-07-10T09:22:41Z |
institution | BVB |
isbn | 9781350066649 9781350066656 9781350066663 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-033219954 |
oclc_num | 1139762794 |
open_access_boolean | |
owner | DE-12 DE-19 DE-BY-UBM DE-188 DE-83 |
owner_facet | DE-12 DE-19 DE-BY-UBM DE-188 DE-83 |
physical | 1 Online-Ressource (313 Seiten) Illustrationen |
psigel | ZDB-1-PQC ZDB-30-PQE ZDB-162-BCC ZDB-4-NLEBK KFL_prod_DoDX_01 gbd_10 ZDB-30-PQE BSB_PDA_PQEALT_Kauf ZDB-1-PQC BSB_PDA_PQC ZDB-162-BCC ZDB-162-BCC 2020 ZDB-162-BCC UBM_PDA_BCC_Kauf |
publishDate | 2020 |
publishDateSearch | 2020 |
publishDateSort | 2020 |
publisher | Bloomsbury Academic |
record_format | marc |
series2 | Imagines - Classical receptions in the visual and performing arts |
spelling | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger London ; New York ; Oxford ; New Delhi ; Sydney Bloomsbury Academic [2020] ©2020 1 Online-Ressource (313 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier Imagines - Classical receptions in the visual and performing arts Description based on print version record Civilization, Classical, in video games Rezeption (DE-588)4049716-1 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Antike (DE-588)4068754-5 gnd rswk-swf History in art History in mass media Video game characters Video games / Design (DE-588)4143413-4 Aufsatzsammlung gnd-content Rezeption & Wirkungsgeschichte (DE-2581)TH000005250 gbd Videospiel (DE-2581)TH000012843 gbd Computersimulation (DE-2581)TH000012826 gbd Antike (DE-588)4068754-5 s Rezeption (DE-588)4049716-1 s Videospiel (DE-588)4063465-6 s Computerspiel (DE-588)4010457-6 s DE-604 Rollinger, Christian 1982- (DE-588)139275495 edt Erscheint auch als Druck-Ausgabe Classical antiquity in video games : playing with the ancient world London, England : Bloomsbury Academic, c2020 313 pages Imagines - Classical receptions in the visual and performing arts 978-1-3500-6663-2 9781350066632 https://doi.org/10.5040/9781350066663 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Classical antiquity in video games playing with the ancient world Civilization, Classical, in video games Rezeption (DE-588)4049716-1 gnd Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Antike (DE-588)4068754-5 gnd |
subject_GND | (DE-588)4049716-1 (DE-588)4010457-6 (DE-588)4063465-6 (DE-588)4068754-5 (DE-588)4143413-4 |
title | Classical antiquity in video games playing with the ancient world |
title_auth | Classical antiquity in video games playing with the ancient world |
title_exact_search | Classical antiquity in video games playing with the ancient world |
title_exact_search_txtP | Classical antiquity in video games playing with the ancient world |
title_full | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_fullStr | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_full_unstemmed | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_short | Classical antiquity in video games |
title_sort | classical antiquity in video games playing with the ancient world |
title_sub | playing with the ancient world |
topic | Civilization, Classical, in video games Rezeption (DE-588)4049716-1 gnd Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Antike (DE-588)4068754-5 gnd |
topic_facet | Civilization, Classical, in video games Rezeption Computerspiel Videospiel Antike Aufsatzsammlung |
url | https://doi.org/10.5040/9781350066663 |
work_keys_str_mv | AT rollingerchristian classicalantiquityinvideogamesplayingwiththeancientworld |