Encyclopedia of video games: the culture, technology, and art of gaming

"This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concept...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Weitere Verfasser: Wolf, Mark J. P. 1967- (HerausgeberIn)
Format: Buch
Sprache:English
Veröffentlicht: Santa Barbara, California ; Denver, Colorado Greenwood 2021
Santa Barbara, California ; Denver, Colorado ABC-CLIO, LLC 2021
Schlagworte:
Zusammenfassung:"This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike."
Beschreibung:3 Bände
ISBN:9781440870194

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