Infrastructure as code: dynamic systems for the cloud age
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Beijing
O'Reilly
[2021]
|
Ausgabe: | Second edition |
Schlagworte: | |
Online-Zugang: | FHD01 |
Beschreibung: | 1 Online-Ressource |
ISBN: | 9781098114626 |
Internformat
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505 | 8 | |a Intro -- Preface -- Why I Wrote This Book -- What's New and Different in This Edition -- What's Next -- What This Book Is and Isn't -- Some History of Infrastructure as Code -- Who This Book Is For -- Principles, Practices, and Patterns -- The ShopSpinner Examples -- Conventions Used in This Book -- O'Reilly Online Learning -- How to Contact Us -- Acknowledgments -- I. Foundations -- 1. What Is Infrastructure as Code? -- From the Iron Age to the Cloud Age -- Infrastructure as Code -- Benefits of Infrastructure as Code -- Use Infrastructure as Code to Optimize for Change | |
505 | 8 | |a Objection: "We don't make changes often enough to justify automating them" -- Objection: "We should build first and automate later" -- Objection: "We must choose between speed and quality" -- The Four Key Metrics -- Three Core Practices for Infrastructure as Code -- Core Practice: Define Everything as Code -- Core Practice: Continuously Test and Deliver All Work in Progress -- Core Practice: Build Small, Simple Pieces That You Can Change Independently -- Conclusion -- 2. Principles of Cloud Age Infrastructure -- Principle: Assume Systems Are Unreliable -- Principle: Make Everything Reproducible | |
505 | 8 | |a Pitfall: Snowflake Systems -- Principle: Create Disposable Things -- Principle: Minimize Variation -- Configuration Drift -- Principle: Ensure That You Can Repeat Any Process -- Conclusion -- 3. Infrastructure Platforms -- The Parts of an Infrastructure System -- Infrastructure Platforms -- Infrastructure Resources -- Compute Resources -- Storage Resources -- Network Resources -- Conclusion -- 4. Core Practice: Define Everything as Code -- Why You Should Define Your Infrastructure as Code -- What You Can Define as Code -- Choose Tools with Externalized Configuration | |
505 | 8 | |a Manage Your Code in a Version Control System -- Infrastructure Coding Languages -- Infrastructure Scripting -- Declarative Infrastructure Languages -- Programmable, Imperative Infrastructure Languages -- Declarative Versus Imperative Languages for Infrastructure -- Domain-Specific Infrastructure Languages -- General-Purpose Languages Versus DSLs for Infrastructure -- Implementation Principles for Defining Infrastructure as Code -- Separate Declarative and Imperative Code -- Treat Infrastructure Code Like Real Code -- Conclusion -- II. Working with Infrastructure Stacks | |
505 | 8 | |a 5. Building Infrastructure Stacks as Code -- What Is an Infrastructure Stack? -- Stack Code -- Stack Instance -- Configuring Servers in a Stack -- Low-Level Infrastructure Languages -- High-Level Infrastructure Languages -- Patterns and Antipatterns for Structuring Stacks -- Antipattern: Monolithic Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Application Group Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Service Stack -- Motivation -- Applicability -- Consequences -- Implementation | |
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Datensatz im Suchindex
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adam_txt | |
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author | Morris, Kief |
author_GND | (DE-588)1108594522 |
author_facet | Morris, Kief |
author_role | aut |
author_sort | Morris, Kief |
author_variant | k m km |
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bvnumber | BV047630545 |
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contents | Intro -- Preface -- Why I Wrote This Book -- What's New and Different in This Edition -- What's Next -- What This Book Is and Isn't -- Some History of Infrastructure as Code -- Who This Book Is For -- Principles, Practices, and Patterns -- The ShopSpinner Examples -- Conventions Used in This Book -- O'Reilly Online Learning -- How to Contact Us -- Acknowledgments -- I. Foundations -- 1. What Is Infrastructure as Code? -- From the Iron Age to the Cloud Age -- Infrastructure as Code -- Benefits of Infrastructure as Code -- Use Infrastructure as Code to Optimize for Change Objection: "We don't make changes often enough to justify automating them" -- Objection: "We should build first and automate later" -- Objection: "We must choose between speed and quality" -- The Four Key Metrics -- Three Core Practices for Infrastructure as Code -- Core Practice: Define Everything as Code -- Core Practice: Continuously Test and Deliver All Work in Progress -- Core Practice: Build Small, Simple Pieces That You Can Change Independently -- Conclusion -- 2. Principles of Cloud Age Infrastructure -- Principle: Assume Systems Are Unreliable -- Principle: Make Everything Reproducible Pitfall: Snowflake Systems -- Principle: Create Disposable Things -- Principle: Minimize Variation -- Configuration Drift -- Principle: Ensure That You Can Repeat Any Process -- Conclusion -- 3. Infrastructure Platforms -- The Parts of an Infrastructure System -- Infrastructure Platforms -- Infrastructure Resources -- Compute Resources -- Storage Resources -- Network Resources -- Conclusion -- 4. Core Practice: Define Everything as Code -- Why You Should Define Your Infrastructure as Code -- What You Can Define as Code -- Choose Tools with Externalized Configuration Manage Your Code in a Version Control System -- Infrastructure Coding Languages -- Infrastructure Scripting -- Declarative Infrastructure Languages -- Programmable, Imperative Infrastructure Languages -- Declarative Versus Imperative Languages for Infrastructure -- Domain-Specific Infrastructure Languages -- General-Purpose Languages Versus DSLs for Infrastructure -- Implementation Principles for Defining Infrastructure as Code -- Separate Declarative and Imperative Code -- Treat Infrastructure Code Like Real Code -- Conclusion -- II. Working with Infrastructure Stacks 5. Building Infrastructure Stacks as Code -- What Is an Infrastructure Stack? -- Stack Code -- Stack Instance -- Configuring Servers in a Stack -- Low-Level Infrastructure Languages -- High-Level Infrastructure Languages -- Patterns and Antipatterns for Structuring Stacks -- Antipattern: Monolithic Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Application Group Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Service Stack -- Motivation -- Applicability -- Consequences -- Implementation |
ctrlnum | (OCoLC)1289774822 (DE-599)BVBBV047630545 |
discipline | Informatik |
discipline_str_mv | Informatik |
edition | Second edition |
format | Electronic eBook |
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spelling | Morris, Kief Verfasser (DE-588)1108594522 aut Infrastructure as code dynamic systems for the cloud age Kief Morris Second edition Beijing O'Reilly [2021] 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Intro -- Preface -- Why I Wrote This Book -- What's New and Different in This Edition -- What's Next -- What This Book Is and Isn't -- Some History of Infrastructure as Code -- Who This Book Is For -- Principles, Practices, and Patterns -- The ShopSpinner Examples -- Conventions Used in This Book -- O'Reilly Online Learning -- How to Contact Us -- Acknowledgments -- I. Foundations -- 1. What Is Infrastructure as Code? -- From the Iron Age to the Cloud Age -- Infrastructure as Code -- Benefits of Infrastructure as Code -- Use Infrastructure as Code to Optimize for Change Objection: "We don't make changes often enough to justify automating them" -- Objection: "We should build first and automate later" -- Objection: "We must choose between speed and quality" -- The Four Key Metrics -- Three Core Practices for Infrastructure as Code -- Core Practice: Define Everything as Code -- Core Practice: Continuously Test and Deliver All Work in Progress -- Core Practice: Build Small, Simple Pieces That You Can Change Independently -- Conclusion -- 2. Principles of Cloud Age Infrastructure -- Principle: Assume Systems Are Unreliable -- Principle: Make Everything Reproducible Pitfall: Snowflake Systems -- Principle: Create Disposable Things -- Principle: Minimize Variation -- Configuration Drift -- Principle: Ensure That You Can Repeat Any Process -- Conclusion -- 3. Infrastructure Platforms -- The Parts of an Infrastructure System -- Infrastructure Platforms -- Infrastructure Resources -- Compute Resources -- Storage Resources -- Network Resources -- Conclusion -- 4. Core Practice: Define Everything as Code -- Why You Should Define Your Infrastructure as Code -- What You Can Define as Code -- Choose Tools with Externalized Configuration Manage Your Code in a Version Control System -- Infrastructure Coding Languages -- Infrastructure Scripting -- Declarative Infrastructure Languages -- Programmable, Imperative Infrastructure Languages -- Declarative Versus Imperative Languages for Infrastructure -- Domain-Specific Infrastructure Languages -- General-Purpose Languages Versus DSLs for Infrastructure -- Implementation Principles for Defining Infrastructure as Code -- Separate Declarative and Imperative Code -- Treat Infrastructure Code Like Real Code -- Conclusion -- II. Working with Infrastructure Stacks 5. Building Infrastructure Stacks as Code -- What Is an Infrastructure Stack? -- Stack Code -- Stack Instance -- Configuring Servers in a Stack -- Low-Level Infrastructure Languages -- High-Level Infrastructure Languages -- Patterns and Antipatterns for Structuring Stacks -- Antipattern: Monolithic Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Application Group Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Service Stack -- Motivation -- Applicability -- Consequences -- Implementation Coding theory Coding theory fast Cloud Computing (DE-588)7623494-0 gnd rswk-swf Cloud Computing (DE-588)7623494-0 s DE-604 Erscheint auch als Druck-Ausgabe 978-1-098-11467-1 |
spellingShingle | Morris, Kief Infrastructure as code dynamic systems for the cloud age Intro -- Preface -- Why I Wrote This Book -- What's New and Different in This Edition -- What's Next -- What This Book Is and Isn't -- Some History of Infrastructure as Code -- Who This Book Is For -- Principles, Practices, and Patterns -- The ShopSpinner Examples -- Conventions Used in This Book -- O'Reilly Online Learning -- How to Contact Us -- Acknowledgments -- I. Foundations -- 1. What Is Infrastructure as Code? -- From the Iron Age to the Cloud Age -- Infrastructure as Code -- Benefits of Infrastructure as Code -- Use Infrastructure as Code to Optimize for Change Objection: "We don't make changes often enough to justify automating them" -- Objection: "We should build first and automate later" -- Objection: "We must choose between speed and quality" -- The Four Key Metrics -- Three Core Practices for Infrastructure as Code -- Core Practice: Define Everything as Code -- Core Practice: Continuously Test and Deliver All Work in Progress -- Core Practice: Build Small, Simple Pieces That You Can Change Independently -- Conclusion -- 2. Principles of Cloud Age Infrastructure -- Principle: Assume Systems Are Unreliable -- Principle: Make Everything Reproducible Pitfall: Snowflake Systems -- Principle: Create Disposable Things -- Principle: Minimize Variation -- Configuration Drift -- Principle: Ensure That You Can Repeat Any Process -- Conclusion -- 3. Infrastructure Platforms -- The Parts of an Infrastructure System -- Infrastructure Platforms -- Infrastructure Resources -- Compute Resources -- Storage Resources -- Network Resources -- Conclusion -- 4. Core Practice: Define Everything as Code -- Why You Should Define Your Infrastructure as Code -- What You Can Define as Code -- Choose Tools with Externalized Configuration Manage Your Code in a Version Control System -- Infrastructure Coding Languages -- Infrastructure Scripting -- Declarative Infrastructure Languages -- Programmable, Imperative Infrastructure Languages -- Declarative Versus Imperative Languages for Infrastructure -- Domain-Specific Infrastructure Languages -- General-Purpose Languages Versus DSLs for Infrastructure -- Implementation Principles for Defining Infrastructure as Code -- Separate Declarative and Imperative Code -- Treat Infrastructure Code Like Real Code -- Conclusion -- II. Working with Infrastructure Stacks 5. Building Infrastructure Stacks as Code -- What Is an Infrastructure Stack? -- Stack Code -- Stack Instance -- Configuring Servers in a Stack -- Low-Level Infrastructure Languages -- High-Level Infrastructure Languages -- Patterns and Antipatterns for Structuring Stacks -- Antipattern: Monolithic Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Application Group Stack -- Motivation -- Applicability -- Consequences -- Implementation -- Related patterns -- Pattern: Service Stack -- Motivation -- Applicability -- Consequences -- Implementation Coding theory Coding theory fast Cloud Computing (DE-588)7623494-0 gnd |
subject_GND | (DE-588)7623494-0 |
title | Infrastructure as code dynamic systems for the cloud age |
title_auth | Infrastructure as code dynamic systems for the cloud age |
title_exact_search | Infrastructure as code dynamic systems for the cloud age |
title_exact_search_txtP | Infrastructure as code dynamic systems for the cloud age |
title_full | Infrastructure as code dynamic systems for the cloud age Kief Morris |
title_fullStr | Infrastructure as code dynamic systems for the cloud age Kief Morris |
title_full_unstemmed | Infrastructure as code dynamic systems for the cloud age Kief Morris |
title_short | Infrastructure as code |
title_sort | infrastructure as code dynamic systems for the cloud age |
title_sub | dynamic systems for the cloud age |
topic | Coding theory Coding theory fast Cloud Computing (DE-588)7623494-0 gnd |
topic_facet | Coding theory Cloud Computing |
work_keys_str_mv | AT morriskief infrastructureascodedynamicsystemsforthecloudage |