Return to the interactive past: the interplay of video games and histories
Gespeichert in:
Weitere Verfasser: | , , , , |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Leiden
Sidestone Press
2021
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | 208 Seiten Illustrationen, Diagramme |
ISBN: | 9789088909139 9789088909122 |
Internformat
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Contents 1. Introduction 7 Angus A.A. Mol, Aris Politopoulos, Csilla E. Ariese, Bram van den Hout Krijn HJ. Boom PART ONE: NARRATIVES IN AND OF VIDEO GAMES 19 2. The Role of Historical Research and ‘Historical Accuracy’ in Where The Water Tastes Like Wine 21 Johnnemann Nordhagen 3. Their Memory. Exploring Veterans’ Voices Iain Donald, Emma Houghțon Kenneth Scott-Brown 31 4. The Desolation of Vixens 45 John Aycock Hayden Kroepfl 5. The Final Word? How Fans of The Elder Scrolls Record, Archive, and Interpret the Battle of Red Mountain Dennis Jansen 57 PART TWO: REPRESENTATIONS AND INTERSECTIONALITY IN VIDEO GAMES 73 6. Personal and Social Recent History in Fragments ofHim՝. Defining and Exploring ‘Immersion’ in Video Games 75 Mata Haggis-Burridge 7. ‘Transcending History and the World’: Ancient Greece and Rome in Versus Fighting Video Games Dunstan Lowe 8. Synthetic Spaces and Indigenous Identity: Decolonizing Video Games and Reclaiming Representation Ashlee Bird 89 103
9. Fork in the Road: Consuming and Producing Video Game Cartographies Florence Smith Nicholls 117 PART THREE: HISTORICAL RESEARCH AND LEARNING THROUGH VIDEO GAMES 135 10. Scholarly History through Digital Games: Pedagogical Practice as Research Method Robert Houghton 137 11. Life Was Really Hard! Designing and Using Digital Games to Explore Medieval Life in Primary Schools Juan Hiriart 157 12. Gaming the Past: Video Games and Historical Literacy in the College Classroom Jeffrey Lawler Sean Smith 173 13. Of Ecosystems and Landscapes: An Essay on Grasping Themes of Environmental History in Video Games George L. Vlachos 189 14. Stories Around the Campfire The Interactive Past Community Curated by Csilla E. Ariese 201 |
adam_txt |
Contents 1. Introduction 7 Angus A.A. Mol, Aris Politopoulos, Csilla E. Ariese, Bram van den Hout Krijn HJ. Boom PART ONE: NARRATIVES IN AND OF VIDEO GAMES 19 2. The Role of Historical Research and ‘Historical Accuracy’ in Where The Water Tastes Like Wine 21 Johnnemann Nordhagen 3. Their Memory. Exploring Veterans’ Voices Iain Donald, Emma Houghțon Kenneth Scott-Brown 31 4. The Desolation of Vixens 45 John Aycock Hayden Kroepfl 5. The Final Word? How Fans of The Elder Scrolls Record, Archive, and Interpret the Battle of Red Mountain Dennis Jansen 57 PART TWO: REPRESENTATIONS AND INTERSECTIONALITY IN VIDEO GAMES 73 6. Personal and Social Recent History in Fragments ofHim՝. Defining and Exploring ‘Immersion’ in Video Games 75 Mata Haggis-Burridge 7. ‘Transcending History and the World’: Ancient Greece and Rome in Versus Fighting Video Games Dunstan Lowe 8. Synthetic Spaces and Indigenous Identity: Decolonizing Video Games and Reclaiming Representation Ashlee Bird 89 103
9. Fork in the Road: Consuming and Producing Video Game Cartographies Florence Smith Nicholls 117 PART THREE: HISTORICAL RESEARCH AND LEARNING THROUGH VIDEO GAMES 135 10. Scholarly History through Digital Games: Pedagogical Practice as Research Method Robert Houghton 137 11. Life Was Really Hard! Designing and Using Digital Games to Explore Medieval Life in Primary Schools Juan Hiriart 157 12. Gaming the Past: Video Games and Historical Literacy in the College Classroom Jeffrey Lawler Sean Smith 173 13. Of Ecosystems and Landscapes: An Essay on Grasping Themes of Environmental History in Video Games George L. Vlachos 189 14. Stories Around the Campfire The Interactive Past Community Curated by Csilla E. Ariese 201 |
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spelling | Return to the interactive past the interplay of video games and histories edited by: Csilla E. Ariese, Krijn H.J. Boom, Bram van den Hout, Angus A.A. Mol, Aris Politopoulos Leiden Sidestone Press 2021 208 Seiten Illustrationen, Diagramme txt rdacontent n rdamedia nc rdacarrier Geschichte Motiv (DE-588)4156971-4 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerspiel (DE-588)4010457-6 s Geschichte Motiv (DE-588)4156971-4 s DE-604 Ariese-Vandemeulebroucke, Csilla E. (DE-588)1228896984 edt Boom, Krijn H. J. (DE-588)1187777110 edt Van den Hout, Bram (DE-588)1260429830 edt Mol, Angenitus Arie Andries 1984- (DE-588)1137283939 edt Politopulos, Arēs ca. 20./21. Jh. (DE-588)1223667316 edt Erscheint auch als Online-Ausgabe, PDF 978-90-8890-914-6 Digitalisierung BSB München - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032909936&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Return to the interactive past the interplay of video games and histories Geschichte Motiv (DE-588)4156971-4 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4156971-4 (DE-588)4010457-6 (DE-588)4143413-4 |
title | Return to the interactive past the interplay of video games and histories |
title_auth | Return to the interactive past the interplay of video games and histories |
title_exact_search | Return to the interactive past the interplay of video games and histories |
title_exact_search_txtP | Return to the interactive past the interplay of video games and histories |
title_full | Return to the interactive past the interplay of video games and histories edited by: Csilla E. Ariese, Krijn H.J. Boom, Bram van den Hout, Angus A.A. Mol, Aris Politopoulos |
title_fullStr | Return to the interactive past the interplay of video games and histories edited by: Csilla E. Ariese, Krijn H.J. Boom, Bram van den Hout, Angus A.A. Mol, Aris Politopoulos |
title_full_unstemmed | Return to the interactive past the interplay of video games and histories edited by: Csilla E. Ariese, Krijn H.J. Boom, Bram van den Hout, Angus A.A. Mol, Aris Politopoulos |
title_short | Return to the interactive past |
title_sort | return to the interactive past the interplay of video games and histories |
title_sub | the interplay of video games and histories |
topic | Geschichte Motiv (DE-588)4156971-4 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Geschichte Motiv Computerspiel Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032909936&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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