Players unleashed!: modding The Sims and the culture of gaming
It has been ten years since video game giant Electronic Arts first released The Sims, the best-selling game that allows its players to create a household and then manage every aspect of daily life within it. And since its debut, gamers young and old have found ways to 'mod' The Sims, a pra...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Amsterdam University Press
2011
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Schriftenreihe: | MediaMatters
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Schlagworte: | |
Online-Zugang: | BSB01 FHN01 Volltext |
Zusammenfassung: | It has been ten years since video game giant Electronic Arts first released The Sims, the best-selling game that allows its players to create a household and then manage every aspect of daily life within it. And since its debut, gamers young and old have found ways to 'mod' The Sims, a practice in which gamers manipulate the computer code of a game, and thereby alter it to add new content and scenarios.Players Unleashed! 'the first study of its kind' Tanja Sihvonen provides a fascinating examination of modding, tracing its evolution and detailing its impact on The Sims and the game industry as a whole. Along the way, Sihvonen shares insights into specific modifications and the cultural contexts from which they emerge |
Beschreibung: | Title from publisher's bibliographic system (viewed on 05 Feb 2021) Unleashing players -- Cultural and commercial appropriation -- Dynamics of modding -- Negotiating the code -- Extending the game |
Beschreibung: | 1 Online-Ressource (221 Seiten) |
ISBN: | 9789048511983 |
DOI: | 10.1017/9789048511983 |
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author_GND | (DE-588)1228987343 |
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institution | BVB |
isbn | 9789048511983 |
language | English |
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physical | 1 Online-Ressource (221 Seiten) |
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publisher | Amsterdam University Press |
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spelling | Sihvonen, Tanja 1975- (DE-588)1228987343 aut Players unleashed! modding The Sims and the culture of gaming Tanja Sihvonen Amsterdam Amsterdam University Press 2011 1 Online-Ressource (221 Seiten) txt rdacontent c rdamedia cr rdacarrier MediaMatters Title from publisher's bibliographic system (viewed on 05 Feb 2021) Unleashing players -- Cultural and commercial appropriation -- Dynamics of modding -- Negotiating the code -- Extending the game It has been ten years since video game giant Electronic Arts first released The Sims, the best-selling game that allows its players to create a household and then manage every aspect of daily life within it. And since its debut, gamers young and old have found ways to 'mod' The Sims, a practice in which gamers manipulate the computer code of a game, and thereby alter it to add new content and scenarios.Players Unleashed! 'the first study of its kind' Tanja Sihvonen provides a fascinating examination of modding, tracing its evolution and detailing its impact on The Sims and the game industry as a whole. Along the way, Sihvonen shares insights into specific modifications and the cultural contexts from which they emerge Sims Computer games / Programming Computer games / Design Erscheint auch als Druck-Ausgabe 978-90-896-4201-1 https://doi.org/10.1017/9789048511983 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Sihvonen, Tanja 1975- Players unleashed! modding The Sims and the culture of gaming Sims Computer games / Programming Computer games / Design |
title | Players unleashed! modding The Sims and the culture of gaming |
title_auth | Players unleashed! modding The Sims and the culture of gaming |
title_exact_search | Players unleashed! modding The Sims and the culture of gaming |
title_exact_search_txtP | Players unleashed! modding The Sims and the culture of gaming |
title_full | Players unleashed! modding The Sims and the culture of gaming Tanja Sihvonen |
title_fullStr | Players unleashed! modding The Sims and the culture of gaming Tanja Sihvonen |
title_full_unstemmed | Players unleashed! modding The Sims and the culture of gaming Tanja Sihvonen |
title_short | Players unleashed! |
title_sort | players unleashed modding the sims and the culture of gaming |
title_sub | modding The Sims and the culture of gaming |
topic | Sims Computer games / Programming Computer games / Design |
topic_facet | Sims Computer games / Programming Computer games / Design |
url | https://doi.org/10.1017/9789048511983 |
work_keys_str_mv | AT sihvonentanja playersunleashedmoddingthesimsandthecultureofgaming |