Digital games and language learning: theory, development and implementation
Gespeichert in:
Weitere Verfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London
Bloomsbury Academic
2021
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Schriftenreihe: | Advances in digital language learning and teaching
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Schlagworte: | |
Online-Zugang: | BSB01 UBT01 UEI01 Volltext |
Beschreibung: | 1 Online-Ressource (xix, 279 Seiten) |
ISBN: | 9781350133037 9781350133013 |
DOI: | 10.5040/9781350133037 |
Internformat
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Datensatz im Suchindex
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isbn | 9781350133037 9781350133013 |
language | English |
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publisher | Bloomsbury Academic |
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series2 | Advances in digital language learning and teaching |
spelling | Digital games and language learning theory, development and implementation edited by Mark Peterson, Kasumi Yamazaki & Michael Thomas London Bloomsbury Academic 2021 1 Online-Ressource (xix, 279 Seiten) txt rdacontent c rdamedia cr rdacarrier Advances in digital language learning and teaching Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerunterstützter Unterricht (DE-588)4070087-2 gnd rswk-swf Fremdsprachenunterricht (DE-588)4018428-6 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Fremdsprachenunterricht (DE-588)4018428-6 s Computerunterstützter Unterricht (DE-588)4070087-2 s Computerspiel (DE-588)4010457-6 s DE-604 Peterson, Mark 1965- (DE-588)1043554238 edt Yamazaki, Kasumi (DE-588)1236580095 edt Thomas, Michael 1969- (DE-588)142432849 edt Erscheint auch als Druck-Ausgabe, Hardcover 978-1-3501-3300-6 https://doi.org/10.5040/9781350133037 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Digital games and language learning theory, development and implementation Computerspiel (DE-588)4010457-6 gnd Computerunterstützter Unterricht (DE-588)4070087-2 gnd Fremdsprachenunterricht (DE-588)4018428-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4070087-2 (DE-588)4018428-6 (DE-588)4143413-4 |
title | Digital games and language learning theory, development and implementation |
title_auth | Digital games and language learning theory, development and implementation |
title_exact_search | Digital games and language learning theory, development and implementation |
title_exact_search_txtP | Digital games and language learning theory, development and implementation |
title_full | Digital games and language learning theory, development and implementation edited by Mark Peterson, Kasumi Yamazaki & Michael Thomas |
title_fullStr | Digital games and language learning theory, development and implementation edited by Mark Peterson, Kasumi Yamazaki & Michael Thomas |
title_full_unstemmed | Digital games and language learning theory, development and implementation edited by Mark Peterson, Kasumi Yamazaki & Michael Thomas |
title_short | Digital games and language learning |
title_sort | digital games and language learning theory development and implementation |
title_sub | theory, development and implementation |
topic | Computerspiel (DE-588)4010457-6 gnd Computerunterstützter Unterricht (DE-588)4070087-2 gnd Fremdsprachenunterricht (DE-588)4018428-6 gnd |
topic_facet | Computerspiel Computerunterstützter Unterricht Fremdsprachenunterricht Aufsatzsammlung |
url | https://doi.org/10.5040/9781350133037 |
work_keys_str_mv | AT petersonmark digitalgamesandlanguagelearningtheorydevelopmentandimplementation AT yamazakikasumi digitalgamesandlanguagelearningtheorydevelopmentandimplementation AT thomasmichael digitalgamesandlanguagelearningtheorydevelopmentandimplementation |