Godot Engine Game Development Projects: Build five cross-platform 2D and 3D games with Godot 3.0
bCreate interactive cross-platform games with the Godot Engine 3.0/bh2About This Book/h2ulliLearn the art of developing cross-platform games/liliLeverage Godot's node and scene system to design robust, reusable game objects/liliIntegrate Blender easily and efficiently with Godot to create power...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing Limited
2018
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Ausgabe: | 1 |
Schlagworte: | |
Zusammenfassung: | bCreate interactive cross-platform games with the Godot Engine 3.0/bh2About This Book/h2ulliLearn the art of developing cross-platform games/liliLeverage Godot's node and scene system to design robust, reusable game objects/liliIntegrate Blender easily and efficiently with Godot to create powerful 3D games/li/ulh2Who This Book Is For/h2Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.h2What You Will Learn/h2ulliGet started with the Godot game engine and editor/liliOrganize a game project/liliImport graphical and audio assets/liliUse Godot's node and scene system to design robust, reusable game objects/liliWrite code in GDScript to capture input and build complex behaviors/liliImplement user interfaces to display information/liliCreate visual effects to spice up your game/liliLearn techniques that you can apply to your own game projects/li/ulh2In Detail/h2Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games.Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects.Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. |
Beschreibung: | 1 Online-Ressource (298 Seiten) |
ISBN: | 9781788836425 |
Internformat
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520 | |a Some prior programming experience is recommended.h2What You Will Learn/h2ulliGet started with the Godot game engine and editor/liliOrganize a game project/liliImport graphical and audio assets/liliUse Godot's node and scene system to design robust, reusable game objects/liliWrite code in GDScript to capture input and build complex behaviors/liliImplement user interfaces to display information/liliCreate visual effects to spice up your game/liliLearn techniques that you can apply to your own game projects/li/ulh2In Detail/h2Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. | ||
520 | |a For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games.Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects.Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. | ||
650 | 4 | |a COMPUTERS / Interactive & | |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Bradfield, Chris |
author_facet | Bradfield, Chris |
author_role | aut |
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author_variant | c b cb |
building | Verbundindex |
bvnumber | BV047070075 |
collection | ZDB-5-WPSE |
ctrlnum | (ZDB-5-WPSE)9781788836425298 (OCoLC)1227484045 (DE-599)BVBBV047070075 |
edition | 1 |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T16:13:34Z |
indexdate | 2024-07-10T09:01:44Z |
institution | BVB |
isbn | 9781788836425 |
language | English |
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physical | 1 Online-Ressource (298 Seiten) |
psigel | ZDB-5-WPSE |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | Packt Publishing Limited |
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spelling | Bradfield, Chris Verfasser aut Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 Bradfield, Chris 1 Birmingham Packt Publishing Limited 2018 1 Online-Ressource (298 Seiten) txt rdacontent c rdamedia cr rdacarrier bCreate interactive cross-platform games with the Godot Engine 3.0/bh2About This Book/h2ulliLearn the art of developing cross-platform games/liliLeverage Godot's node and scene system to design robust, reusable game objects/liliIntegrate Blender easily and efficiently with Godot to create powerful 3D games/li/ulh2Who This Book Is For/h2Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience is recommended.h2What You Will Learn/h2ulliGet started with the Godot game engine and editor/liliOrganize a game project/liliImport graphical and audio assets/liliUse Godot's node and scene system to design robust, reusable game objects/liliWrite code in GDScript to capture input and build complex behaviors/liliImplement user interfaces to display information/liliCreate visual effects to spice up your game/liliLearn techniques that you can apply to your own game projects/li/ulh2In Detail/h2Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life.This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games.Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects.Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. COMPUTERS / Interactive & Multimedia COMPUTERS / Programming Languages / C++ |
spellingShingle | Bradfield, Chris Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 COMPUTERS / Interactive & Multimedia COMPUTERS / Programming Languages / C++ |
title | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 |
title_auth | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 |
title_exact_search | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 |
title_exact_search_txtP | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 |
title_full | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 Bradfield, Chris |
title_fullStr | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 Bradfield, Chris |
title_full_unstemmed | Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0 Bradfield, Chris |
title_short | Godot Engine Game Development Projects |
title_sort | godot engine game development projects build five cross platform 2d and 3d games with godot 3 0 |
title_sub | Build five cross-platform 2D and 3D games with Godot 3.0 |
topic | COMPUTERS / Interactive & Multimedia COMPUTERS / Programming Languages / C++ |
topic_facet | COMPUTERS / Interactive & Multimedia COMPUTERS / Programming Languages / C++ |
work_keys_str_mv | AT bradfieldchris godotenginegamedevelopmentprojectsbuildfivecrossplatform2dand3dgameswithgodot30 |