Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games
bLearn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS/b h4Key Features/h4 ulliLearn cross-platform mobile development with Flutter and Dart by building 11 real-world apps /li liCreate wide array of mobile projects such as 2D game,...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing Limited
2020
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Ausgabe: | 1 |
Schlagworte: | |
Online-Zugang: | BTW01 |
Zusammenfassung: | bLearn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS/b h4Key Features/h4 ulliLearn cross-platform mobile development with Flutter and Dart by building 11 real-world apps /li liCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more /li liPractical projects demonstrating Flutter development techniques with tips, tricks, and best practices/li/ul h4Book Description/h4 Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. h4What you will learn/h4 ulliDesign reusable mobile architectures that can be applied to apps at any scale /li liGet up to speed with error handling and debugging for mobile application development /li liApply the principle of composition over inheritance' to break down complex problems into many simple problems /li liUpdate your code and see the results immediately using Flutter's hot reload /li liIdentify and prevent bugs from reappearing with Flutter's developer tools /li liManage an app's state with Streams and the BLoC pattern /li liBuild a simple web application using Flutter Web/li/ul h4Who this book is for/h4 This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial |
Beschreibung: | 1 Online-Ressource (490 Seiten) |
ISBN: | 9781838642532 |
Internformat
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520 | |a bLearn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS/b h4Key Features/h4 ulliLearn cross-platform mobile development with Flutter and Dart by building 11 real-world apps /li liCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more /li liPractical projects demonstrating Flutter development techniques with tips, tricks, and best practices/li/ul h4Book Description/h4 Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. | ||
520 | |a Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. | ||
520 | |a h4What you will learn/h4 ulliDesign reusable mobile architectures that can be applied to apps at any scale /li liGet up to speed with error handling and debugging for mobile application development /li liApply the principle of composition over inheritance' to break down complex problems into many simple problems /li liUpdate your code and see the results immediately using Flutter's hot reload /li liIdentify and prevent bugs from reappearing with Flutter's developer tools /li liManage an app's state with Streams and the BLoC pattern /li liBuild a simple web application using Flutter Web/li/ul h4Who this book is for/h4 This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial | ||
650 | 4 | |a COMPUTERS / Programming / Macinstosh | |
650 | 4 | |a COMPUTERS / Programming / Games | |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Alessandria, Simone |
author_facet | Alessandria, Simone |
author_role | aut |
author_sort | Alessandria, Simone |
author_variant | s a sa |
building | Verbundindex |
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discipline | Informatik |
discipline_str_mv | Informatik |
edition | 1 |
format | Electronic eBook |
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spelling | Alessandria, Simone Verfasser aut Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games Alessandria, Simone 1 Birmingham Packt Publishing Limited 2020 1 Online-Ressource (490 Seiten) txt rdacontent c rdamedia cr rdacarrier bLearn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS/b h4Key Features/h4 ulliLearn cross-platform mobile development with Flutter and Dart by building 11 real-world apps /li liCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more /li liPractical projects demonstrating Flutter development techniques with tips, tricks, and best practices/li/ul h4Book Description/h4 Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. h4What you will learn/h4 ulliDesign reusable mobile architectures that can be applied to apps at any scale /li liGet up to speed with error handling and debugging for mobile application development /li liApply the principle of composition over inheritance' to break down complex problems into many simple problems /li liUpdate your code and see the results immediately using Flutter's hot reload /li liIdentify and prevent bugs from reappearing with Flutter's developer tools /li liManage an app's state with Streams and the BLoC pattern /li liBuild a simple web application using Flutter Web/li/ul h4Who this book is for/h4 This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial COMPUTERS / Programming / Macinstosh COMPUTERS / Programming / Games Mobile Computing (DE-588)4694120-4 gnd rswk-swf Flutter 1.0 (DE-588)1183615590 gnd rswk-swf App Programm (DE-588)7705206-7 gnd rswk-swf Mobile Computing (DE-588)4694120-4 s App Programm (DE-588)7705206-7 s Flutter 1.0 (DE-588)1183615590 s DE-604 Erscheint auch als Druck-Ausgabe 9781838647773 |
spellingShingle | Alessandria, Simone Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games COMPUTERS / Programming / Macinstosh COMPUTERS / Programming / Games Mobile Computing (DE-588)4694120-4 gnd Flutter 1.0 (DE-588)1183615590 gnd App Programm (DE-588)7705206-7 gnd |
subject_GND | (DE-588)4694120-4 (DE-588)1183615590 (DE-588)7705206-7 |
title | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games |
title_auth | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games |
title_exact_search | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games |
title_exact_search_txtP | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games |
title_full | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games Alessandria, Simone |
title_fullStr | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games Alessandria, Simone |
title_full_unstemmed | Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games Alessandria, Simone |
title_short | Flutter Projects |
title_sort | flutter projects a practical project based guide to building real world cross platform mobile applications and games |
title_sub | A practical, project-based guide to building real-world cross-platform mobile applications and games |
topic | COMPUTERS / Programming / Macinstosh COMPUTERS / Programming / Games Mobile Computing (DE-588)4694120-4 gnd Flutter 1.0 (DE-588)1183615590 gnd App Programm (DE-588)7705206-7 gnd |
topic_facet | COMPUTERS / Programming / Macinstosh COMPUTERS / Programming / Games Mobile Computing Flutter 1.0 App Programm |
work_keys_str_mv | AT alessandriasimone flutterprojectsapracticalprojectbasedguidetobuildingrealworldcrossplatformmobileapplicationsandgames |