Microsoft HoloLens By Example:

bGet to grips with HoloLens development as you create mixed reality apps from scratch/bh2About This Book/h2ulliCreate awesome Augmented Reality (AR) apps for the Microsoft HoloLens platform/liliUnleash the power of Unity SDK for HoloLens to create next generation AR apps/liliExplore the exciting wor...

Ausführliche Beschreibung

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Bibliographische Detailangaben
1. Verfasser: Newnham, Joshua (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Birmingham Packt Publishing Limited 2017
Ausgabe:1
Schlagworte:
Zusammenfassung:bGet to grips with HoloLens development as you create mixed reality apps from scratch/bh2About This Book/h2ulliCreate awesome Augmented Reality (AR) apps for the Microsoft HoloLens platform/liliUnleash the power of Unity SDK for HoloLens to create next generation AR apps/liliExplore the exciting world of gesture control, visual mapping, voice command for apps, and many more cutting edge possibilities with HoloLens/li/ulh2Who This Book Is For/h2This book is for developers who have some experience with programming in any of the major languages such as C, C++, and so on.
You do need any knowledge of Augmented Reality development.h2What You Will Learn/h2ulliExtend the computing experience beyond the flat glass screen by placing and embedding virtual objects holograms) into the physical world/liliInteract with the holograms using gaze, gestures, and voice/liliEnhance the experience with spatial sound/liliAllow multiple users to naturally collaborate with each other/liliIntegrate voice commands into your own HoloLens projects/liliExperiment with techniques to better understand the real world/liliImplement a user interface in Mixed Reality/liliBlend the virtual and physical world by making the holograms interact and react to the physical environment/li/ulh2In Detail/h2Are you a developer who is fascinated with Microsoft HoloLens and its capabilities? Do you want to learn the intricacies of working with the HoloLens SDK and create your own apps? If so,
this is the book for you.This book introduces and demystifies the HoloLens platform and introduces new ways you can interact with computers (Mixed Reality). It will teach you the important concepts, get you excited about the possibilities, and give you the tools to continue exploring and experimenting. You will go through the journey of creating four independent examples throughout the book, two using DirectX and two using Unity. You will learn to implement spatial mapping and gesture control, incorporate spatial sound, and work with different types of input and gaze. You will also learn to use the Unity 5 SDK for HoloLens and create apps with it.Collectively, the apps explore the major concepts of HoloLens, but each app is independent, giving you the flexibility to choose where to start (and end).h2Style and approach/h2This book takes an example-based approach where you'll build AR apps with increasing difficulty.
Beschreibung:1 Online-Ressource (406 Seiten)
ISBN:9781787122369

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