Computer facial animation:
This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups...
Gespeichert in:
Hauptverfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Wllesley, Massachusetts
A K Peters, CRC Press
[2008]
|
Ausgabe: | Second edition |
Schlagworte: | |
Online-Zugang: | TUM01 |
Zusammenfassung: | This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to the development of morphable face models, performance driven animation, as well as increasingly detailed lip-synchronization and hair modeling techniques. These topics are described in the context of existing facial animation principles. The second ed |
Beschreibung: | 1 Online-Ressource |
ISBN: | 9781439865408 |
Internformat
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245 | 1 | 0 | |a Computer facial animation |c Frederic I. Parke, Keith Waters |
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264 | 1 | |a Wllesley, Massachusetts |b A K Peters, CRC Press |c [2008] | |
300 | |a 1 Online-Ressource | ||
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505 | 8 | |a Front Cover; Table of Contents; Preface; 1. Introduction; 2. Face Analysis and Coding; 3. Anatomy of the Face, Head, and Neck; 4. Modeling Faces; 5. Facial Animation; 6. Facial Image Synthesis; 7. Parameterized Face Models; Color Plates; 8. Skin and Muscle-Based Facial Animation; 9. Speech-Synchronized Animation; 10. Performance Animation; 11. Modeling and Animating Hair; A Face Model; Simple Parameterized Face Program; Bibliography; Back Cover | |
520 | 3 | |a This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to the development of morphable face models, performance driven animation, as well as increasingly detailed lip-synchronization and hair modeling techniques. These topics are described in the context of existing facial animation principles. The second ed | |
650 | 0 | 7 | |a Gesicht |0 (DE-588)4020687-7 |2 gnd |9 rswk-swf |
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689 | 0 | 0 | |a Gesicht |0 (DE-588)4020687-7 |D s |
689 | 0 | 1 | |a Computeranimation |0 (DE-588)4199710-4 |D s |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Parke, Frederic I. Waters, Keith |
author_facet | Parke, Frederic I. Waters, Keith |
author_role | aut aut |
author_sort | Parke, Frederic I. |
author_variant | f i p fi fip k w kw |
building | Verbundindex |
bvnumber | BV047024628 |
callnumber-first | T - Technology |
callnumber-label | TR897 |
callnumber-raw | TR897.7 .P37 2008 |
callnumber-search | TR897.7 .P37 2008 |
callnumber-sort | TR 3897.7 P37 42008 |
callnumber-subject | TR - Photography |
classification_rvk | ST 330 |
classification_tum | DAT 758 |
collection | ZDB-30-PQE |
contents | Front Cover; Table of Contents; Preface; 1. Introduction; 2. Face Analysis and Coding; 3. Anatomy of the Face, Head, and Neck; 4. Modeling Faces; 5. Facial Animation; 6. Facial Image Synthesis; 7. Parameterized Face Models; Color Plates; 8. Skin and Muscle-Based Facial Animation; 9. Speech-Synchronized Animation; 10. Performance Animation; 11. Modeling and Animating Hair; A Face Model; Simple Parameterized Face Program; Bibliography; Back Cover |
ctrlnum | (OCoLC)1225886221 (DE-599)GBV820062987 |
dewey-full | 006.696 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.696 |
dewey-search | 006.696 |
dewey-sort | 16.696 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
discipline_str_mv | Informatik |
edition | Second edition |
format | Electronic eBook |
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illustrated | Not Illustrated |
index_date | 2024-07-03T16:00:27Z |
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institution | BVB |
isbn | 9781439865408 |
language | English |
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publisher | A K Peters, CRC Press |
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spelling | Parke, Frederic I. Verfasser aut Computer facial animation Frederic I. Parke, Keith Waters Second edition Wllesley, Massachusetts A K Peters, CRC Press [2008] 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Front Cover; Table of Contents; Preface; 1. Introduction; 2. Face Analysis and Coding; 3. Anatomy of the Face, Head, and Neck; 4. Modeling Faces; 5. Facial Animation; 6. Facial Image Synthesis; 7. Parameterized Face Models; Color Plates; 8. Skin and Muscle-Based Facial Animation; 9. Speech-Synchronized Animation; 10. Performance Animation; 11. Modeling and Animating Hair; A Face Model; Simple Parameterized Face Program; Bibliography; Back Cover This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to the development of morphable face models, performance driven animation, as well as increasingly detailed lip-synchronization and hair modeling techniques. These topics are described in the context of existing facial animation principles. The second ed Gesicht (DE-588)4020687-7 gnd rswk-swf Computeranimation (DE-588)4199710-4 gnd rswk-swf Gesicht (DE-588)4020687-7 s Computeranimation (DE-588)4199710-4 s DE-604 Waters, Keith Verfasser aut Erscheint auch als Druck-Ausgabe 978-1-56881-448-3 |
spellingShingle | Parke, Frederic I. Waters, Keith Computer facial animation Front Cover; Table of Contents; Preface; 1. Introduction; 2. Face Analysis and Coding; 3. Anatomy of the Face, Head, and Neck; 4. Modeling Faces; 5. Facial Animation; 6. Facial Image Synthesis; 7. Parameterized Face Models; Color Plates; 8. Skin and Muscle-Based Facial Animation; 9. Speech-Synchronized Animation; 10. Performance Animation; 11. Modeling and Animating Hair; A Face Model; Simple Parameterized Face Program; Bibliography; Back Cover Gesicht (DE-588)4020687-7 gnd Computeranimation (DE-588)4199710-4 gnd |
subject_GND | (DE-588)4020687-7 (DE-588)4199710-4 |
title | Computer facial animation |
title_auth | Computer facial animation |
title_exact_search | Computer facial animation |
title_exact_search_txtP | Computer facial animation |
title_full | Computer facial animation Frederic I. Parke, Keith Waters |
title_fullStr | Computer facial animation Frederic I. Parke, Keith Waters |
title_full_unstemmed | Computer facial animation Frederic I. Parke, Keith Waters |
title_short | Computer facial animation |
title_sort | computer facial animation |
topic | Gesicht (DE-588)4020687-7 gnd Computeranimation (DE-588)4199710-4 gnd |
topic_facet | Gesicht Computeranimation |
work_keys_str_mv | AT parkefrederici computerfacialanimation AT waterskeith computerfacialanimation |