Affective intensities and evolving horror forms: from found footage to virtual reality
Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage, ' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorshi...
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Edinburgh
Edinburgh University Press
[2020]
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Schlagworte: | |
Zusammenfassung: | Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage, ' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema's affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as 'Alien: Isolation' and new media forms such as Youtube horror and virtual reality horror |
Beschreibung: | vii, 226 Seiten Illustrationen 24 cm |
ISBN: | 9781474456357 |
Internformat
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illustrated | Illustrated |
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institution | BVB |
isbn | 9781474456357 |
language | English |
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physical | vii, 226 Seiten Illustrationen 24 cm |
psigel | BSB_NED_20210108 |
publishDate | 2020 |
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publisher | Edinburgh University Press |
record_format | marc |
spelling | Daniel, Adam Verfasser (DE-588)1222911027 aut Affective intensities and evolving horror forms from found footage to virtual reality Adam Daniel Edinburgh Edinburgh University Press [2020] © 2020 vii, 226 Seiten Illustrationen 24 cm txt rdacontent sti rdacontent n rdamedia nc rdacarrier Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of 'found footage, ' to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema's affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as 'Alien: Isolation' and new media forms such as Youtube horror and virtual reality horror Horrorfilm (DE-588)4127415-5 gnd rswk-swf Horror films / History and criticism Horror television programs / History and criticism Horror films Horror television programs Criticism, interpretation, etc Horrorfilm (DE-588)4127415-5 s DE-604 |
spellingShingle | Daniel, Adam Affective intensities and evolving horror forms from found footage to virtual reality Horrorfilm (DE-588)4127415-5 gnd |
subject_GND | (DE-588)4127415-5 |
title | Affective intensities and evolving horror forms from found footage to virtual reality |
title_auth | Affective intensities and evolving horror forms from found footage to virtual reality |
title_exact_search | Affective intensities and evolving horror forms from found footage to virtual reality |
title_exact_search_txtP | Affective intensities and evolving horror forms from found footage to virtual reality |
title_full | Affective intensities and evolving horror forms from found footage to virtual reality Adam Daniel |
title_fullStr | Affective intensities and evolving horror forms from found footage to virtual reality Adam Daniel |
title_full_unstemmed | Affective intensities and evolving horror forms from found footage to virtual reality Adam Daniel |
title_short | Affective intensities and evolving horror forms |
title_sort | affective intensities and evolving horror forms from found footage to virtual reality |
title_sub | from found footage to virtual reality |
topic | Horrorfilm (DE-588)4127415-5 gnd |
topic_facet | Horrorfilm |
work_keys_str_mv | AT danieladam affectiveintensitiesandevolvinghorrorformsfromfoundfootagetovirtualreality |