Approaches to videogame discourse: lexis, interaction, textuality
Gespeichert in:
Weitere Verfasser: | , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New York ; London ; Oxford ; New Delhi ; Sydney
Bloomsbury Academic
2019
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Schlagworte: | |
Online-Zugang: | UBR01 Volltext |
Beschreibung: | 1 Online-Ressource (ix, 319 Seiten) Illustrationen, Diagramme |
ISBN: | 9781501338472 9781501338489 |
DOI: | 10.5040/9781501338489 |
Internformat
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505 | 8 | |a Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro -- Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon -- Lexical and morphological devices in gamer language in fora / Isabel Balteiro -- Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill -- Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray -- End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos -- Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan -- "Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti -- "I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge -- "Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt -- On the procedural mode / Jason Hawreliak -- The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh -- Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin -- Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock -- Afterword / James Paul Gee | |
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Datensatz im Suchindex
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adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author2 | Ensslin, Astrid 1975- Balteiro, Isabel 1974- |
author2_role | edt edt |
author2_variant | a e ae i b ib |
author_GND | (DE-588)1051969700 (DE-588)132462850 |
author_facet | Ensslin, Astrid 1975- Balteiro, Isabel 1974- |
building | Verbundindex |
bvnumber | BV046967111 |
classification_rvk | AP 15963 |
collection | ZDB-30-PQE |
contents | Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro -- Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon -- Lexical and morphological devices in gamer language in fora / Isabel Balteiro -- Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill -- Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray -- End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos -- Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan -- "Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti -- "I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge -- "Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt -- On the procedural mode / Jason Hawreliak -- The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh -- Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin -- Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock -- Afterword / James Paul Gee |
ctrlnum | (OCoLC)1220895195 (DE-599)BVBBV046967111 |
discipline | Allgemeines |
discipline_str_mv | Allgemeines |
doi_str_mv | 10.5040/9781501338489 |
format | Electronic eBook |
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language | English |
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spelling | Approaches to videogame discourse lexis, interaction, textuality edited by Astrid Ensslin and Isabel Balteiro New York ; London ; Oxford ; New Delhi ; Sydney Bloomsbury Academic 2019 1 Online-Ressource (ix, 319 Seiten) Illustrationen, Diagramme txt rdacontent c rdamedia cr rdacarrier Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro -- Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon -- Lexical and morphological devices in gamer language in fora / Isabel Balteiro -- Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill -- Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray -- End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos -- Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan -- "Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti -- "I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge -- "Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt -- On the procedural mode / Jason Hawreliak -- The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh -- Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin -- Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock -- Afterword / James Paul Gee Interaktion (DE-588)4027266-7 gnd rswk-swf Wortschatz (DE-588)4126555-5 gnd rswk-swf Diskursanalyse (DE-588)4194747-2 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Video games / Social aspects Video games / Design Video games / Terminology (DE-588)4143413-4 Aufsatzsammlung gnd-content Videospiel (DE-588)4063465-6 s Diskursanalyse (DE-588)4194747-2 s Wortschatz (DE-588)4126555-5 s Interaktion (DE-588)4027266-7 s DE-604 Ensslin, Astrid 1975- (DE-588)1051969700 edt Balteiro, Isabel 1974- (DE-588)132462850 edt Erscheint auch als Druck-Ausgabe 978-1-5013-3845-8 https://doi.org/10.5040/9781501338489?locatt=label:secondary_bloomsburyCollections URL des Erstveröffentlichers Volltext |
spellingShingle | Approaches to videogame discourse lexis, interaction, textuality Locating videogames in medium-specific, multilingual discourse analyses / Astrid Ensslin and Isabel Balteiro -- Videogames : a lexical approach / Carola Álvarez-Bolado and Inmaculada Álvarez de Mon -- Lexical and morphological devices in gamer language in fora / Isabel Balteiro -- Phraseology and lexico-grammatical patterns in two emergent paragame genres : videogame tutorials and walkthroughs / Christopher Gledhill -- Playing with the language of the future : the localization of science fiction terms in videogames / Alice Ray -- End-user agreements in videogames : plain English at work in an ideal setting / Miguel Ángel Campos-Pardillos -- Bad language and bro-up cooperation in co-sit taming / Astrid Ensslin and John Finnegan -- "Shut the fuck up re! Plant the bomb fast!" : reconstructing language and identity in first person shooter games / Elisavet Kiourti -- "I cut it and I..well now what?" : (un)collaborative language in timed puzzle games / Luke A. Rudge -- "Watch the potty mouth" : negotiating impoliteness in online gaming / Sage L. Graham and Scott Dutt -- On the procedural mode / Jason Hawreliak -- The player experience of Bioshock : a theory of ludonarrative relationships / Weimin Toh -- Language ideologies in videogame discourse : forms of sociophonetic othering in accented character speech / Tejasvi Goorimoorthee, Adrianna Csipo, Shelby Carleton and Astrid Ensslin -- Playing it by the book : instructing and constructing the player in the videogame manual paratext / Michael Hancock -- Afterword / James Paul Gee Interaktion (DE-588)4027266-7 gnd Wortschatz (DE-588)4126555-5 gnd Diskursanalyse (DE-588)4194747-2 gnd Videospiel (DE-588)4063465-6 gnd |
subject_GND | (DE-588)4027266-7 (DE-588)4126555-5 (DE-588)4194747-2 (DE-588)4063465-6 (DE-588)4143413-4 |
title | Approaches to videogame discourse lexis, interaction, textuality |
title_auth | Approaches to videogame discourse lexis, interaction, textuality |
title_exact_search | Approaches to videogame discourse lexis, interaction, textuality |
title_exact_search_txtP | Approaches to videogame discourse lexis, interaction, textuality |
title_full | Approaches to videogame discourse lexis, interaction, textuality edited by Astrid Ensslin and Isabel Balteiro |
title_fullStr | Approaches to videogame discourse lexis, interaction, textuality edited by Astrid Ensslin and Isabel Balteiro |
title_full_unstemmed | Approaches to videogame discourse lexis, interaction, textuality edited by Astrid Ensslin and Isabel Balteiro |
title_short | Approaches to videogame discourse |
title_sort | approaches to videogame discourse lexis interaction textuality |
title_sub | lexis, interaction, textuality |
topic | Interaktion (DE-588)4027266-7 gnd Wortschatz (DE-588)4126555-5 gnd Diskursanalyse (DE-588)4194747-2 gnd Videospiel (DE-588)4063465-6 gnd |
topic_facet | Interaktion Wortschatz Diskursanalyse Videospiel Aufsatzsammlung |
url | https://doi.org/10.5040/9781501338489?locatt=label:secondary_bloomsburyCollections |
work_keys_str_mv | AT ensslinastrid approachestovideogamediscourselexisinteractiontextuality AT balteiroisabel approachestovideogamediscourselexisinteractiontextuality |