Annaggar, A. (2020). A design framework for video game-based gamification elements to assess problem-solving competence in chemistry education. Logos Verlag.
Chicago Style (17th ed.) CitationAnnaggar, Amany. A Design Framework for Video Game-based Gamification Elements to Assess Problem-solving Competence in Chemistry Education. Berlin: Logos Verlag, 2020.
MLA (9th ed.) CitationAnnaggar, Amany. A Design Framework for Video Game-based Gamification Elements to Assess Problem-solving Competence in Chemistry Education. Logos Verlag, 2020.
Warning: These citations may not always be 100% accurate.