Spaces mapped and monstrous: digital 3D cinema and visual culture
Gespeichert in:
1. Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
New York
Columbia University Press
[2020]
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Schriftenreihe: | Films and culture
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis Klappentext |
Beschreibung: | XII, 287 Seiten Illustrationen 24 cm |
ISBN: | 9780231194235 0231194234 9780231194228 0231194226 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | CONTENTS List of Illustrations vii Acknowledgments xi Introduction і PART 1: CONTEXTS 15 1 History: The Long View of 3D Film and Theory 2 Visualization: From Perspective to Digital 3D PART 2: MAPPED SPACES 4 Immersion: Entering the Screen 92 5 Surveillance: Converting Image to Space, 115 42 63 3 Simulation: Dematerializing and Enframing World to Data 17 67
VI · CONTENTS PART 3: MONSTROUS SPACES 141 6 Defamiliarization: Rethinking the Screen Plane 143 7 Distortion: Unfamiliar and Unconventional Space 166 8 Intimacy: The Boundedness of Stereoscopic Media 193 Conclusion: Seeing in 3D Notes 229 Bibliography Index 281 265 221
í paces Mapped and Monstrous explores the paradoxical nature of 3D cinema to offer a critical analysis of an inescapable part of contemporary culture. Considering its distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. The book features detailed analysis of a wide range of films—including Avatar (2009), Goodbye to Language (2014), Love (2015), and Clash of the Titans (2010)—demonstrating that 3D is not merely an augmentation of 2D cinema but that it has its own unique properties. “At once rigorously historical, inventively erudite, and highly original, Spaces Mapped and Monstrous combines digital theory, screen aesthetics, and media archaeology to persuasively argue that the digital aesthetics in 3D cinema should not be dismissed as ‘failed realism’ or cheap gimmicks. Instead, these examples provide new spatial relations and epistemological regimes that help us better understand digital technologies more broadly.” JULIS TURDOCK, author of Plastic Reality: Special Effects, Technology, and the Emergence of 1970s Blockbuster Aesthetics “This book’s highly polished arguments place digital 3D cinema within major debates about the role of the image in contemporary society as well as related structures of power. Jones’s historical focus and engagement with significant debates in visual culture offer a distinct contribution.” MIRiam ROSS, author of 3D Cinema: Optical Illusions and Tactile Experiences “In this expansive inquiry,
Nick Jones dispels the myth that 3D is simply a variant of planar cinema. For over a century, Jones contends, 3D has been vital to a shifting understanding of what images are and hov/ we are mobilized through them. Encompassing both its experimental anamorphic facets and its complicity in the instrumentalization of the visual field, this account is a call for us to think 3D again.” ЈЗПбТ H3RB0RD, author of Ex-centric Cinema: Giorgio Agamben and Film Archaeology NICK JOneS is a lecturer in film, television, and digital culture at the University of York. He is the author of Hollywood Action Films and Spatial Theory (2015).
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adam_txt |
CONTENTS List of Illustrations vii Acknowledgments xi Introduction і PART 1: CONTEXTS 15 1 History: The Long View of 3D Film and Theory 2 Visualization: From Perspective to Digital 3D PART 2: MAPPED SPACES 4 Immersion: Entering the Screen 92 5 Surveillance: Converting Image to Space, 115 42 63 3 Simulation: Dematerializing and Enframing World to Data 17 67
VI · CONTENTS PART 3: MONSTROUS SPACES 141 6 Defamiliarization: Rethinking the Screen Plane 143 7 Distortion: Unfamiliar and Unconventional Space 166 8 Intimacy: The Boundedness of Stereoscopic Media 193 Conclusion: Seeing in 3D Notes 229 Bibliography Index 281 265 221
í paces Mapped and Monstrous explores the paradoxical nature of 3D cinema ' to offer a critical analysis of an inescapable part of contemporary culture. Considering its distinctive visual qualities and its connections to wider digital systems, Nick Jones situates the production and exhibition of 3D cinema within a web of aesthetic, technological, and historical contexts. The book features detailed analysis of a wide range of films—including Avatar (2009), Goodbye to Language (2014), Love (2015), and Clash of the Titans (2010)—demonstrating that 3D is not merely an augmentation of 2D cinema but that it has its own unique properties. “At once rigorously historical, inventively erudite, and highly original, Spaces Mapped and Monstrous combines digital theory, screen aesthetics, and media archaeology to persuasively argue that the digital aesthetics in 3D cinema should not be dismissed as ‘failed realism’ or cheap gimmicks. Instead, these examples provide new spatial relations and epistemological regimes that help us better understand digital technologies more broadly.” JULIS TURDOCK, author of Plastic Reality: Special Effects, Technology, and the Emergence of 1970s Blockbuster Aesthetics “This book’s highly polished arguments place digital 3D cinema within major debates about the role of the image in contemporary society as well as related structures of power. Jones’s historical focus and engagement with significant debates in visual culture offer a distinct contribution.” MIRiam ROSS, author of 3D Cinema: Optical Illusions and Tactile Experiences “In this expansive inquiry,
Nick Jones dispels the myth that 3D is simply a variant of planar cinema. For over a century, Jones contends, 3D has been vital to a shifting understanding of what images are and hov/ we are mobilized through them. Encompassing both its experimental anamorphic facets and its complicity in the instrumentalization of the visual field, this account is a call for us to think 3D again.” ЈЗПбТ H3RB0RD, author of Ex-centric Cinema: Giorgio Agamben and Film Archaeology NICK JOneS is a lecturer in film, television, and digital culture at the University of York. He is the author of Hollywood Action Films and Spatial Theory (2015). |
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building | Verbundindex |
bvnumber | BV046784257 |
classification_rvk | AP 48500 |
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discipline_str_mv | Allgemeines |
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illustrated | Illustrated |
index_date | 2024-07-03T14:50:57Z |
indexdate | 2024-07-10T08:53:43Z |
institution | BVB |
isbn | 9780231194235 0231194234 9780231194228 0231194226 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032193351 |
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owner_facet | DE-M472 DE-355 DE-BY-UBR |
physical | XII, 287 Seiten Illustrationen 24 cm |
publishDate | 2020 |
publishDateSearch | 2020 |
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publisher | Columbia University Press |
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series2 | Films and culture |
spelling | Jones, Nick 1984- Verfasser (DE-588)1089856210 aut Spaces mapped and monstrous digital 3D cinema and visual culture Nick Jones New York Columbia University Press [2020] XII, 287 Seiten Illustrationen 24 cm txt rdacontent n rdamedia nc rdacarrier Films and culture 3-D films Digital cinematography Motion pictures / Aesthetics Space perception and motion pictures 3-D films fast Stereoskopischer Film (DE-588)4183126-3 gnd rswk-swf Stereoskopischer Film (DE-588)4183126-3 s DE-604 Erscheint auch als Online-Ausgabe Jones, Nick, 1984- Spaces mapped and monstrous New York : Columbia University Press, [2020] 978-0-231-55071-0 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032193351&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=032193351&sequence=000003&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA Klappentext |
spellingShingle | Jones, Nick 1984- Spaces mapped and monstrous digital 3D cinema and visual culture 3-D films Digital cinematography Motion pictures / Aesthetics Space perception and motion pictures 3-D films fast Stereoskopischer Film (DE-588)4183126-3 gnd |
subject_GND | (DE-588)4183126-3 |
title | Spaces mapped and monstrous digital 3D cinema and visual culture |
title_auth | Spaces mapped and monstrous digital 3D cinema and visual culture |
title_exact_search | Spaces mapped and monstrous digital 3D cinema and visual culture |
title_exact_search_txtP | Spaces mapped and monstrous digital 3D cinema and visual culture |
title_full | Spaces mapped and monstrous digital 3D cinema and visual culture Nick Jones |
title_fullStr | Spaces mapped and monstrous digital 3D cinema and visual culture Nick Jones |
title_full_unstemmed | Spaces mapped and monstrous digital 3D cinema and visual culture Nick Jones |
title_short | Spaces mapped and monstrous |
title_sort | spaces mapped and monstrous digital 3d cinema and visual culture |
title_sub | digital 3D cinema and visual culture |
topic | 3-D films Digital cinematography Motion pictures / Aesthetics Space perception and motion pictures 3-D films fast Stereoskopischer Film (DE-588)4183126-3 gnd |
topic_facet | 3-D films Digital cinematography Motion pictures / Aesthetics Space perception and motion pictures Stereoskopischer Film |
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