Video Games and Storytelling: Reading Games and Playing Books

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended st...

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Bibliographische Detailangaben
1. Verfasser: Mukherjee, Souvik 1978- (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: London Palgrave Macmillan Limited 2015
Schlagworte:
Online-Zugang:DE-20
Zusammenfassung:The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives
Beschreibung:Description based on publisher supplied metadata and other sources
Beschreibung:1 online resource (243 pages)
ISBN:9781137525055

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