Implications and impacts of eSports on business and society:
The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has left many industry professionals pondering a difficult enigma: How does this affect the professional wor...
Gespeichert in:
Hauptverfasser: | , , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania
IGI Global
2019
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Schlagworte: | |
Online-Zugang: | DE-91 DE-20 DE-1049 DE-898 DE-706 DE-1050 DE-573 DE-83 |
Zusammenfassung: | The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has left many industry professionals pondering a difficult enigma: How does this affect the professional world? Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities provides innovative research exploring the immersion of competitive electronic sports and applications within global marketing, business, and society. Featuring coverage on a broad range of topics su |
Beschreibung: | Description based upon print version of record Description based on title screen (IGI Global, viewed 10/31/2019) |
Beschreibung: | 1 Online-Ressource (18 PDFs (185 pages)) |
ISBN: | 9781799815402 |
Internformat
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Datensatz im Suchindex
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adam_text | |
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Finch, David J. O'Reilly, Norm Abeza, Gashaw Clark, Brad |
author_facet | Finch, David J. O'Reilly, Norm Abeza, Gashaw Clark, Brad |
author_role | aut aut aut aut |
author_sort | Finch, David J. |
author_variant | d j f dj djf n o no g a ga b c bc |
building | Verbundindex |
bvnumber | BV046655303 |
collection | ZDB-1-IGE ZDB-98-IGB |
ctrlnum | (ZDB-1-IGE)00233525 (OCoLC)1150845098 (DE-599)BVBBV046655303 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
discipline_str_mv | Sport |
format | Electronic eBook |
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id | DE-604.BV046655303 |
illustrated | Not Illustrated |
index_date | 2024-07-03T14:17:51Z |
indexdate | 2024-07-20T06:38:28Z |
institution | BVB |
isbn | 9781799815402 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-032066477 |
oclc_num | 1150845098 |
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owner | DE-20 DE-91 DE-BY-TUM DE-1049 DE-898 DE-BY-UBR DE-706 DE-1050 DE-573 DE-83 |
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spelling | Finch, David J. Verfasser aut Implications and impacts of eSports on business and society by David J. Finch, Norm O'Reilly, Gashaw Abeza, Brad Clark, and David Legg Hershey, Pennsylvania IGI Global 2019 1 Online-Ressource (18 PDFs (185 pages)) txt rdacontent c rdamedia cr rdacarrier Description based upon print version of record Description based on title screen (IGI Global, viewed 10/31/2019) The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has left many industry professionals pondering a difficult enigma: How does this affect the professional world? Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities provides innovative research exploring the immersion of competitive electronic sports and applications within global marketing, business, and society. Featuring coverage on a broad range of topics su Video games / Competitions / Economic aspects Video games / Competitions / Social aspects Marketing (DE-588)4037589-4 gnd rswk-swf Sponsoring (DE-588)4207431-9 gnd rswk-swf E-Sport (DE-588)1024265765 gnd rswk-swf E-Sport (DE-588)1024265765 s Marketing (DE-588)4037589-4 s Sponsoring (DE-588)4207431-9 s 1\p DE-604 O'Reilly, Norm aut Abeza, Gashaw aut Clark, Brad aut Erscheint auch als Druck-Ausgabe 1799815382 9781799815389 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Finch, David J. O'Reilly, Norm Abeza, Gashaw Clark, Brad Implications and impacts of eSports on business and society Video games / Competitions / Economic aspects Video games / Competitions / Social aspects Marketing (DE-588)4037589-4 gnd Sponsoring (DE-588)4207431-9 gnd E-Sport (DE-588)1024265765 gnd |
subject_GND | (DE-588)4037589-4 (DE-588)4207431-9 (DE-588)1024265765 |
title | Implications and impacts of eSports on business and society |
title_auth | Implications and impacts of eSports on business and society |
title_exact_search | Implications and impacts of eSports on business and society |
title_exact_search_txtP | Implications and impacts of eSports on business and society |
title_full | Implications and impacts of eSports on business and society by David J. Finch, Norm O'Reilly, Gashaw Abeza, Brad Clark, and David Legg |
title_fullStr | Implications and impacts of eSports on business and society by David J. Finch, Norm O'Reilly, Gashaw Abeza, Brad Clark, and David Legg |
title_full_unstemmed | Implications and impacts of eSports on business and society by David J. Finch, Norm O'Reilly, Gashaw Abeza, Brad Clark, and David Legg |
title_short | Implications and impacts of eSports on business and society |
title_sort | implications and impacts of esports on business and society |
topic | Video games / Competitions / Economic aspects Video games / Competitions / Social aspects Marketing (DE-588)4037589-4 gnd Sponsoring (DE-588)4207431-9 gnd E-Sport (DE-588)1024265765 gnd |
topic_facet | Video games / Competitions / Economic aspects Video games / Competitions / Social aspects Marketing Sponsoring E-Sport |
work_keys_str_mv | AT finchdavidj implicationsandimpactsofesportsonbusinessandsociety AT oreillynorm implicationsandimpactsofesportsonbusinessandsociety AT abezagashaw implicationsandimpactsofesportsonbusinessandsociety AT clarkbrad implicationsandimpactsofesportsonbusinessandsociety |