Classical antiquity in video games: playing with the ancient world
Gespeichert in:
Weitere Verfasser: | |
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
London ; New York ; Oxford ; New Delhi ; Sydney
Bloomsbury Academic
2020
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Schriftenreihe: | Imagines - classical receptions in the visual and performing arts
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Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Beschreibung: | xv, 294 Seiten Illustrationen |
ISBN: | 9781350066632 |
Internformat
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Datensatz im Suchindex
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adam_text | Contents List of Illustrations vii Notes on Contributors ix Preface xiii Prologue Playing with the Ancient World: An Introduction to Classical Antiquity in Video Games 1 Christian Rollinger Ludus (Not) Over: Video Games and the Popular Perception David Serrano Lozano 47 Playing in a ‘Real’ Past: Classical Action Games and Authenticity Tristan French and Andrew Gardner 4 Dominic Machado 93 Digital Legionaries: Video Game Simulations of the Face of Part Three Jeremiah McCall The Bethesda Style: The Open-World Role-Playing Game Roger Travis 127 Postcolonial Play in Ancient World Computer Role-Playing Games Ross Clare 9 107 Digital Epics: Role-Playing in the Ancient World as Formulaic Epic 8 77 Battle Narratives from Ancient Historiography to Total War: Battle in the Roman Republic 7 Sian Beavers A World at War: Martial Re-Presentations of the Ancient World Rome II 6 63 The Representation of Women in Ryse: Son of Rome Part Two 5 19 A Brave Old World: Re-Figurations of Ancient Cultures of Ancient Past Reshaping 3 1 An Archaeology of Ancient Historical Video Games Part One 2 Christian Rollinger 14! Playing with an Ancient Veil: Commemorative Culture and the Staging of Ancient History within the Playful Experience of the MMORPG, The Secret World Nico Noiden 157
Contents VI Part Four 10 Building an Ancient World: Re-Imagining Antiquity Choose Your Own Counterfactual: The Melian Dialogue as Text-Based Adventure 11 Neville Morley Mortal Immortals: Deicide of Greek Gods in Apotheon and Its Role in the Greek Mythic Storyworld 12 Maciej Paprocki 193 The Complexities and Nuances of Portraying History in Age of Empires 13 179 Alexander Flegler 205 Simulating the Ancient World: Pitfalls and Opportunities of Using Game Engines for Archaeological and Historical Research Erika Holter, Una Ulrike Schäfer and Sebastian Sckwesinger 217 Epilogue 14 Quo Vadis Historical Game Studies and Classical Receptions? Moving Two FieldsForward Together Adam Chapman 233 Glossary of Video Game Terms 253 Bibliography 256 Mediography 286 Ludography 287 Index 291
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any_adam_object | 1 |
author2 | Rollinger, Christian 1982- |
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author_GND | (DE-588)139275495 |
author_facet | Rollinger, Christian 1982- |
building | Verbundindex |
bvnumber | BV046434038 |
classification_rvk | NG 1520 NH 5200 |
ctrlnum | (OCoLC)1135510182 (DE-599)BVBBV046434038 |
discipline | Geschichte |
format | Book |
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isbn | 9781350066632 |
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spelling | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger London ; New York ; Oxford ; New Delhi ; Sydney Bloomsbury Academic 2020 xv, 294 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Imagines - classical receptions in the visual and performing arts Computerspiel (DE-588)4010457-6 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Rezeption (DE-588)4049716-1 gnd rswk-swf Antike (DE-588)4068754-5 gnd rswk-swf Civilization, Classical, in video games History in art History in mass media Video game characters Video games / Design (DE-588)4143413-4 Aufsatzsammlung gnd-content Rezeption & Wirkungsgeschichte (DE-2581)TH000005250 gbd Videospiel (DE-2581)TH000012843 gbd Computersimulation (DE-2581)TH000012826 gbd Antike (DE-588)4068754-5 s Rezeption (DE-588)4049716-1 s Videospiel (DE-588)4063465-6 s Computerspiel (DE-588)4010457-6 s DE-604 Rollinger, Christian 1982- (DE-588)139275495 edt Erscheint auch als Online-Ausgabe, PDF 978-1-3500-6664-9 (DE-604)BV047836792 Erscheint auch als Online-Ausgabe 978-1-3500-6665-6 (DE-604)BV047836792 Digitalisierung BSB München - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031846216&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis |
spellingShingle | Classical antiquity in video games playing with the ancient world Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Rezeption (DE-588)4049716-1 gnd Antike (DE-588)4068754-5 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4063465-6 (DE-588)4049716-1 (DE-588)4068754-5 (DE-588)4143413-4 |
title | Classical antiquity in video games playing with the ancient world |
title_auth | Classical antiquity in video games playing with the ancient world |
title_exact_search | Classical antiquity in video games playing with the ancient world |
title_full | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_fullStr | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_full_unstemmed | Classical antiquity in video games playing with the ancient world edited by Christian Rollinger |
title_short | Classical antiquity in video games |
title_sort | classical antiquity in video games playing with the ancient world |
title_sub | playing with the ancient world |
topic | Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Rezeption (DE-588)4049716-1 gnd Antike (DE-588)4068754-5 gnd |
topic_facet | Computerspiel Videospiel Rezeption Antike Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031846216&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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