Test drive Blender: a starter manual for new users
"This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. Th...
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boca Raton
CRC Press
2017
|
Schlagworte: | |
Zusammenfassung: | "This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."... |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | xvi, 211 Seiten Illustrationen |
ISBN: | 9781498799140 9781138628793 |
Internformat
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV046413848 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | t | ||
008 | 200207s2017 xxua||| |||| 00||| eng d | ||
010 | |a 016046801 | ||
020 | |a 9781498799140 |9 978-1-4987-9914-0 | ||
020 | |a 9781138628793 |9 978-1-138-62879-3 | ||
035 | |a (OCoLC)1140127870 | ||
035 | |a (DE-599)BVBBV046413848 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-573 | ||
050 | 0 | |a TR897.72.B55 | |
082 | 0 | |a 777/.7 |2 23 | |
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
100 | 1 | |a Blain, John M. |d 1942- |0 (DE-588)104607962X |4 aut | |
245 | 1 | 0 | |a Test drive Blender |b a starter manual for new users |c John M. Blain |
264 | 1 | |a Boca Raton |b CRC Press |c 2017 | |
300 | |a xvi, 211 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
500 | |a Includes bibliographical references and index | ||
520 | |a "This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."... | ||
630 | 0 | 4 | |a Blender (Computer file) |
650 | 4 | |a Three-dimensional display systems | |
650 | 4 | |a Computer animation | |
650 | 4 | |a Computer graphics | |
650 | 0 | 7 | |a Blender 2.7 |0 (DE-588)1062940997 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Blender 2.7 |0 (DE-588)1062940997 |D s |
689 | 0 | |5 DE-604 | |
999 | |a oai:aleph.bib-bvb.de:BVB01-031826414 |
Datensatz im Suchindex
_version_ | 1804180954541981696 |
---|---|
any_adam_object | |
author | Blain, John M. 1942- |
author_GND | (DE-588)104607962X |
author_facet | Blain, John M. 1942- |
author_role | aut |
author_sort | Blain, John M. 1942- |
author_variant | j m b jm jmb |
building | Verbundindex |
bvnumber | BV046413848 |
callnumber-first | T - Technology |
callnumber-label | TR897 |
callnumber-raw | TR897.72.B55 |
callnumber-search | TR897.72.B55 |
callnumber-sort | TR 3897.72 B55 |
callnumber-subject | TR - Photography |
classification_rvk | ST 321 |
ctrlnum | (OCoLC)1140127870 (DE-599)BVBBV046413848 |
dewey-full | 777/.7 |
dewey-hundreds | 700 - The arts |
dewey-ones | 777 - Cinematography and videography |
dewey-raw | 777/.7 |
dewey-search | 777/.7 |
dewey-sort | 3777 17 |
dewey-tens | 770 - Photography, computer art, cinematography |
discipline | Kunstgeschichte Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02017nam a2200433 c 4500</leader><controlfield tag="001">BV046413848</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">200207s2017 xxua||| |||| 00||| eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="a">016046801</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781498799140</subfield><subfield code="9">978-1-4987-9914-0</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781138628793</subfield><subfield code="9">978-1-138-62879-3</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1140127870</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV046413848</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-573</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">TR897.72.B55</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">777/.7</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 321</subfield><subfield code="0">(DE-625)143658:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Blain, John M.</subfield><subfield code="d">1942-</subfield><subfield code="0">(DE-588)104607962X</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Test drive Blender</subfield><subfield code="b">a starter manual for new users</subfield><subfield code="c">John M. Blain</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Boca Raton</subfield><subfield code="b">CRC Press</subfield><subfield code="c">2017</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xvi, 211 Seiten</subfield><subfield code="b">Illustrationen</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">"This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."...</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">Blender (Computer file)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Three-dimensional display systems</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer animation</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer graphics</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Blender 2.7</subfield><subfield code="0">(DE-588)1062940997</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Blender 2.7</subfield><subfield code="0">(DE-588)1062940997</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-031826414</subfield></datafield></record></collection> |
id | DE-604.BV046413848 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:43:58Z |
institution | BVB |
isbn | 9781498799140 9781138628793 |
language | English |
lccn | 016046801 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031826414 |
oclc_num | 1140127870 |
open_access_boolean | |
owner | DE-573 |
owner_facet | DE-573 |
physical | xvi, 211 Seiten Illustrationen |
publishDate | 2017 |
publishDateSearch | 2017 |
publishDateSort | 2017 |
publisher | CRC Press |
record_format | marc |
spelling | Blain, John M. 1942- (DE-588)104607962X aut Test drive Blender a starter manual for new users John M. Blain Boca Raton CRC Press 2017 xvi, 211 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Includes bibliographical references and index "This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."... Blender (Computer file) Three-dimensional display systems Computer animation Computer graphics Blender 2.7 (DE-588)1062940997 gnd rswk-swf Blender 2.7 (DE-588)1062940997 s DE-604 |
spellingShingle | Blain, John M. 1942- Test drive Blender a starter manual for new users Blender (Computer file) Three-dimensional display systems Computer animation Computer graphics Blender 2.7 (DE-588)1062940997 gnd |
subject_GND | (DE-588)1062940997 |
title | Test drive Blender a starter manual for new users |
title_auth | Test drive Blender a starter manual for new users |
title_exact_search | Test drive Blender a starter manual for new users |
title_full | Test drive Blender a starter manual for new users John M. Blain |
title_fullStr | Test drive Blender a starter manual for new users John M. Blain |
title_full_unstemmed | Test drive Blender a starter manual for new users John M. Blain |
title_short | Test drive Blender |
title_sort | test drive blender a starter manual for new users |
title_sub | a starter manual for new users |
topic | Blender (Computer file) Three-dimensional display systems Computer animation Computer graphics Blender 2.7 (DE-588)1062940997 gnd |
topic_facet | Blender (Computer file) Three-dimensional display systems Computer animation Computer graphics Blender 2.7 |
work_keys_str_mv | AT blainjohnm testdriveblenderastartermanualfornewusers |