Personalization and collaboration in adaptive E-learning:
"This book describes the specific steps in designing a scenario for a collaborative learning activity in the particular context of personalization in adaptive systems and the key decisions that need to be made by the teacher-learner"--
Gespeichert in:
Weitere Verfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, PA
IGI Global
[2020]
|
Schlagworte: | |
Online-Zugang: | DE-1050 DE-706 DE-83 DE-898 Volltext |
Zusammenfassung: | "This book describes the specific steps in designing a scenario for a collaborative learning activity in the particular context of personalization in adaptive systems and the key decisions that need to be made by the teacher-learner"-- |
Beschreibung: | 1 Online-Ressource |
ISBN: | 9781799814948 |
DOI: | 10.4018/978-1-7998-1492-4 |
Internformat
MARC
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505 | 8 | |a Chapter 1. Concepts and interactions of personalization, collaboration, and adaptation in digital learning -- Chapter 2. The pedagogy that makes the students act collaboratively and open educational practices -- Chapter 3. Between pedagogy and andragogy: definitions and concepts -- Chapter 4. Learning models, collaborative work, and project pedagogy -- Chapter 5. Towards a model for online pedagogical support -- Chapter 6. Technology, creativity, and learning: semiotic perspective -- Chapter 7. Learning management systems: concept and challenges -- Chapter 8. Contribution of ontologies and utilities of interoperability standardization in e-learning -- Chapter 9. A new semantic description for multimedia and learning objects -- Chapter 10. Evaluating the quality of serious games as modern E-learning environments -- Chapter 11. Modelling and designing the IMS-LD models for evaluation space of a new learning management system -- Chapter 12. Implementing a probabilistic learner model into a course creation application -- Chapter 13. Design, modeling, and implementation of the coproline (collaborative project online) system -- Chapter 14. Indexing serious games to meet adaptive e-learning system needs -- Chapter 15. Teaching electricity between pedagogy and technology | |
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Datensatz im Suchindex
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---|---|
adam_text | |
any_adam_object | |
author2 | Anouar Tadlaoui, Mouenis Khaldi, Mohamed |
author2_role | edt edt |
author2_variant | t m a tm tma m k mk |
author_facet | Anouar Tadlaoui, Mouenis Khaldi, Mohamed |
building | Verbundindex |
bvnumber | BV046361041 |
classification_rvk | AL 34330 |
collection | ZDB-98-IGB |
contents | Chapter 1. Concepts and interactions of personalization, collaboration, and adaptation in digital learning -- Chapter 2. The pedagogy that makes the students act collaboratively and open educational practices -- Chapter 3. Between pedagogy and andragogy: definitions and concepts -- Chapter 4. Learning models, collaborative work, and project pedagogy -- Chapter 5. Towards a model for online pedagogical support -- Chapter 6. Technology, creativity, and learning: semiotic perspective -- Chapter 7. Learning management systems: concept and challenges -- Chapter 8. Contribution of ontologies and utilities of interoperability standardization in e-learning -- Chapter 9. A new semantic description for multimedia and learning objects -- Chapter 10. Evaluating the quality of serious games as modern E-learning environments -- Chapter 11. Modelling and designing the IMS-LD models for evaluation space of a new learning management system -- Chapter 12. Implementing a probabilistic learner model into a course creation application -- Chapter 13. Design, modeling, and implementation of the coproline (collaborative project online) system -- Chapter 14. Indexing serious games to meet adaptive e-learning system needs -- Chapter 15. Teaching electricity between pedagogy and technology |
ctrlnum | (OCoLC)1140128834 (DE-599)BVBBV046361041 |
discipline | Allgemeines |
doi_str_mv | 10.4018/978-1-7998-1492-4 |
format | Electronic eBook |
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illustrated | Not Illustrated |
indexdate | 2024-09-23T10:07:08Z |
institution | BVB |
isbn | 9781799814948 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031737335 |
oclc_num | 1140128834 |
open_access_boolean | |
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spelling | Personalization and collaboration in adaptive E-learning Mouenis Anouar Tadlaoui, Mohamed Khaldi Hershey, PA IGI Global [2020] 1 Online-Ressource txt rdacontent c rdamedia cr rdacarrier Chapter 1. Concepts and interactions of personalization, collaboration, and adaptation in digital learning -- Chapter 2. The pedagogy that makes the students act collaboratively and open educational practices -- Chapter 3. Between pedagogy and andragogy: definitions and concepts -- Chapter 4. Learning models, collaborative work, and project pedagogy -- Chapter 5. Towards a model for online pedagogical support -- Chapter 6. Technology, creativity, and learning: semiotic perspective -- Chapter 7. Learning management systems: concept and challenges -- Chapter 8. Contribution of ontologies and utilities of interoperability standardization in e-learning -- Chapter 9. A new semantic description for multimedia and learning objects -- Chapter 10. Evaluating the quality of serious games as modern E-learning environments -- Chapter 11. Modelling and designing the IMS-LD models for evaluation space of a new learning management system -- Chapter 12. Implementing a probabilistic learner model into a course creation application -- Chapter 13. Design, modeling, and implementation of the coproline (collaborative project online) system -- Chapter 14. Indexing serious games to meet adaptive e-learning system needs -- Chapter 15. Teaching electricity between pedagogy and technology "This book describes the specific steps in designing a scenario for a collaborative learning activity in the particular context of personalization in adaptive systems and the key decisions that need to be made by the teacher-learner"-- Computer-assisted instruction Instructional systems / Design Individualized instruction Computer-assisted instruction fast Individualized instruction fast Instructional systems / Design fast Personalisierung (DE-588)4384600-2 gnd rswk-swf Computerunterstützter Unterricht (DE-588)4070087-2 gnd rswk-swf Computerunterstütztes Lernen (DE-588)4225938-1 gnd rswk-swf (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerunterstützter Unterricht (DE-588)4070087-2 s Computerunterstütztes Lernen (DE-588)4225938-1 s Personalisierung (DE-588)4384600-2 s DE-604 Anouar Tadlaoui, Mouenis edt Khaldi, Mohamed edt Print version Erscheint auch als Druck-Ausgabe, hardcover 978-1-7998-1492-4 Erscheint auch als Druck-Ausgabe, softcover 978-1-7998-1493-1 https://doi.org/10.4018/978-1-7998-1492-4 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | Personalization and collaboration in adaptive E-learning Chapter 1. Concepts and interactions of personalization, collaboration, and adaptation in digital learning -- Chapter 2. The pedagogy that makes the students act collaboratively and open educational practices -- Chapter 3. Between pedagogy and andragogy: definitions and concepts -- Chapter 4. Learning models, collaborative work, and project pedagogy -- Chapter 5. Towards a model for online pedagogical support -- Chapter 6. Technology, creativity, and learning: semiotic perspective -- Chapter 7. Learning management systems: concept and challenges -- Chapter 8. Contribution of ontologies and utilities of interoperability standardization in e-learning -- Chapter 9. A new semantic description for multimedia and learning objects -- Chapter 10. Evaluating the quality of serious games as modern E-learning environments -- Chapter 11. Modelling and designing the IMS-LD models for evaluation space of a new learning management system -- Chapter 12. Implementing a probabilistic learner model into a course creation application -- Chapter 13. Design, modeling, and implementation of the coproline (collaborative project online) system -- Chapter 14. Indexing serious games to meet adaptive e-learning system needs -- Chapter 15. Teaching electricity between pedagogy and technology Computer-assisted instruction Instructional systems / Design Individualized instruction Computer-assisted instruction fast Individualized instruction fast Instructional systems / Design fast Personalisierung (DE-588)4384600-2 gnd Computerunterstützter Unterricht (DE-588)4070087-2 gnd Computerunterstütztes Lernen (DE-588)4225938-1 gnd |
subject_GND | (DE-588)4384600-2 (DE-588)4070087-2 (DE-588)4225938-1 (DE-588)4143413-4 |
title | Personalization and collaboration in adaptive E-learning |
title_auth | Personalization and collaboration in adaptive E-learning |
title_exact_search | Personalization and collaboration in adaptive E-learning |
title_full | Personalization and collaboration in adaptive E-learning Mouenis Anouar Tadlaoui, Mohamed Khaldi |
title_fullStr | Personalization and collaboration in adaptive E-learning Mouenis Anouar Tadlaoui, Mohamed Khaldi |
title_full_unstemmed | Personalization and collaboration in adaptive E-learning Mouenis Anouar Tadlaoui, Mohamed Khaldi |
title_short | Personalization and collaboration in adaptive E-learning |
title_sort | personalization and collaboration in adaptive e learning |
topic | Computer-assisted instruction Instructional systems / Design Individualized instruction Computer-assisted instruction fast Individualized instruction fast Instructional systems / Design fast Personalisierung (DE-588)4384600-2 gnd Computerunterstützter Unterricht (DE-588)4070087-2 gnd Computerunterstütztes Lernen (DE-588)4225938-1 gnd |
topic_facet | Computer-assisted instruction Instructional systems / Design Individualized instruction Personalisierung Computerunterstützter Unterricht Computerunterstütztes Lernen Aufsatzsammlung |
url | https://doi.org/10.4018/978-1-7998-1492-4 |
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