VR developer gems:
This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book fro...
Gespeichert in:
Weitere Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boca Raton ; London ; New York
CRC Press
[2019]
|
Schriftenreihe: | Games & Animation
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Schlagworte: | |
Online-Zugang: | BTU01 FHI01 HTW01 Volltext |
Zusammenfassung: | This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code. Key Features Sections written by veteran virtual reality researchers and developers Usable code snipits that readers can put to immediate use in their own projects. Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire |
Beschreibung: | Literaturangaben |
Beschreibung: | 1 Online-Ressource (xix, 673 Seiten) Illustrationen, Diagramme |
ISBN: | 9781315157764 9781351654616 |
DOI: | 10.1201/b21598 |
Internformat
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264 | 1 | |a Boca Raton ; London ; New York |b CRC Press |c [2019] | |
300 | |a 1 Online-Ressource (xix, 673 Seiten) |b Illustrationen, Diagramme | ||
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490 | 0 | |a Games & Animation | |
500 | |a Literaturangaben | ||
520 | 3 | |a This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code. Key Features Sections written by veteran virtual reality researchers and developers Usable code snipits that readers can put to immediate use in their own projects. Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire | |
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author2 | Sherman, William R. |
author2_role | edt |
author2_variant | w r s wr wrs |
author_GND | (DE-588)143923412 |
author_facet | Sherman, William R. |
building | Verbundindex |
bvnumber | BV046300552 |
classification_rvk | ST 323 |
collection | ZDB-30-PQE ZDB-7-TFC |
ctrlnum | (OCoLC)1135393184 (DE-599)BVBBV046300552 |
discipline | Informatik |
doi_str_mv | 10.1201/b21598 |
format | Electronic eBook |
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id | DE-604.BV046300552 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:41:02Z |
institution | BVB |
isbn | 9781315157764 9781351654616 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031677887 |
oclc_num | 1135393184 |
open_access_boolean | |
owner | DE-573 DE-523 DE-634 |
owner_facet | DE-573 DE-523 DE-634 |
physical | 1 Online-Ressource (xix, 673 Seiten) Illustrationen, Diagramme |
psigel | ZDB-30-PQE ZDB-7-TFC ZDB-7-TFC BTU_Kauf |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | CRC Press |
record_format | marc |
series2 | Games & Animation |
spelling | VR developer gems edited by William R. Sherman Virtual reality developer gems Boca Raton ; London ; New York CRC Press [2019] 1 Online-Ressource (xix, 673 Seiten) Illustrationen, Diagramme txt rdacontent c rdamedia cr rdacarrier Games & Animation Literaturangaben This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project. Reading the book from cover to cover is not the expected use case, but being familiar with the territory from the Introduction and then jumping to the needed explanations is how the book will mostly be used. Each chapter (other than Introduction) will contain between 5 to 10 "tips", each of which is a self-contained explanation with implementation detail generally demonstrated as pseudo code, or in cases where it makes sense, actual code. Key Features Sections written by veteran virtual reality researchers and developers Usable code snipits that readers can put to immediate use in their own projects. Tips of value both to readers entering the field as well as those looking for solutions that expand their repertoire Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Virtualisierung (DE-588)4839180-3 gnd rswk-swf Computergrafik (DE-588)4010450-3 gnd rswk-swf Programm (DE-588)4047394-6 gnd rswk-swf Virtual reality / Computer programs Virtuelle Realität (DE-588)4399931-1 s Virtualisierung (DE-588)4839180-3 s Computergrafik (DE-588)4010450-3 s Programm (DE-588)4047394-6 s DE-604 Sherman, William R. (DE-588)143923412 edt Erscheint auch als Druck-Ausgabe 978-1-138-03012-1 https://doi.org/10.1201/b21598 Verlag URL des Erstveröffentlichers Volltext |
spellingShingle | VR developer gems Virtuelle Realität (DE-588)4399931-1 gnd Virtualisierung (DE-588)4839180-3 gnd Computergrafik (DE-588)4010450-3 gnd Programm (DE-588)4047394-6 gnd |
subject_GND | (DE-588)4399931-1 (DE-588)4839180-3 (DE-588)4010450-3 (DE-588)4047394-6 |
title | VR developer gems |
title_alt | Virtual reality developer gems |
title_auth | VR developer gems |
title_exact_search | VR developer gems |
title_full | VR developer gems edited by William R. Sherman |
title_fullStr | VR developer gems edited by William R. Sherman |
title_full_unstemmed | VR developer gems edited by William R. Sherman |
title_short | VR developer gems |
title_sort | vr developer gems |
topic | Virtuelle Realität (DE-588)4399931-1 gnd Virtualisierung (DE-588)4839180-3 gnd Computergrafik (DE-588)4010450-3 gnd Programm (DE-588)4047394-6 gnd |
topic_facet | Virtuelle Realität Virtualisierung Computergrafik Programm |
url | https://doi.org/10.1201/b21598 |
work_keys_str_mv | AT shermanwilliamr vrdevelopergems AT shermanwilliamr virtualrealitydevelopergems |