Violence, perception, video games: new directions in game research : young academics at the clash of realities 2017-2018
This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Vid...
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Format: | Elektronisch Tagungsbericht E-Book |
Sprache: | English |
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Bielefeld
transcript
[2019]
© 2019 |
Schriftenreihe: | Studies of digital media culture
volume 11 |
Schlagworte: | |
Online-Zugang: | DE-B1533 DE-1052 DE-1043 DE-1046 DE-858 DE-Aug4 DE-859 DE-860 DE-188 DE-863 DE-862 DE-473 DE-355 DE-703 DE-706 DE-29 DE-739 Volltext |
Zusammenfassung: | This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher Ferguson |
Beschreibung: | 1 Online Resource (229 Seiten) Illustrationen |
ISBN: | 9783839450512 |
DOI: | 10.14361/9783839450512 |
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author2 | Alvarez Igarzábal, Federico Debus, Michael S. Maughan, Curtis L. |
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genre | (DE-588)1071861417 Konferenzschrift 2018 Köln gnd-content (DE-588)1071861417 Konferenzschrift 2017 Köln gnd-content |
genre_facet | Konferenzschrift 2018 Köln Konferenzschrift 2017 Köln |
id | DE-604.BV046286182 |
illustrated | Not Illustrated |
indexdate | 2024-12-03T04:05:36Z |
institution | BVB |
institution_GND | (DE-588)120415872X (DE-588)1201842514 |
isbn | 9783839450512 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031663757 |
oclc_num | 1312582685 |
open_access_boolean | |
owner | DE-1046 DE-Aug4 DE-859 DE-860 DE-739 DE-473 DE-BY-UBG DE-29 DE-355 DE-BY-UBR DE-B1533 DE-1043 DE-862 DE-BY-FWS DE-863 DE-BY-FWS DE-703 DE-858 DE-706 DE-1052 DE-188 |
owner_facet | DE-1046 DE-Aug4 DE-859 DE-860 DE-739 DE-473 DE-BY-UBG DE-29 DE-355 DE-BY-UBR DE-B1533 DE-1043 DE-862 DE-BY-FWS DE-863 DE-BY-FWS DE-703 DE-858 DE-706 DE-1052 DE-188 |
physical | 1 Online Resource (229 Seiten) Illustrationen |
psigel | ZDB-23-DGG ZDB-23-DSW ZDB-125-TMW ZDB-41-SEL ZDB-125-TGE ASH_PDA_TGE ZDB-41-SEL EFN_PDA_SEL ZDB-23-DGG FAB_PDA_DGG ZDB-23-DGG FAW_PDA_DGG ZDB-23-DGG FCO_PDA_DGG ZDB-23-DGG FHA_PDA_DGG ZDB-23-DGG FKE_PDA_DGG ZDB-23-DGG FLA_PDA_DGG ZDB-23-DGG ZDB-23-DGG_2020 ZDB-23-DGG UBG_PDA_DGG ZDB-23-DGG UBT_Einzelkauf_2020 ZDB-23-DGG UER_PDA_DGG_Kauf ZDB-23-DGG UPA_PDA_DGG |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | transcript |
record_format | marc |
series | Studies of digital media culture |
series2 | Studies of digital media culture |
spellingShingle | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 Studies of digital media culture Aesthetics Computer Games Digital Media Media Studies Media Perception Philosophy Popular Culture Psychology Violence SOCIAL SCIENCE / Media Studies bisacsh Gewalttätigkeit (DE-588)4157237-3 gnd Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Gewaltdarstellung (DE-588)4113749-8 gnd |
subject_GND | (DE-588)4157237-3 (DE-588)4010457-6 (DE-588)4063465-6 (DE-588)4113749-8 (DE-588)1071861417 |
title | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 |
title_alt | Violence | perception | video games |
title_auth | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 |
title_exact_search | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 |
title_full | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan (eds.) |
title_fullStr | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan (eds.) |
title_full_unstemmed | Violence, perception, video games new directions in game research : young academics at the clash of realities 2017-2018 Federico Alvarez Igarzábal, Michael S. Debus, Curtis L. Maughan (eds.) |
title_short | Violence, perception, video games |
title_sort | violence perception video games new directions in game research young academics at the clash of realities 2017 2018 |
title_sub | new directions in game research : young academics at the clash of realities 2017-2018 |
topic | Aesthetics Computer Games Digital Media Media Studies Media Perception Philosophy Popular Culture Psychology Violence SOCIAL SCIENCE / Media Studies bisacsh Gewalttätigkeit (DE-588)4157237-3 gnd Computerspiel (DE-588)4010457-6 gnd Videospiel (DE-588)4063465-6 gnd Gewaltdarstellung (DE-588)4113749-8 gnd |
topic_facet | Aesthetics Computer Games Digital Media Media Studies Media Perception Philosophy Popular Culture Psychology Violence SOCIAL SCIENCE / Media Studies Gewalttätigkeit Computerspiel Videospiel Gewaltdarstellung Konferenzschrift 2018 Köln Konferenzschrift 2017 Köln |
url | https://doi.org/10.14361/9783839450512 |
volume_link | (DE-604)BV044787109 |
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