Violence, perception, video games: new directions in game research : young academics at the clash of realities 2017-2018

This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Vid...

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Weitere Verfasser: Alvarez Igarzábal, Federico (HerausgeberIn), Debus, Michael S. (HerausgeberIn), Maughan, Curtis L. (HerausgeberIn)
Format: Elektronisch Tagungsbericht E-Book
Sprache:English
Veröffentlicht: Bielefeld transcript [2019]
© 2019
Schriftenreihe:Studies of digital media culture volume 11
Schlagworte:
Online-Zugang:DE-B1533
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Zusammenfassung:This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2017 and 2018. The 2017 workshop - Perceiving Video Games - explored the video game medium by focusing on perception and meaning-making processes. The 2018 workshop - Reframing the Violence and Video Games Debate - transcended misleading claims that link video games and violent behavior by offering a range of fresh topical perspectives. From BA students to postdoctoral researchers, the young academics of this anthology stem from a spectrum of backgrounds, including game studies, game design, and phenomenology. This volume also features an entry by renowned psychologist Christopher Ferguson
Beschreibung:1 Online Resource (229 Seiten) Illustrationen
ISBN:9783839450512
DOI:10.14361/9783839450512