Wired TV: Laboring Over an Interactive Future
This collection looks at the post-network television industry's heady experiments with new forms of interactive storytelling-or wired TV-that took place from 2005 to 2010 as the networks responded to the introduction of broadband into the majority of homes and the proliferation of popular, part...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
New Brunswick, NJ
Rutgers University Press
[2014]
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Schlagworte: | |
Online-Zugang: | FAB01 FAW01 FCO01 FHA01 FKE01 FLA01 UBG01 UPA01 Volltext |
Zusammenfassung: | This collection looks at the post-network television industry's heady experiments with new forms of interactive storytelling-or wired TV-that took place from 2005 to 2010 as the networks responded to the introduction of broadband into the majority of homes and the proliferation of popular, participatory Web 2.0 companies like Facebook, YouTube, and Twitter. Contributors address a wide range of issues, from the networks' sporadic efforts to engage fans using transmedia storytelling to the production inefficiencies that continue to dog network television to the impact of multimedia convergence and multinational, corporate conglomeration on entrepreneurial creativity. With essays from such top scholars as Henry Jenkins, John T. Caldwell, and Jonathan Gray and from new and exciting voices emerging in this field, Wired TV elucidates the myriad new digital threats and the equal number of digital opportunities that have become part and parcel of today's post-network era. Readers will quickly recognize the familiar television franchises on which the contributors focus- including Lost, The Office, Entourage, Battlestar Gallactica, The L Word, and Heroes-in order to reveal their impact on an industry in transition. While it is not easy for vast bureaucracies to change course, executives from key network divisions engaged in an unprecedented period of innovation and collaboration with four important groups: members of the Hollywood creative community who wanted to expand television's storytelling worlds and marketing capabilities by incorporating social media; members of the Silicon Valley tech community who were keen to rethink television distribution for the digital era; members of the Madison Avenue advertising community who were eager to rethink ad-supported content; and fans who were enthusiastic and willing to use social media story extensions to proselytize on behalf of a favorite network series. In the aftermath of the lengthy Writers Guild of America strike of 2007/2008, the networks clamped down on such collaborations and began to reclaim control over their operations, locking themselves back into an aging system of interconnected bureaucracies, entrenched hierarchies, and traditional partners from the past. What's next for the future of the television industry? Stay tuned-or at least online. Contributors: Vincent Brook, Will Brooker, John T. Caldwell, M. J. Clarke, Jonathan Gray, Henry Jenkins, Derek Johnson, Robert V. Kozinets, Denise Mann, Katynka Z. Martínez, and Julie Levin Russo |
Beschreibung: | Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Nov 2019) |
Beschreibung: | 1 online resource 21 illustrations |
ISBN: | 9780813564555 |
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520 | |a This collection looks at the post-network television industry's heady experiments with new forms of interactive storytelling-or wired TV-that took place from 2005 to 2010 as the networks responded to the introduction of broadband into the majority of homes and the proliferation of popular, participatory Web 2.0 companies like Facebook, YouTube, and Twitter. Contributors address a wide range of issues, from the networks' sporadic efforts to engage fans using transmedia storytelling to the production inefficiencies that continue to dog network television to the impact of multimedia convergence and multinational, corporate conglomeration on entrepreneurial creativity. With essays from such top scholars as Henry Jenkins, John T. Caldwell, and Jonathan Gray and from new and exciting voices emerging in this field, Wired TV elucidates the myriad new digital threats and the equal number of digital opportunities that have become part and parcel of today's post-network era. | ||
520 | |a Readers will quickly recognize the familiar television franchises on which the contributors focus- including Lost, The Office, Entourage, Battlestar Gallactica, The L Word, and Heroes-in order to reveal their impact on an industry in transition. While it is not easy for vast bureaucracies to change course, executives from key network divisions engaged in an unprecedented period of innovation and collaboration with four important groups: members of the Hollywood creative community who wanted to expand television's storytelling worlds and marketing capabilities by incorporating social media; members of the Silicon Valley tech community who were keen to rethink television distribution for the digital era; members of the Madison Avenue advertising community who were eager to rethink ad-supported content; and fans who were enthusiastic and willing to use social media story extensions to proselytize on behalf of a favorite network series. | ||
520 | |a In the aftermath of the lengthy Writers Guild of America strike of 2007/2008, the networks clamped down on such collaborations and began to reclaim control over their operations, locking themselves back into an aging system of interconnected bureaucracies, entrenched hierarchies, and traditional partners from the past. What's next for the future of the television industry? Stay tuned-or at least online. Contributors: Vincent Brook, Will Brooker, John T. Caldwell, M. J. Clarke, Jonathan Gray, Henry Jenkins, Derek Johnson, Robert V. Kozinets, Denise Mann, Katynka Z. Martínez, and Julie Levin Russo | ||
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Datensatz im Suchindex
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any_adam_object | |
author2 | Mann, Denise |
author2_role | edt |
author2_variant | d m dm |
author_GND | (DE-588)17352849X |
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building | Verbundindex |
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format | Electronic eBook |
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illustrated | Illustrated |
indexdate | 2024-07-10T08:40:35Z |
institution | BVB |
isbn | 9780813564555 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031663397 |
oclc_num | 1130268820 |
open_access_boolean | |
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physical | 1 online resource 21 illustrations |
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publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Rutgers University Press |
record_format | marc |
spelling | Wired TV Laboring Over an Interactive Future Denise Mann New Brunswick, NJ Rutgers University Press [2014] © 2014 1 online resource 21 illustrations txt rdacontent c rdamedia cr rdacarrier Description based on online resource; title from PDF title page (publisher's Web site, viewed 26. Nov 2019) This collection looks at the post-network television industry's heady experiments with new forms of interactive storytelling-or wired TV-that took place from 2005 to 2010 as the networks responded to the introduction of broadband into the majority of homes and the proliferation of popular, participatory Web 2.0 companies like Facebook, YouTube, and Twitter. Contributors address a wide range of issues, from the networks' sporadic efforts to engage fans using transmedia storytelling to the production inefficiencies that continue to dog network television to the impact of multimedia convergence and multinational, corporate conglomeration on entrepreneurial creativity. With essays from such top scholars as Henry Jenkins, John T. Caldwell, and Jonathan Gray and from new and exciting voices emerging in this field, Wired TV elucidates the myriad new digital threats and the equal number of digital opportunities that have become part and parcel of today's post-network era. Readers will quickly recognize the familiar television franchises on which the contributors focus- including Lost, The Office, Entourage, Battlestar Gallactica, The L Word, and Heroes-in order to reveal their impact on an industry in transition. While it is not easy for vast bureaucracies to change course, executives from key network divisions engaged in an unprecedented period of innovation and collaboration with four important groups: members of the Hollywood creative community who wanted to expand television's storytelling worlds and marketing capabilities by incorporating social media; members of the Silicon Valley tech community who were keen to rethink television distribution for the digital era; members of the Madison Avenue advertising community who were eager to rethink ad-supported content; and fans who were enthusiastic and willing to use social media story extensions to proselytize on behalf of a favorite network series. In the aftermath of the lengthy Writers Guild of America strike of 2007/2008, the networks clamped down on such collaborations and began to reclaim control over their operations, locking themselves back into an aging system of interconnected bureaucracies, entrenched hierarchies, and traditional partners from the past. What's next for the future of the television industry? Stay tuned-or at least online. Contributors: Vincent Brook, Will Brooker, John T. Caldwell, M. J. Clarke, Jonathan Gray, Henry Jenkins, Derek Johnson, Robert V. Kozinets, Denise Mann, Katynka Z. Martínez, and Julie Levin Russo In English PERFORMING ARTS / General bisacsh Interactive television United States Mass media United States Social media United States Television broadcasting United States Fernsehen (DE-588)4016825-6 gnd rswk-swf Zukunft (DE-588)4068097-6 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Fernsehen (DE-588)4016825-6 s Zukunft (DE-588)4068097-6 s 2\p DE-604 Brook, Vincent Sonstige oth Brooker, Will 1970- Sonstige (DE-588)17352849X oth Caldwell, John T. Sonstige oth Clarke, M.J. Sonstige oth Gray, Jonathan Sonstige oth Jenkins, Henry Sonstige oth Johnson, Derek Sonstige oth Kozinets, Robert V. Sonstige oth Mann, Denise edt Mann, Denise Sonstige oth Martínez, Katynka Z. Sonstige oth Russo, Julie Levin Sonstige oth https://www.degruyter.com/isbn/9780813564555 Verlag URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Wired TV Laboring Over an Interactive Future PERFORMING ARTS / General bisacsh Interactive television United States Mass media United States Social media United States Television broadcasting United States Fernsehen (DE-588)4016825-6 gnd Zukunft (DE-588)4068097-6 gnd |
subject_GND | (DE-588)4016825-6 (DE-588)4068097-6 (DE-588)4143413-4 |
title | Wired TV Laboring Over an Interactive Future |
title_auth | Wired TV Laboring Over an Interactive Future |
title_exact_search | Wired TV Laboring Over an Interactive Future |
title_full | Wired TV Laboring Over an Interactive Future Denise Mann |
title_fullStr | Wired TV Laboring Over an Interactive Future Denise Mann |
title_full_unstemmed | Wired TV Laboring Over an Interactive Future Denise Mann |
title_short | Wired TV |
title_sort | wired tv laboring over an interactive future |
title_sub | Laboring Over an Interactive Future |
topic | PERFORMING ARTS / General bisacsh Interactive television United States Mass media United States Social media United States Television broadcasting United States Fernsehen (DE-588)4016825-6 gnd Zukunft (DE-588)4068097-6 gnd |
topic_facet | PERFORMING ARTS / General Interactive television United States Mass media United States Social media United States Television broadcasting United States Fernsehen Zukunft Aufsatzsammlung |
url | https://www.degruyter.com/isbn/9780813564555 |
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