The Routledge companion to cyberpunk culture:
"This companion collects original entries that engage cyberpunk's diverse 'angles' and its proliferation in our life worlds. With technology seamlessly integrated into our life and our selves, and social systems veering towards globalization and corporatization, cyberpunk has bec...
Gespeichert in:
Format: | Buch |
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Sprache: | English |
Veröffentlicht: |
New York and London
Routledge
2020
|
Schlagworte: | |
Online-Zugang: | Inhaltsverzeichnis |
Zusammenfassung: | "This companion collects original entries that engage cyberpunk's diverse 'angles' and its proliferation in our life worlds. With technology seamlessly integrated into our life and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our 21st century techno-digital landscapes. To put it directly: we are living in inescapable cyberpunk futures bleeding into the interstices of our present, and these cyberpunk realities intersect with our mainstream culture at every possible angle. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction subgenre to its spread into other media such as comics, film, television and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, so the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, or empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking as much as differentiating our perspectives on a globalized technoscientific world. An international range of contributors examine with the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with a snapshot of cyberpunk culture and also cyberpunk as culture"-- |
Beschreibung: | XX, 454 Seiten |
ISBN: | 9780815351931 0815351933 |
Internformat
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520 | 3 | |a "This companion collects original entries that engage cyberpunk's diverse 'angles' and its proliferation in our life worlds. With technology seamlessly integrated into our life and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our 21st century techno-digital landscapes. To put it directly: we are living in inescapable cyberpunk futures bleeding into the interstices of our present, and these cyberpunk realities intersect with our mainstream culture at every possible angle. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction subgenre to its spread into other media such as comics, film, television and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, so the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, or empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking as much as differentiating our perspectives on a globalized technoscientific world. An international range of contributors examine with the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with a snapshot of cyberpunk culture and also cyberpunk as culture"-- | |
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Datensatz im Suchindex
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adam_text | CONTENTS xi xiii xiv List of Figures Acknowledgments Notes on Contributors 1 1 Cyberpunk as Cultural Formation Anna McFarlane, Graham J. Murphy, and Lars Schmeink PARTI 5 Cultural Texts 7 2 Literary Precursors Rob Latham 15 3 The Mirrorshades Collective Graham J. Murphy 4 Bruce Sterling: Schismatrix Plus (Case Study) 24 María Goicoechea 32 5 Feminist Cyberpunk Lisa Yaszek 41 6 Pat Cadigan: Synners (Case Study) Ritch Calvin 48 7 Post-Cyberpunk Christopher D. Kilgore 56 8 Charles Stross: Accelerando (Case Study) Gerry Canavan VU
Contents 9 Steampunk 64 Jess Nevins 10 Biopunk 73 Lars Schmeink 11 Non-SF Cyberpunk 81 Jaak Tomberg 12 Comic Books 91 David M. Higgins and Matthew lung 13 American Flagg! (Case Study) 101 Corey K. Creekmur 14 Manga 107 Shige (CJ) Suzuki 15 Early Cyberpunk Film 119 Andrew M. Butler 16 Strange Days (Case Study) 128 Anna McFarlane 17 Digital Effects in Cinema 134 Lars Schmeink 18 Blade Runner 2049 (Case Study) 144 Matthew Flisfeder 19 Anime 151 Kumiko Saito 20 Akira and Ghost in the Shell (Case Study) Martin de la Iglesia and Lars Schmeink 162 21 Television 169 Sherryl Vint 22 Max Headroom: Twenty Minutes into the Future (Case Study) Scott Rogers 178 23 Video Games 184 Paweł Frelik viii
Contents 24 Deus Ex (Case Study) 193 Christian Knöppler 25 Tabletop Roleplaying Games 200 Curtis D. Carbonell 26 Shadomun (Case Study) 209 Hamish Cameron 27 Photography and Digital Art 216 Grace Halden 28 Fashion 228 Stina Attebery 29 Music 238 Nicholas C. Laudadio 30 Janelle Monáe: Dirty Computer (Case Study) 245 Christine Capetola PART II Cultural Theory 253 31 Simulation and Simulacra 255 Rebecca Haar and Anna McFarlane 32 Gothicism 264 Anya Heise-von der Lippe 33 Posthumanism(s) 273 Julia Grillmayr 34 Marxism 282 Hugh Charles O’Connell 35 Cyborg Feminism 291 Patricia Melzer 36 Queer Theory Wendy Gay Pearson 300 37 Critical Race Theory 308 Isiah Lavender III ix
Contents 317 38 Animality Seán McCorry 326 39 Ecology in the Anthropocene Veronica Hollinger 335 40 Empire John Rieder 344 41 Indigenous Futurisms Corinna Lenhardt 42 Afrofuturism 353 Isiah Lavender III and Graham J. Murphy 362 43 Veillance Society Chris Hables Gray 373 44 Activism Colin Milburn PART III Cultural Locales 383 45 Latin America 385 M. Elizabeth Ginway 395 46 Cuba’s Cyberpunk Histories Juan C. Toledano Redondo 401 47 Japan as Cyberpunk Exoticism Brian Ruh 408 48 India Supamo Banerjee 415 49 Germany Evan Tomer 423 50 France and Québec Amy J. Ransom Index 433 x
|
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spelling | The Routledge companion to cyberpunk culture edited by Anna McFarlane, Graham J. Murphy, Lars Schmeink New York and London Routledge 2020 XX, 454 Seiten txt rdacontent n rdamedia nc rdacarrier "This companion collects original entries that engage cyberpunk's diverse 'angles' and its proliferation in our life worlds. With technology seamlessly integrated into our life and our selves, and social systems veering towards globalization and corporatization, cyberpunk has become a ubiquitous cultural formation that dominates our 21st century techno-digital landscapes. To put it directly: we are living in inescapable cyberpunk futures bleeding into the interstices of our present, and these cyberpunk realities intersect with our mainstream culture at every possible angle. The Routledge Companion to Cyberpunk Culture traces cyberpunk through its historical developments as a literary science fiction subgenre to its spread into other media such as comics, film, television and video games. Moreover, seeing cyberpunk as a general cultural practice, the Companion provides insights into photography, music, fashion, and activism. Cyberpunk, so the chapters presented here argue, is integrated with other critical theoretical tenets of our times, such as posthumanism, the Anthropocene, animality, or empire. And lastly, cyberpunk is a vehicle that lends itself to the rise of new futurisms, occupying a variety of positions in our regionally diverse reality and thus linking as much as differentiating our perspectives on a globalized technoscientific world. An international range of contributors examine with the cultural formation of cyberpunk from micro-level analyses of example texts to macro-level debates of movements, providing readers with a snapshot of cyberpunk culture and also cyberpunk as culture"-- Cyberpunk (DE-588)4291327-5 gnd rswk-swf Cyberpunk culture 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Cyberpunk (DE-588)4291327-5 s 2\p DE-604 McFarlane, Anna Sonstige (DE-588)1120351308 oth Murphy, Graham J. 1970- Sonstige (DE-588)142203440 oth Schmeink, Lars 1975- Sonstige (DE-588)136707076 oth Erscheint auch als Online-Ausgabe 978-1-351-13988-5 Digitalisierung UB Regensburg - ADAM Catalogue Enrichment application/pdf http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031647724&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA Inhaltsverzeichnis 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | The Routledge companion to cyberpunk culture Cyberpunk (DE-588)4291327-5 gnd |
subject_GND | (DE-588)4291327-5 (DE-588)4143413-4 |
title | The Routledge companion to cyberpunk culture |
title_auth | The Routledge companion to cyberpunk culture |
title_exact_search | The Routledge companion to cyberpunk culture |
title_full | The Routledge companion to cyberpunk culture edited by Anna McFarlane, Graham J. Murphy, Lars Schmeink |
title_fullStr | The Routledge companion to cyberpunk culture edited by Anna McFarlane, Graham J. Murphy, Lars Schmeink |
title_full_unstemmed | The Routledge companion to cyberpunk culture edited by Anna McFarlane, Graham J. Murphy, Lars Schmeink |
title_short | The Routledge companion to cyberpunk culture |
title_sort | the routledge companion to cyberpunk culture |
topic | Cyberpunk (DE-588)4291327-5 gnd |
topic_facet | Cyberpunk Aufsatzsammlung |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=031647724&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
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