Ludotopia: spaces, places and territories in computer games
Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the f...
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Bielefeld
transcript
[2019]
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Schriftenreihe: | Media studies
volume 63 |
Schlagworte: | |
Online-Zugang: | DE-B1533 DE-1043 DE-1046 DE-858 DE-Aug4 DE-859 DE-860 DE-188 DE-863 DE-862 DE-384 DE-473 DE-355 DE-706 DE-739 Volltext |
Zusammenfassung: | Where do computer games "happen"? The articles collected in this pioneering volume explore the categories of "space", "place" and "territory" featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these |
Beschreibung: | Aus der Einleitung: "This volume is the result of two workshops that were held at the IT University Copenhagen and the University of Salford in Manchester, organized in cooperation with the Digital Games Research Center at the University of Potsdam." |
Beschreibung: | 1 Online-Ressource (315 Seiten) Illustrationen |
ISBN: | 9783839447307 |
DOI: | 10.14361/9783839447307 |
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genre | (DE-588)1071861417 Konferenzschrift 2010 Kopenhagen gnd-content (DE-588)1071861417 Konferenzschrift 2011 Manchester gnd-content |
genre_facet | Konferenzschrift 2010 Kopenhagen Konferenzschrift 2011 Manchester |
id | DE-604.BV046170960 |
illustrated | Illustrated |
indexdate | 2025-01-17T04:04:24Z |
institution | BVB |
isbn | 9783839447307 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031550726 |
oclc_num | 1120905607 |
open_access_boolean | |
owner | DE-1046 DE-Aug4 DE-859 DE-860 DE-473 DE-BY-UBG DE-739 DE-384 DE-355 DE-BY-UBR DE-B1533 DE-706 DE-1043 DE-188 DE-862 DE-BY-FWS DE-863 DE-BY-FWS DE-858 |
owner_facet | DE-1046 DE-Aug4 DE-859 DE-860 DE-473 DE-BY-UBG DE-739 DE-384 DE-355 DE-BY-UBR DE-B1533 DE-706 DE-1043 DE-188 DE-862 DE-BY-FWS DE-863 DE-BY-FWS DE-858 |
physical | 1 Online-Ressource (315 Seiten) Illustrationen |
psigel | ZDB-23-DGG ZDB-125-TGE ZDB-23-DSW ZDB-125-TMW ZDB-41-SEL ZDB-4-EOAC ZDB-125-TGE ASH_PDA_TGE ZDB-23-DGG FAB_PDA_DGG ZDB-23-DGG FAW_PDA_DGG ZDB-23-DGG FCO_PDA_DGG ZDB-23-DGG FHA_PDA_DGG ZDB-23-DGG FKE_PDA_DGG ZDB-23-DGG FLA_PDA_DGG ZDB-23-DGG ZDB-23-DGG 2019 ZDB-23-DGG UBG_PDA_DGG ZDB-23-DGG UPA_PDA_DGG |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | transcript |
record_format | marc |
series | Media studies |
series2 | Media studies |
spellingShingle | Ludotopia spaces, places and territories in computer games Media studies Medientheorie (DE-588)7610872-7 gnd Raumwahrnehmung (DE-588)4076536-2 gnd Raumdarstellung (DE-588)4177053-5 gnd Computerspiel (DE-588)4010457-6 gnd Raum (DE-588)4048561-4 gnd Wolfenstein 3D Computerspiel (DE-588)1300137053 gnd Raum Motiv (DE-588)4225698-7 gnd Morphologie (DE-588)4040289-7 gnd |
subject_GND | (DE-588)7610872-7 (DE-588)4076536-2 (DE-588)4177053-5 (DE-588)4010457-6 (DE-588)4048561-4 (DE-588)1300137053 (DE-588)4225698-7 (DE-588)4040289-7 (DE-588)1071861417 |
title | Ludotopia spaces, places and territories in computer games |
title_auth | Ludotopia spaces, places and territories in computer games |
title_exact_search | Ludotopia spaces, places and territories in computer games |
title_full | Ludotopia spaces, places and territories in computer games Espen Aarseth, Stephan Günzel (eds.) |
title_fullStr | Ludotopia spaces, places and territories in computer games Espen Aarseth, Stephan Günzel (eds.) |
title_full_unstemmed | Ludotopia spaces, places and territories in computer games Espen Aarseth, Stephan Günzel (eds.) |
title_short | Ludotopia |
title_sort | ludotopia spaces places and territories in computer games |
title_sub | spaces, places and territories in computer games |
topic | Medientheorie (DE-588)7610872-7 gnd Raumwahrnehmung (DE-588)4076536-2 gnd Raumdarstellung (DE-588)4177053-5 gnd Computerspiel (DE-588)4010457-6 gnd Raum (DE-588)4048561-4 gnd Wolfenstein 3D Computerspiel (DE-588)1300137053 gnd Raum Motiv (DE-588)4225698-7 gnd Morphologie (DE-588)4040289-7 gnd |
topic_facet | Medientheorie Raumwahrnehmung Raumdarstellung Computerspiel Raum Wolfenstein 3D Computerspiel Raum Motiv Morphologie Konferenzschrift 2010 Kopenhagen Konferenzschrift 2011 Manchester |
url | https://doi.org/10.14361/9783839447307 |
volume_link | (DE-604)BV042286785 |
work_keys_str_mv | AT aarsethespenj ludotopiaspacesplacesandterritoriesincomputergames AT gunzelstephan ludotopiaspacesplacesandterritoriesincomputergames |