Games and Rules: Game Mechanics for the "Magic Circle"

Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establ...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Weitere Verfasser: Suter, Beat 1962- (HerausgeberIn), Kocher, Mela 1972- (HerausgeberIn), Bauer, René 1972- (HerausgeberIn)
Format: Elektronisch E-Book
Sprache:German
Veröffentlicht: Bielefeld transcript [2018]
Schriftenreihe:Edition Medienwissenschaft Volume 53
Edition Medienwissenschaft Volume 53
Schlagworte:
Online-Zugang:DE-B1533
DE-1052
DE-859
DE-860
DE-355
DE-706
Volltext
Zusammenfassung:Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world
Beschreibung:1 Online-Ressource (321 Seiten) Illustrationen
ISBN:9783839443040

Es ist kein Print-Exemplar vorhanden.

Fernleihe Bestellen Achtung: Nicht im THWS-Bestand! Volltext öffnen