Games and Rules: Game Mechanics for the "Magic Circle"
Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establ...
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Weitere Verfasser: | , , |
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Format: | Elektronisch E-Book |
Sprache: | German |
Veröffentlicht: |
Bielefeld
transcript
[2018]
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Schriftenreihe: | Edition Medienwissenschaft
Volume 53 Edition Medienwissenschaft Volume 53 |
Schlagworte: | |
Online-Zugang: | DE-B1533 DE-1052 DE-859 DE-860 DE-355 DE-706 Volltext |
Zusammenfassung: | Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world |
Beschreibung: | 1 Online-Ressource (321 Seiten) Illustrationen |
ISBN: | 9783839443040 |
Internformat
MARC
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Datensatz im Suchindex
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adam_text | |
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author2 | Suter, Beat 1962- Kocher, Mela 1972- Bauer, René 1972- |
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author_facet | Suter, Beat 1962- Kocher, Mela 1972- Bauer, René 1972- |
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dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Allgemeines Sport Informatik |
format | Electronic eBook |
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genre | 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV046165767 |
illustrated | Not Illustrated |
indexdate | 2024-11-07T07:05:09Z |
institution | BVB |
isbn | 9783839443040 |
language | German |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031545622 |
oclc_num | 1040070130 |
open_access_boolean | |
owner | DE-B1533 DE-706 DE-1052 DE-860 DE-859 DE-384 DE-355 DE-BY-UBR |
owner_facet | DE-B1533 DE-706 DE-1052 DE-860 DE-859 DE-384 DE-355 DE-BY-UBR |
physical | 1 Online-Ressource (321 Seiten) Illustrationen |
psigel | ZDB-125-TGE ZDB-23-DSW ZDB-41-SEL ZDB-4-EOAC ZDB-125-TGE ASH_PDA_TGE ZDB-41-SEL EFN_PDA_SEL ZDB-41-SEL FKE_PDA_SEL ZDB-41-SEL FLA_PDA_SEL ZDB-23-DSW UBR Paketkauf 2019 ZDB-23-DGG ZDB-23-DSW |
publishDate | 2018 |
publishDateSearch | 2018 |
publishDateSort | 2018 |
publisher | transcript |
record_format | marc |
series2 | Edition Medienwissenschaft |
spelling | Games and Rules Game Mechanics for the "Magic Circle" Beat Suter, Mela Kocher, René Bauer (eds.) Bielefeld transcript [2018] 1 Online-Ressource (321 Seiten) Illustrationen txt rdacontent c rdamedia cr rdacarrier Edition Medienwissenschaft Volume 53 Why do we play games and why do we play them on computers? The contributors of "Games and Rules" take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a "Magic Circle", whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world Computer Games Video Games Motivation Media Game Studies Game Design Media Aesthetics Media Art Media Studies Narratology Ludology Game Mechanics Ergodic Systems Aporia and Epiphany computer games video games Spieltheorie (DE-588)4056243-8 gnd rswk-swf Mediendesign (DE-588)4823394-8 gnd rswk-swf Spielregel (DE-588)4056240-2 gnd rswk-swf Medienwissenschaft (DE-588)4169194-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Ästhetik (DE-588)4000626-8 gnd rswk-swf Spielwissenschaft (DE-588)115579382X gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Computerspiel (DE-588)4010457-6 s Ästhetik (DE-588)4000626-8 s 2\p DE-604 Mediendesign (DE-588)4823394-8 s 3\p DE-604 Medienwissenschaft (DE-588)4169194-5 s 4\p DE-604 Spieltheorie (DE-588)4056243-8 s 5\p DE-604 Spielregel (DE-588)4056240-2 s 6\p DE-604 Spielwissenschaft (DE-588)115579382X s 7\p DE-604 Suter, Beat 1962- (DE-588)120738643 edt Kocher, Mela 1972- (DE-588)1169947085 edt Bauer, René 1972- (DE-588)116994745X edt Erscheint auch als Druck-Ausgabe 978-3-8376-4304-6 https://elibrary.utb.de/doi/book/10.5555/9783839443040 Aggregator URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 3\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 4\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 5\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 6\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 7\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Games and Rules Game Mechanics for the "Magic Circle" Computer Games Video Games Motivation Media Game Studies Game Design Media Aesthetics Media Art Media Studies Narratology Ludology Game Mechanics Ergodic Systems Aporia and Epiphany computer games video games Spieltheorie (DE-588)4056243-8 gnd Mediendesign (DE-588)4823394-8 gnd Spielregel (DE-588)4056240-2 gnd Medienwissenschaft (DE-588)4169194-5 gnd Computerspiel (DE-588)4010457-6 gnd Ästhetik (DE-588)4000626-8 gnd Spielwissenschaft (DE-588)115579382X gnd |
subject_GND | (DE-588)4056243-8 (DE-588)4823394-8 (DE-588)4056240-2 (DE-588)4169194-5 (DE-588)4010457-6 (DE-588)4000626-8 (DE-588)115579382X (DE-588)4143413-4 |
title | Games and Rules Game Mechanics for the "Magic Circle" |
title_auth | Games and Rules Game Mechanics for the "Magic Circle" |
title_exact_search | Games and Rules Game Mechanics for the "Magic Circle" |
title_full | Games and Rules Game Mechanics for the "Magic Circle" Beat Suter, Mela Kocher, René Bauer (eds.) |
title_fullStr | Games and Rules Game Mechanics for the "Magic Circle" Beat Suter, Mela Kocher, René Bauer (eds.) |
title_full_unstemmed | Games and Rules Game Mechanics for the "Magic Circle" Beat Suter, Mela Kocher, René Bauer (eds.) |
title_short | Games and Rules |
title_sort | games and rules game mechanics for the magic circle |
title_sub | Game Mechanics for the "Magic Circle" |
topic | Computer Games Video Games Motivation Media Game Studies Game Design Media Aesthetics Media Art Media Studies Narratology Ludology Game Mechanics Ergodic Systems Aporia and Epiphany computer games video games Spieltheorie (DE-588)4056243-8 gnd Mediendesign (DE-588)4823394-8 gnd Spielregel (DE-588)4056240-2 gnd Medienwissenschaft (DE-588)4169194-5 gnd Computerspiel (DE-588)4010457-6 gnd Ästhetik (DE-588)4000626-8 gnd Spielwissenschaft (DE-588)115579382X gnd |
topic_facet | Computer Games Video Games Motivation Media Game Studies Game Design Media Aesthetics Media Art Media Studies Narratology Ludology Game Mechanics Ergodic Systems Aporia and Epiphany computer games video games Spieltheorie Mediendesign Spielregel Medienwissenschaft Computerspiel Ästhetik Spielwissenschaft Aufsatzsammlung |
url | https://elibrary.utb.de/doi/book/10.5555/9783839443040 |
work_keys_str_mv | AT suterbeat gamesandrulesgamemechanicsforthemagiccircle AT kochermela gamesandrulesgamemechanicsforthemagiccircle AT bauerrene gamesandrulesgamemechanicsforthemagiccircle |