Understanding virtual reality: interface, application, and design
This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve
Gespeichert in:
Hauptverfasser: | , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Morgan Kaufmann
[2019]
|
Ausgabe: | Second edition |
Schriftenreihe: | Morgan Kaufmann series in computer graphics
|
Schlagworte: | |
Online-Zugang: | FLA01 URL des Erstveröffentlichers |
Zusammenfassung: | This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve |
Beschreibung: | 1 online resource (1 volume) |
Internformat
MARC
LEADER | 00000nmm a2200000zc 4500 | ||
---|---|---|---|
001 | BV046127125 | ||
003 | DE-604 | ||
005 | 00000000000000.0 | ||
007 | cr|uuu---uuuuu | ||
008 | 190827s2019 |||| o||u| ||||||eng d | ||
035 | |a (ZDB-33-ESD)on1076274654 | ||
035 | |a (OCoLC)1076274654 | ||
035 | |a (DE-599)BVBBV046127125 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
082 | 0 | |a 006.8 |2 23 | |
084 | |a MS 7965 |0 (DE-625)123801: |2 rvk | ||
084 | |a ST 278 |0 (DE-625)143644: |2 rvk | ||
084 | |a ST 323 |0 (DE-625)143659: |2 rvk | ||
100 | 1 | |a Sherman, William R. |e Verfasser |4 aut | |
245 | 1 | 0 | |a Understanding virtual reality |b interface, application, and design |c William R. Sherman, Alan B. Craig |
250 | |a Second edition | ||
264 | 1 | |a Amsterdam |b Morgan Kaufmann |c [2019] | |
300 | |a 1 online resource (1 volume) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
490 | 0 | |a Morgan Kaufmann series in computer graphics | |
520 | |a This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve | ||
650 | 7 | |a Human-computer interaction |2 fast | |
650 | 7 | |a Virtual reality |2 fast | |
650 | 4 | |a Virtual reality | |
650 | 4 | |a Human-computer interaction | |
650 | 0 | 7 | |a Virtuelle Realität |0 (DE-588)4399931-1 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Virtuelle Realität |0 (DE-588)4399931-1 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
700 | 1 | |a Craig, Alan B. |4 aut | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 0128183993 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9780128009659 |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |z 9780128183991 |
856 | 4 | 0 | |u https://www.sciencedirect.com/science/book/9780128009659 |x Verlag |z URL des Erstveröffentlichers |3 Volltext |
912 | |a ZDB-33-ESD | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-031507579 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk | |
966 | e | |u https://www.sciencedirect.com/science/book/9780128009659 |l FLA01 |p ZDB-33-ESD |q FLA_PDA_ESD |x Verlag |3 Volltext |
Datensatz im Suchindex
_version_ | 1804180447949750272 |
---|---|
any_adam_object | |
author | Sherman, William R. Craig, Alan B. |
author_facet | Sherman, William R. Craig, Alan B. |
author_role | aut aut |
author_sort | Sherman, William R. |
author_variant | w r s wr wrs a b c ab abc |
building | Verbundindex |
bvnumber | BV046127125 |
classification_rvk | MS 7965 ST 278 ST 323 |
collection | ZDB-33-ESD |
ctrlnum | (ZDB-33-ESD)on1076274654 (OCoLC)1076274654 (DE-599)BVBBV046127125 |
dewey-full | 006.8 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.8 |
dewey-search | 006.8 |
dewey-sort | 16.8 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik Soziologie |
edition | Second edition |
format | Electronic eBook |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>02196nmm a2200505zc 4500</leader><controlfield tag="001">BV046127125</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">190827s2019 |||| o||u| ||||||eng d</controlfield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(ZDB-33-ESD)on1076274654</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1076274654</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV046127125</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.8</subfield><subfield code="2">23</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">MS 7965</subfield><subfield code="0">(DE-625)123801:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 278</subfield><subfield code="0">(DE-625)143644:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 323</subfield><subfield code="0">(DE-625)143659:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Sherman, William R.</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Understanding virtual reality</subfield><subfield code="b">interface, application, and design</subfield><subfield code="c">William R. Sherman, Alan B. Craig</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">Second edition</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Amsterdam</subfield><subfield code="b">Morgan Kaufmann</subfield><subfield code="c">[2019]</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (1 volume)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Morgan Kaufmann series in computer graphics</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Human-computer interaction</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="7"><subfield code="a">Virtual reality</subfield><subfield code="2">fast</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Virtual reality</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Human-computer interaction</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="8">1\p</subfield><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Craig, Alan B.</subfield><subfield code="4">aut</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">0128183993</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9780128009659</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druck-Ausgabe</subfield><subfield code="z">9780128183991</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://www.sciencedirect.com/science/book/9780128009659</subfield><subfield code="x">Verlag</subfield><subfield code="z">URL des Erstveröffentlichers</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-33-ESD</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-031507579</subfield></datafield><datafield tag="883" ind1="1" ind2=" "><subfield code="8">1\p</subfield><subfield code="a">cgwrk</subfield><subfield code="d">20201028</subfield><subfield code="q">DE-101</subfield><subfield code="u">https://d-nb.info/provenance/plan#cgwrk</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://www.sciencedirect.com/science/book/9780128009659</subfield><subfield code="l">FLA01</subfield><subfield code="p">ZDB-33-ESD</subfield><subfield code="q">FLA_PDA_ESD</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection> |
id | DE-604.BV046127125 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:35:55Z |
institution | BVB |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031507579 |
oclc_num | 1076274654 |
open_access_boolean | |
physical | 1 online resource (1 volume) |
psigel | ZDB-33-ESD ZDB-33-ESD FLA_PDA_ESD |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | Morgan Kaufmann |
record_format | marc |
series2 | Morgan Kaufmann series in computer graphics |
spelling | Sherman, William R. Verfasser aut Understanding virtual reality interface, application, and design William R. Sherman, Alan B. Craig Second edition Amsterdam Morgan Kaufmann [2019] 1 online resource (1 volume) txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in computer graphics This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve Human-computer interaction fast Virtual reality fast Virtual reality Human-computer interaction Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf Virtuelle Realität (DE-588)4399931-1 s 1\p DE-604 Craig, Alan B. aut Erscheint auch als Druck-Ausgabe 0128183993 Erscheint auch als Druck-Ausgabe 9780128009659 Erscheint auch als Druck-Ausgabe 9780128183991 https://www.sciencedirect.com/science/book/9780128009659 Verlag URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Sherman, William R. Craig, Alan B. Understanding virtual reality interface, application, and design Human-computer interaction fast Virtual reality fast Virtual reality Human-computer interaction Virtuelle Realität (DE-588)4399931-1 gnd |
subject_GND | (DE-588)4399931-1 |
title | Understanding virtual reality interface, application, and design |
title_auth | Understanding virtual reality interface, application, and design |
title_exact_search | Understanding virtual reality interface, application, and design |
title_full | Understanding virtual reality interface, application, and design William R. Sherman, Alan B. Craig |
title_fullStr | Understanding virtual reality interface, application, and design William R. Sherman, Alan B. Craig |
title_full_unstemmed | Understanding virtual reality interface, application, and design William R. Sherman, Alan B. Craig |
title_short | Understanding virtual reality |
title_sort | understanding virtual reality interface application and design |
title_sub | interface, application, and design |
topic | Human-computer interaction fast Virtual reality fast Virtual reality Human-computer interaction Virtuelle Realität (DE-588)4399931-1 gnd |
topic_facet | Human-computer interaction Virtual reality Virtuelle Realität |
url | https://www.sciencedirect.com/science/book/9780128009659 |
work_keys_str_mv | AT shermanwilliamr understandingvirtualrealityinterfaceapplicationanddesign AT craigalanb understandingvirtualrealityinterfaceapplicationanddesign |