Usability engineering: scenario-based development of human-computer interaction
You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and...
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
San Fancisco
Academic Press
2002
|
Ausgabe: | 1st ed |
Schriftenreihe: | Morgan Kaufmann series in interactive technologies
|
Schlagworte: | |
Online-Zugang: | FLA01 Volltext Volltext |
Zusammenfassung: | You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product? Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. * Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 online resource (xxi, 422 pages) illustrations |
ISBN: | 9781558607125 1558607129 9780080520308 0080520308 |
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520 | |a As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. | ||
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Datensatz im Suchindex
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---|---|
any_adam_object | |
author | Rosson, Mary Beth |
author_facet | Rosson, Mary Beth |
author_role | aut |
author_sort | Rosson, Mary Beth |
author_variant | m b r mb mbr |
building | Verbundindex |
bvnumber | BV046124352 |
collection | ZDB-33-ESD |
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dewey-full | 004/.01/9 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 004 - Computer science |
dewey-raw | 004/.01/9 |
dewey-search | 004/.01/9 |
dewey-sort | 14 11 19 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
edition | 1st ed |
format | Electronic eBook |
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id | DE-604.BV046124352 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:35:49Z |
institution | BVB |
isbn | 9781558607125 1558607129 9780080520308 0080520308 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031504806 |
oclc_num | 162596022 |
open_access_boolean | |
physical | 1 online resource (xxi, 422 pages) illustrations |
psigel | ZDB-33-ESD ZDB-33-ESD FLA_PDA_ESD |
publishDate | 2002 |
publishDateSearch | 2002 |
publishDateSort | 2002 |
publisher | Academic Press |
record_format | marc |
series2 | Morgan Kaufmann series in interactive technologies |
spelling | Rosson, Mary Beth Verfasser aut Usability engineering scenario-based development of human-computer interaction Mary Beth Rosson, John M. Carroll 1st ed San Fancisco Academic Press 2002 1 online resource (xxi, 422 pages) illustrations txt rdacontent c rdamedia cr rdacarrier Morgan Kaufmann series in interactive technologies Includes bibliographical references and index You don't need to be convinced. You know that usability is key to the success of any interactive system-from commercial software to B2B Web sites to handheld devices. But you need skills to make usability part of your product development equation. How will you assess your users' needs and preferences? How will you design effective solutions that are grounded in users' current practices? How will you evaluate and refine these designs to ensure a quality product? Usability Engineering: Scenario-Based Development of Human-Computer Interaction is a radical departure from traditional books that emphasize theory and address experts. This book focuses on the realities of product development, showing how user interaction scenarios can make usability practices an integral part of interactive system development. As you'll learn, usability engineering is not the application of inflexible rules; it's a process of analysis, prototyping, and problem solving in which you evaluate tradeoffs, make reasoned decisions, and maximize the overall value of your product. * Written by prominent HCI educators who understand how to teach usability practices to students and professional developers. * Interleaves HCI theory and concepts with a running case study demonstrating their application. * Gradually elaborates the case study to introduce increasingly sophisticated usability engineering techniques. * Analyzes usability issues in realistic scenarios that describe existing or envisioned systems from the perspective of one or more users. * Emphasizes the real world of usability engineering-a world in which tradeoffs must be weighed and difficult decisions made to achieve desired results. * Includes a companion Web site which provides additional case studies in a multimedia format, along with a Java application for creating and editing scenarios. This site also provides instructors with sample syllabi, lecture slides and notes, in-class exercises, solutions to textbook exercises, additional project ideas, and links to other HCI resources Software-Ergonomie (DE-588)1091905622 gnd rswk-swf Interaction homme-machine (Informatique) COMPUTERS / Interactive & Multimedia bisacsh COMPUTERS / Social Aspects / Human-Computer Interaction bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador larpcal Engenharia de programação larpcal Humans User-Computer Interface Human-computer interaction Softwareergonomie (DE-588)4116523-8 gnd rswk-swf Benutzerfreundlichkeit (DE-588)4005541-3 gnd rswk-swf Benutzerfreundlichkeit (DE-588)4005541-3 s Softwareergonomie (DE-588)4116523-8 s 1\p DE-604 Software-Ergonomie (DE-588)1091905622 f 2\p DE-604 Carroll, John M. 1950- Sonstige oth http://www.sciencedirect.com/science/book/9781558607125 Verlag URL des Erstveröffentlichers Volltext https://www.sciencedirect.com/science/book/9781558607125 Verlag URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Rosson, Mary Beth Usability engineering scenario-based development of human-computer interaction Software-Ergonomie (DE-588)1091905622 gnd Interaction homme-machine (Informatique) COMPUTERS / Interactive & Multimedia bisacsh COMPUTERS / Social Aspects / Human-Computer Interaction bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador larpcal Engenharia de programação larpcal Humans User-Computer Interface Human-computer interaction Softwareergonomie (DE-588)4116523-8 gnd Benutzerfreundlichkeit (DE-588)4005541-3 gnd |
subject_GND | (DE-588)1091905622 (DE-588)4116523-8 (DE-588)4005541-3 |
title | Usability engineering scenario-based development of human-computer interaction |
title_auth | Usability engineering scenario-based development of human-computer interaction |
title_exact_search | Usability engineering scenario-based development of human-computer interaction |
title_full | Usability engineering scenario-based development of human-computer interaction Mary Beth Rosson, John M. Carroll |
title_fullStr | Usability engineering scenario-based development of human-computer interaction Mary Beth Rosson, John M. Carroll |
title_full_unstemmed | Usability engineering scenario-based development of human-computer interaction Mary Beth Rosson, John M. Carroll |
title_short | Usability engineering |
title_sort | usability engineering scenario based development of human computer interaction |
title_sub | scenario-based development of human-computer interaction |
topic | Software-Ergonomie (DE-588)1091905622 gnd Interaction homme-machine (Informatique) COMPUTERS / Interactive & Multimedia bisacsh COMPUTERS / Social Aspects / Human-Computer Interaction bisacsh Human-computer interaction fast Internet (impactos sociais) larpcal Interface homem-computador larpcal Engenharia de programação larpcal Humans User-Computer Interface Human-computer interaction Softwareergonomie (DE-588)4116523-8 gnd Benutzerfreundlichkeit (DE-588)4005541-3 gnd |
topic_facet | Software-Ergonomie Interaction homme-machine (Informatique) COMPUTERS / Interactive & Multimedia COMPUTERS / Social Aspects / Human-Computer Interaction Human-computer interaction Internet (impactos sociais) Interface homem-computador Engenharia de programação Humans User-Computer Interface Softwareergonomie Benutzerfreundlichkeit |
url | http://www.sciencedirect.com/science/book/9781558607125 https://www.sciencedirect.com/science/book/9781558607125 |
work_keys_str_mv | AT rossonmarybeth usabilityengineeringscenariobaseddevelopmentofhumancomputerinteraction AT carrolljohnm usabilityengineeringscenariobaseddevelopmentofhumancomputerinteraction |