Game development with Unity:
Gespeichert in:
1. Verfasser: | |
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Weitere Verfasser: | |
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Boston, Massachusetts
Cengage Learning PTR
2015
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Ausgabe: | Second edition |
Schlagworte: | |
Beschreibung: | Includes index Print version record |
Beschreibung: | 1 online resource (465 pages) illustrations |
ISBN: | 9781305110540 1305110544 9781305110564 1305110560 |
Internformat
MARC
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100 | 1 | |a Menard, Michelle |e Verfasser |4 aut | |
245 | 1 | 0 | |a Game development with Unity |c Michelle Menard, Bryan Wagstaff ; edited by Emi Smith |
250 | |a Second edition | ||
264 | 1 | |a Boston, Massachusetts |b Cengage Learning PTR |c 2015 | |
264 | 4 | |c © 2015 | |
300 | |a 1 online resource (465 pages) |b illustrations | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
500 | |a Includes index | ||
500 | |a Print version record | ||
505 | 8 | |a "The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely updated edition of Game development with Unity is a tutorial-style guide that provides a complete overview of the Unity editor along with step-by-step projects covering every basic functional aspect, from asset importing to publishing. Each chapter includes tutorials and small assignments geared toward making a larger game. You will learn the basics of design and level theory and prototyping concepts in the virtual world. You will also learn how to polish and publish your finished game. A companion website features software, sample levels, source code and more. Start learning Unity today with Game development with Unity, second edition."-- | |
630 | 0 | 4 | |a Unity (Electronic resource) |
650 | 7 | |a Unity (Electronic resource) |2 fast | |
650 | 7 | |a GAMES / Board |2 bisacsh | |
650 | 7 | |a Computer games / Design |2 fast | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 7 | |a Video games / Design |2 fast | |
650 | 4 | |a Computer games |x Design |a Computer games |x Programming |a Video games |x Design | |
650 | 0 | 7 | |a Unity |g Spiel-Engine |0 (DE-588)1034374524 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Unity |g Spiel-Engine |0 (DE-588)1034374524 |D s |
689 | 0 | |8 1\p |5 DE-604 | |
700 | 1 | |a Wagstaff, Bryan |e Sonstige |4 oth | |
700 | 1 | |a Smith, Emi |4 edt | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Menard, Michelle |t Game development with Unity |b Second edition |d Boston, Massachusetts : Cengage Learning PTR, ©2015 |h xx, 444 pages |z 9781305110540 |
912 | |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-031479688 | ||
883 | 1 | |8 1\p |a cgwrk |d 20201028 |q DE-101 |u https://d-nb.info/provenance/plan#cgwrk |
Datensatz im Suchindex
_version_ | 1804180404435943424 |
---|---|
any_adam_object | |
author | Menard, Michelle |
author2 | Smith, Emi |
author2_role | edt |
author2_variant | e s es |
author_facet | Menard, Michelle Smith, Emi |
author_role | aut |
author_sort | Menard, Michelle |
author_variant | m m mm |
building | Verbundindex |
bvnumber | BV046098870 |
collection | ZDB-4-ITC |
contents | "The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely updated edition of Game development with Unity is a tutorial-style guide that provides a complete overview of the Unity editor along with step-by-step projects covering every basic functional aspect, from asset importing to publishing. Each chapter includes tutorials and small assignments geared toward making a larger game. You will learn the basics of design and level theory and prototyping concepts in the virtual world. You will also learn how to polish and publish your finished game. A companion website features software, sample levels, source code and more. Start learning Unity today with Game development with Unity, second edition."-- |
ctrlnum | (ZDB-4-ITC)ocn883475155 (OCoLC)883475155 (DE-599)BVBBV046098870 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
edition | Second edition |
format | Electronic eBook |
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id | DE-604.BV046098870 |
illustrated | Illustrated |
indexdate | 2024-07-10T08:35:13Z |
institution | BVB |
isbn | 9781305110540 1305110544 9781305110564 1305110560 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031479688 |
oclc_num | 883475155 |
open_access_boolean | |
physical | 1 online resource (465 pages) illustrations |
psigel | ZDB-4-ITC |
publishDate | 2015 |
publishDateSearch | 2015 |
publishDateSort | 2015 |
publisher | Cengage Learning PTR |
record_format | marc |
spelling | Menard, Michelle Verfasser aut Game development with Unity Michelle Menard, Bryan Wagstaff ; edited by Emi Smith Second edition Boston, Massachusetts Cengage Learning PTR 2015 © 2015 1 online resource (465 pages) illustrations txt rdacontent c rdamedia cr rdacarrier Includes index Print version record "The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely updated edition of Game development with Unity is a tutorial-style guide that provides a complete overview of the Unity editor along with step-by-step projects covering every basic functional aspect, from asset importing to publishing. Each chapter includes tutorials and small assignments geared toward making a larger game. You will learn the basics of design and level theory and prototyping concepts in the virtual world. You will also learn how to polish and publish your finished game. A companion website features software, sample levels, source code and more. Start learning Unity today with Game development with Unity, second edition."-- Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Design Computer games Programming Video games Design Unity Spiel-Engine (DE-588)1034374524 gnd rswk-swf Unity Spiel-Engine (DE-588)1034374524 s 1\p DE-604 Wagstaff, Bryan Sonstige oth Smith, Emi edt Erscheint auch als Druck-Ausgabe Menard, Michelle Game development with Unity Second edition Boston, Massachusetts : Cengage Learning PTR, ©2015 xx, 444 pages 9781305110540 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Menard, Michelle Game development with Unity "The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely updated edition of Game development with Unity is a tutorial-style guide that provides a complete overview of the Unity editor along with step-by-step projects covering every basic functional aspect, from asset importing to publishing. Each chapter includes tutorials and small assignments geared toward making a larger game. You will learn the basics of design and level theory and prototyping concepts in the virtual world. You will also learn how to polish and publish your finished game. A companion website features software, sample levels, source code and more. Start learning Unity today with Game development with Unity, second edition."-- Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Design Computer games Programming Video games Design Unity Spiel-Engine (DE-588)1034374524 gnd |
subject_GND | (DE-588)1034374524 |
title | Game development with Unity |
title_auth | Game development with Unity |
title_exact_search | Game development with Unity |
title_full | Game development with Unity Michelle Menard, Bryan Wagstaff ; edited by Emi Smith |
title_fullStr | Game development with Unity Michelle Menard, Bryan Wagstaff ; edited by Emi Smith |
title_full_unstemmed | Game development with Unity Michelle Menard, Bryan Wagstaff ; edited by Emi Smith |
title_short | Game development with Unity |
title_sort | game development with unity |
topic | Unity (Electronic resource) Unity (Electronic resource) fast GAMES / Board bisacsh Computer games / Design fast Computer games / Programming fast Video games / Design fast Computer games Design Computer games Programming Video games Design Unity Spiel-Engine (DE-588)1034374524 gnd |
topic_facet | Unity (Electronic resource) GAMES / Board Computer games / Design Computer games / Programming Video games / Design Computer games Design Computer games Programming Video games Design Unity Spiel-Engine |
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