Co-creating videogames:
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
London ; New York
Bloomsbury
2013
|
Schlagworte: | |
Online-Zugang: | Volltext |
Beschreibung: | 1 Online-Ressource (x, 189 Seiten) |
ISBN: | 9781472544353 9781849666657 1849666652 184966496X 9781849664967 |
DOI: | 10.5040/9781472544353 |
Internformat
MARC
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100 | 1 | |a Banks, John |e Verfasser |0 (DE-588)137768532 |4 aut | |
245 | 1 | 0 | |a Co-creating videogames |c John Banks |
264 | 1 | |a London ; New York |b Bloomsbury |c 2013 | |
300 | |a 1 Online-Ressource (x, 189 Seiten) | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
338 | |b cr |2 rdacarrier | ||
505 | 8 | |a Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games | |
650 | 7 | |a GAMES / Video & Electronic |2 bisacsh | |
650 | 7 | |a Artistic collaboration |2 fast | |
650 | 7 | |a Computer programming |2 fast | |
650 | 7 | |a Video games / Design |2 fast | |
650 | 7 | |a Jeux vidéo / Design |2 ram | |
650 | 4 | |a Video games |x Design |a Computer programming |a Artistic collaboration | |
650 | 0 | 7 | |a Softwareentwicklung |0 (DE-588)4116522-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Teamwork |0 (DE-588)4126974-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Videospiel |0 (DE-588)4063465-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Entwurf |0 (DE-588)4121208-3 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Videospiel |0 (DE-588)4063465-6 |D s |
689 | 0 | 1 | |a Entwurf |0 (DE-588)4121208-3 |D s |
689 | 0 | 2 | |a Softwareentwicklung |0 (DE-588)4116522-6 |D s |
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912 | |a ZDB-4-ITC | ||
912 | |a ZDB-162-BLO | ||
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-031479667 |
Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author | Banks, John |
author_GND | (DE-588)137768532 |
author_facet | Banks, John |
author_role | aut |
author_sort | Banks, John |
author_variant | j b jb |
building | Verbundindex |
bvnumber | BV046098849 |
collection | ZDB-4-ITC ZDB-162-BLO |
contents | Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games |
ctrlnum | (ZDB-4-ITC)ocn847005782 (ZDB-162-BLO)9781472544353 (OCoLC)847005782 (DE-599)BVBBV046098849 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
doi_str_mv | 10.5040/9781472544353 |
format | Electronic eBook |
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id | DE-604.BV046098849 |
illustrated | Not Illustrated |
indexdate | 2024-11-28T11:00:45Z |
institution | BVB |
isbn | 9781472544353 9781849666657 1849666652 184966496X 9781849664967 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031479667 |
oclc_num | 847005782 |
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owner_facet | DE-706 DE-355 DE-BY-UBR |
physical | 1 Online-Ressource (x, 189 Seiten) |
psigel | ZDB-4-ITC ZDB-162-BLO |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Bloomsbury |
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spelling | Banks, John Verfasser (DE-588)137768532 aut Co-creating videogames John Banks London ; New York Bloomsbury 2013 1 Online-Ressource (x, 189 Seiten) txt rdacontent c rdamedia cr rdacarrier Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games GAMES / Video & Electronic bisacsh Artistic collaboration fast Computer programming fast Video games / Design fast Jeux vidéo / Design ram Video games Design Computer programming Artistic collaboration Softwareentwicklung (DE-588)4116522-6 gnd rswk-swf Teamwork (DE-588)4126974-3 gnd rswk-swf Videospiel (DE-588)4063465-6 gnd rswk-swf Entwurf (DE-588)4121208-3 gnd rswk-swf Videospiel (DE-588)4063465-6 s Entwurf (DE-588)4121208-3 s Softwareentwicklung (DE-588)4116522-6 s Teamwork (DE-588)4126974-3 s 1\p DE-604 https://doi.org/10.5040/9781472544353 Verlag kostenfrei Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Banks, John Co-creating videogames Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games GAMES / Video & Electronic bisacsh Artistic collaboration fast Computer programming fast Video games / Design fast Jeux vidéo / Design ram Video games Design Computer programming Artistic collaboration Softwareentwicklung (DE-588)4116522-6 gnd Teamwork (DE-588)4126974-3 gnd Videospiel (DE-588)4063465-6 gnd Entwurf (DE-588)4121208-3 gnd |
subject_GND | (DE-588)4116522-6 (DE-588)4126974-3 (DE-588)4063465-6 (DE-588)4121208-3 |
title | Co-creating videogames |
title_auth | Co-creating videogames |
title_exact_search | Co-creating videogames |
title_full | Co-creating videogames John Banks |
title_fullStr | Co-creating videogames John Banks |
title_full_unstemmed | Co-creating videogames John Banks |
title_short | Co-creating videogames |
title_sort | co creating videogames |
topic | GAMES / Video & Electronic bisacsh Artistic collaboration fast Computer programming fast Video games / Design fast Jeux vidéo / Design ram Video games Design Computer programming Artistic collaboration Softwareentwicklung (DE-588)4116522-6 gnd Teamwork (DE-588)4126974-3 gnd Videospiel (DE-588)4063465-6 gnd Entwurf (DE-588)4121208-3 gnd |
topic_facet | GAMES / Video & Electronic Artistic collaboration Computer programming Video games / Design Jeux vidéo / Design Video games Design Computer programming Artistic collaboration Softwareentwicklung Teamwork Videospiel Entwurf |
url | https://doi.org/10.5040/9781472544353 |
work_keys_str_mv | AT banksjohn cocreatingvideogames |