Torque 3D game development cookbook: over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine
Gespeichert in:
1. Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Pub.
2013
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Schlagworte: | |
Beschreibung: | Print version record |
Beschreibung: | 1 online resource (908 pages) |
ISBN: | 9781849693554 1849693552 |
Internformat
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245 | 1 | 0 | |a Torque 3D game development cookbook |b over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine |c David Wyand |
264 | 1 | |a Birmingham |b Packt Pub. |c 2013 | |
300 | |a 1 online resource (908 pages) | ||
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337 | |b c |2 rdamedia | ||
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500 | |a Print version record | ||
505 | 8 | |a Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed | |
650 | 7 | |a GAMES & ACTIVITIES / Video & Electronic |2 bisacsh | |
650 | 7 | |a Computer games / Programming |2 fast | |
650 | 7 | |a Three-dimensional display systems |2 fast | |
650 | 4 | |a Computer games |x Programming |a Three-dimensional display systems | |
776 | 0 | 8 | |i Erscheint auch als |n Druck-Ausgabe |a Wyand, David |t Torque 3D Game Development Cookbook |d Birmingham : Packt Publishing, ©2013 |z 9781849693547 |
912 | |a ZDB-4-ITC | ||
999 | |a oai:aleph.bib-bvb.de:BVB01-031479666 |
Datensatz im Suchindex
_version_ | 1804180404366737408 |
---|---|
any_adam_object | |
author | Wyand, David |
author_facet | Wyand, David |
author_role | aut |
author_sort | Wyand, David |
author_variant | d w dw |
building | Verbundindex |
bvnumber | BV046098848 |
collection | ZDB-4-ITC |
contents | Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed |
ctrlnum | (ZDB-4-ITC)ocn829461601 (OCoLC)829461601 (DE-599)BVBBV046098848 |
dewey-full | 005.26 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 005 - Computer programming, programs, data, security |
dewey-raw | 005.26 |
dewey-search | 005.26 |
dewey-sort | 15.26 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik |
format | Electronic eBook |
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id | DE-604.BV046098848 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T08:35:13Z |
institution | BVB |
isbn | 9781849693554 1849693552 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031479666 |
oclc_num | 829461601 |
open_access_boolean | |
physical | 1 online resource (908 pages) |
psigel | ZDB-4-ITC |
publishDate | 2013 |
publishDateSearch | 2013 |
publishDateSort | 2013 |
publisher | Packt Pub. |
record_format | marc |
spelling | Wyand, David Verfasser aut Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine David Wyand Birmingham Packt Pub. 2013 1 online resource (908 pages) txt rdacontent c rdamedia cr rdacarrier Print version record Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed GAMES & ACTIVITIES / Video & Electronic bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems Erscheint auch als Druck-Ausgabe Wyand, David Torque 3D Game Development Cookbook Birmingham : Packt Publishing, ©2013 9781849693547 |
spellingShingle | Wyand, David Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine Cookbook; packed with recipes to help you create amazing 3D games with Torque. The recipes provide clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its subsystems. The book is written for professional and indie game developers that have basic knowledge of TorqueScript, are acquainted with Torque 3D's built-in tools, and wish to take their skills to the next level. Having gone through the comprehensive Torque 3D 1.2 FPS game tutorial on the GarageGames website (or its equivalent) is assumed GAMES & ACTIVITIES / Video & Electronic bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems |
title | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine |
title_auth | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine |
title_exact_search | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine |
title_full | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine David Wyand |
title_fullStr | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine David Wyand |
title_full_unstemmed | Torque 3D game development cookbook over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine David Wyand |
title_short | Torque 3D game development cookbook |
title_sort | torque 3d game development cookbook over 80 practical recipes and hidden gems for getting the most out of the torque d game engine |
title_sub | over 80 practical recipes and hidden gems for getting the most out of the Torque D game engine |
topic | GAMES & ACTIVITIES / Video & Electronic bisacsh Computer games / Programming fast Three-dimensional display systems fast Computer games Programming Three-dimensional display systems |
topic_facet | GAMES & ACTIVITIES / Video & Electronic Computer games / Programming Three-dimensional display systems Computer games Programming Three-dimensional display systems |
work_keys_str_mv | AT wyanddavid torque3dgamedevelopmentcookbookover80practicalrecipesandhiddengemsforgettingthemostoutofthetorquedgameengine |