Handbook of research on immersive digital games in educational environments:
"This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical pr...
Gespeichert in:
Weitere Verfasser: | , , , |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, Pennsylvania
IGI Global
2019
|
Schlagworte: | |
Online-Zugang: | DE-91 DE-573 DE-20 DE-1049 DE-898 DE-706 DE-1050 DE-83 Volltex |
Zusammenfassung: | "This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"-- |
Beschreibung: | Description based on title screen (IGI Global, viewed 08/08/2018) |
Beschreibung: | 1 Online-Ressource (28 PDFs (xxiv, 695 pages)) |
ISBN: | 9781522557913 |
Internformat
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245 | 1 | 0 | |a Handbook of research on immersive digital games in educational environments |c Aliane Loureiro Krassmann, Erico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, and Manuel Constantino Zunguze, editors |
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Datensatz im Suchindex
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adam_text | |
any_adam_object | |
author2 | Krassmann, Aliane Loureiro 1985- Amaral, Erico Marcelo Hoff do Nunes, Felipe Becker Voss, Gleizer Bierhalz |
author2_role | edt edt edt edt |
author2_variant | a l k al alk e m h d a emhd emhda f b n fb fbn g b v gb gbv |
author_facet | Krassmann, Aliane Loureiro 1985- Amaral, Erico Marcelo Hoff do Nunes, Felipe Becker Voss, Gleizer Bierhalz |
building | Verbundindex |
bvnumber | BV046095954 |
collection | ZDB-1-IGE ZDB-98-IGB |
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dewey-ones | 371 - Schools and their activities; special education |
dewey-raw | 371.39/7 |
dewey-search | 371.39/7 |
dewey-sort | 3371.39 17 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
format | Electronic eBook |
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indexdate | 2024-07-20T06:38:19Z |
institution | BVB |
isbn | 9781522557913 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031476809 |
oclc_num | 1110075585 |
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spelling | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Erico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, and Manuel Constantino Zunguze, editors Hershey, Pennsylvania IGI Global 2019 1 Online-Ressource (28 PDFs (xxiv, 695 pages)) txt rdacontent c rdamedia cr rdacarrier Description based on title screen (IGI Global, viewed 08/08/2018) "This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"-- Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd rswk-swf Unterricht (DE-588)4062005-0 gnd rswk-swf E-Learning (DE-588)4727098-6 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Unterricht (DE-588)4062005-0 s E-Learning (DE-588)4727098-6 s Computerspiel (DE-588)4010457-6 s 2\p DE-604 Krassmann, Aliane Loureiro 1985- edt Amaral, Erico Marcelo Hoff do edt Nunes, Felipe Becker edt Voss, Gleizer Bierhalz edt Erscheint auch als Druck-Ausgabe 1522557903 9781522557906 http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5790-6 Verlag URL des Erstveröffentlichers Volltex 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk 2\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Handbook of research on immersive digital games in educational environments Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd Unterricht (DE-588)4062005-0 gnd E-Learning (DE-588)4727098-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4062005-0 (DE-588)4727098-6 (DE-588)4143413-4 |
title | Handbook of research on immersive digital games in educational environments |
title_auth | Handbook of research on immersive digital games in educational environments |
title_exact_search | Handbook of research on immersive digital games in educational environments |
title_full | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Erico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, and Manuel Constantino Zunguze, editors |
title_fullStr | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Erico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, and Manuel Constantino Zunguze, editors |
title_full_unstemmed | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Erico Marcelo Hoff do Amaral, Felipe Becker Nunes, Gleizer Bierhalz Voss, and Manuel Constantino Zunguze, editors |
title_short | Handbook of research on immersive digital games in educational environments |
title_sort | handbook of research on immersive digital games in educational environments |
topic | Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd Unterricht (DE-588)4062005-0 gnd E-Learning (DE-588)4727098-6 gnd |
topic_facet | Simulation games in education Educational technology Computerspiel Unterricht E-Learning Aufsatzsammlung |
url | http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-5790-6 |
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