Handbook of Digital Games and Entertainment Technologies:
Gespeichert in:
Weitere Verfasser: | , , |
---|---|
Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Singapore
Springer Singapore
2019-
Singapore Springer |
Ausgabe: | Living reference work, continuously updated edition |
Schlagworte: | |
Online-Zugang: | BTU01 FAW01 FHA01 FHD01 FHI01 FHM01 FHN01 FHR01 FKE01 FLA01 FRO01 FWS01 FWS02 HTW01 TUM01 UBY01 Volltext |
Beschreibung: | 1 Online-Ressource (Approx. 1200 p. 200 illus., 100 illus. in color) |
ISBN: | 9789814560528 |
DOI: | 10.1007/978-981-4560-52-8 |
Internformat
MARC
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Datensatz im Suchindex
DE-BY-FWS_katkey | 730383 |
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any_adam_object | |
author2 | Nakatsu, Ryohei Rauterberg, Matthias Ciancarini, Paolo |
author2_role | edt edt edt |
author2_variant | r n rn m r mr p c pc |
author_facet | Nakatsu, Ryohei Rauterberg, Matthias Ciancarini, Paolo |
building | Verbundindex |
bvnumber | BV046061833 |
classification_tum | ELT 000 MAS 000 |
collection | ZDB-2-ENG ZDB-2-SLR |
ctrlnum | (ZDB-2-ENG)9789814560528 (OCoLC)1111885374 (DE-599)BVBBV046061833 |
dewey-full | 006.3 |
dewey-hundreds | 000 - Computer science, information, general works |
dewey-ones | 006 - Special computer methods |
dewey-raw | 006.3 |
dewey-search | 006.3 |
dewey-sort | 16.3 |
dewey-tens | 000 - Computer science, information, general works |
discipline | Informatik Elektrotechnik Maschinenbau |
doi_str_mv | 10.1007/978-981-4560-52-8 |
edition | Living reference work, continuously updated edition |
format | Electronic eBook |
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id | DE-604.BV046061833 |
illustrated | Not Illustrated |
indexdate | 2024-08-01T14:36:55Z |
institution | BVB |
isbn | 9789814560528 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031443148 |
oclc_num | 1111885374 |
open_access_boolean | |
owner | DE-860 DE-91 DE-BY-TUM DE-1046 DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-523 DE-859 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 DE-706 DE-634 DE-1050 |
owner_facet | DE-860 DE-91 DE-BY-TUM DE-1046 DE-Aug4 DE-898 DE-BY-UBR DE-861 DE-523 DE-859 DE-863 DE-BY-FWS DE-862 DE-BY-FWS DE-92 DE-573 DE-M347 DE-706 DE-634 DE-1050 |
physical | 1 Online-Ressource (Approx. 1200 p. 200 illus., 100 illus. in color) |
psigel | ZDB-2-ENG ZDB-2-SLR ZDB-2-ENG_2020 ZDB-2-ENG TUM_LRW |
publishDate | 2019 |
publishDateSearch | 2019 |
publishDateSort | 2019 |
publisher | Springer Singapore Springer |
record_format | marc |
spellingShingle | Handbook of Digital Games and Entertainment Technologies Computational Intelligence User Interfaces and Human Computer Interaction Mathematical Applications in Computer Science Media Sociology Engineering Computer science Unterhaltungselektronik (DE-588)4061912-6 gnd Online-Spiel (DE-588)4509428-7 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4061912-6 (DE-588)4509428-7 (DE-588)4010457-6 |
title | Handbook of Digital Games and Entertainment Technologies |
title_auth | Handbook of Digital Games and Entertainment Technologies |
title_exact_search | Handbook of Digital Games and Entertainment Technologies |
title_full | Handbook of Digital Games and Entertainment Technologies edited by Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
title_fullStr | Handbook of Digital Games and Entertainment Technologies edited by Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
title_full_unstemmed | Handbook of Digital Games and Entertainment Technologies edited by Ryohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini |
title_short | Handbook of Digital Games and Entertainment Technologies |
title_sort | handbook of digital games and entertainment technologies |
topic | Computational Intelligence User Interfaces and Human Computer Interaction Mathematical Applications in Computer Science Media Sociology Engineering Computer science Unterhaltungselektronik (DE-588)4061912-6 gnd Online-Spiel (DE-588)4509428-7 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Computational Intelligence User Interfaces and Human Computer Interaction Mathematical Applications in Computer Science Media Sociology Engineering Computer science Unterhaltungselektronik Online-Spiel Computerspiel |
url | https://doi.org/10.1007/978-981-4560-52-8 |
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