Handbook of research on immersive digital games in educational environments:
"This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical pr...
Gespeichert in:
Weitere Verfasser: | |
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Format: | Elektronisch E-Book |
Sprache: | English |
Veröffentlicht: |
Hershey, PA
IGI Global
[2019]
|
Schriftenreihe: | Advances in Educational Technologies and Instructional Design (AETID) Book Series
|
Schlagworte: | |
Online-Zugang: | DE-1050 DE-706 DE-83 DE-898 Volltext |
Zusammenfassung: | "This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"... |
Beschreibung: | Includes bibliographical references and index |
Beschreibung: | 1 Online-Ressource Illustrationen |
ISBN: | 9781522557913 |
DOI: | 10.4018/978-1-5225-5790-6 |
Internformat
MARC
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245 | 1 | 0 | |a Handbook of research on immersive digital games in educational environments |c Aliane Loureiro Krassmann, Federal Institute of Education Science and Technology Farroupilha, Brazil [and four others] |
246 | 1 | 3 | |a Immersive digital games in educational environments |
264 | 1 | |a Hershey, PA |b IGI Global |c [2019] | |
300 | |a 1 Online-Ressource |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b c |2 rdamedia | ||
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490 | 0 | |a Advances in Educational Technologies and Instructional Design (AETID) Book Series | |
500 | |a Includes bibliographical references and index | ||
520 | |a "This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"... | ||
650 | 4 | |a Simulation games in education | |
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Datensatz im Suchindex
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---|---|
adam_text | |
any_adam_object | |
author2 | Krassmann, Aliane Loureiro 1985- |
author2_role | edt |
author2_variant | a l k al alk |
author_facet | Krassmann, Aliane Loureiro 1985- |
building | Verbundindex |
bvnumber | BV046058273 |
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callnumber-raw | LB1029.S53 |
callnumber-search | LB1029.S53 |
callnumber-sort | LB 41029 S53 |
callnumber-subject | LB - Theory and Practice of Education |
classification_rvk | DP 2600 DP 1960 DW 4400 |
collection | ZDB-98-IGB |
ctrlnum | (OCoLC)1110075585 (DE-599)BVBBV046058273 |
dewey-full | 371.39/7 |
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dewey-raw | 371.39/7 |
dewey-search | 371.39/7 |
dewey-sort | 3371.39 17 |
dewey-tens | 370 - Education |
discipline | Pädagogik |
doi_str_mv | 10.4018/978-1-5225-5790-6 |
format | Electronic eBook |
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genre_facet | Aufsatzsammlung |
id | DE-604.BV046058273 |
illustrated | Not Illustrated |
indexdate | 2024-07-20T06:01:34Z |
institution | BVB |
isbn | 9781522557913 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-031439642 |
oclc_num | 1110075585 |
open_access_boolean | |
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publishDate | 2019 |
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publisher | IGI Global |
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series2 | Advances in Educational Technologies and Instructional Design (AETID) Book Series |
spelling | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Federal Institute of Education Science and Technology Farroupilha, Brazil [and four others] Immersive digital games in educational environments Hershey, PA IGI Global [2019] 1 Online-Ressource Illustrationen txt rdacontent c rdamedia cr rdacarrier Advances in Educational Technologies and Instructional Design (AETID) Book Series Includes bibliographical references and index "This book explores how to adopt these new methods and applications supported with information technology tools and resources successfully, focusing on the area of digital educational games and game-based learning in 3D or immersive environments. It covers the introduction of new pedagogical practices in all levels and modalities of education"... Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd rswk-swf Unterricht (DE-588)4062005-0 gnd rswk-swf E-Learning (DE-588)4727098-6 gnd rswk-swf 1\p (DE-588)4143413-4 Aufsatzsammlung gnd-content Unterricht (DE-588)4062005-0 s E-Learning (DE-588)4727098-6 s Computerspiel (DE-588)4010457-6 s DE-604 Krassmann, Aliane Loureiro 1985- edt Erscheint auch als Druck-Ausgabe, hardcover 978-1-5225-5790-6 https://doi.org/10.4018/978-1-5225-5790-6 Verlag URL des Erstveröffentlichers Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Handbook of research on immersive digital games in educational environments Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd Unterricht (DE-588)4062005-0 gnd E-Learning (DE-588)4727098-6 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4062005-0 (DE-588)4727098-6 (DE-588)4143413-4 |
title | Handbook of research on immersive digital games in educational environments |
title_alt | Immersive digital games in educational environments |
title_auth | Handbook of research on immersive digital games in educational environments |
title_exact_search | Handbook of research on immersive digital games in educational environments |
title_full | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Federal Institute of Education Science and Technology Farroupilha, Brazil [and four others] |
title_fullStr | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Federal Institute of Education Science and Technology Farroupilha, Brazil [and four others] |
title_full_unstemmed | Handbook of research on immersive digital games in educational environments Aliane Loureiro Krassmann, Federal Institute of Education Science and Technology Farroupilha, Brazil [and four others] |
title_short | Handbook of research on immersive digital games in educational environments |
title_sort | handbook of research on immersive digital games in educational environments |
topic | Simulation games in education Educational technology Computerspiel (DE-588)4010457-6 gnd Unterricht (DE-588)4062005-0 gnd E-Learning (DE-588)4727098-6 gnd |
topic_facet | Simulation games in education Educational technology Computerspiel Unterricht E-Learning Aufsatzsammlung |
url | https://doi.org/10.4018/978-1-5225-5790-6 |
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